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  • 10 Days in the Americas - The Unpredictable Game of Making Connections
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10 Days in the Americas - The Unpredictable Game of Making Connections


Price: $39.28 + $5.49 shipping
Only 5 left in stock.
Ships from and sold by Skymind Games.
  • Ages 12 to adult
  • 2-4 players
  • 5 minutes to learn
  • Plays in under 30 minutes
  • Great Geography teaching tool
9 new from $36.27 2 collectible from $39.99

Frequently Bought Together

10 Days in the Americas - The Unpredictable Game of Making Connections + 10 Days in Africa Game + 10 Days In Europe Game
Price for all three: $85.77

These items are shipped from and sold by different sellers.

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WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Details

  • Product Dimensions: 9 x 9 x 2 inches ; 2 pounds
  • Shipping Weight: 2 pounds (View shipping rates and policies)
  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: 1932359842
  • Item model number: 1014
  • Manufacturer recommended age: 12 years and up
  • Amazon Best Sellers Rank: #7,498 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (21 customer reviews)
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Product Description

From the Manufacturer

Another destination in the 10-Days Travel Series. You have 10 Days in the Americas – Travel the Americas by jet, ship, and on foot. Plan your trip from start to finish using destination and transportation tiles. With a little luck and clever planning, you just might outwit your fellow travelers.

Product Description

Explore the whole western hemisphere with the10 Days in the Americas, an exciting travel game that the whole family can enjoy. Two to four players 10 years of age and up can discover all the most fascinating sights this great land has to offer. But you better move quickly, the first tourist to 10 tiles wins! Venture by foot, by air, and by ship with this fun and educational board game. Fun and educational travel game. Learn all about what the Americas have to offer. Takes only 5 minutes to learn and 30 to play. Recommended for 2 to 4 players. For ages 10 and up.

Customer Questions & Answers

Customer Reviews

4.7 out of 5 stars
5 star
16
4 star
4
3 star
1
2 star
0
1 star
0
See all 21 customer reviews
They are Europe, Africa, USA, and Asia.
dmccoy
It is educational and fun since you learn geography and the cards have the capital of each country.
B.A.
It keeps things nice and simple so anyone can pick it up quickly and start having fun.
BattleshipYoga

Most Helpful Customer Reviews

27 of 27 people found the following review helpful By Dr. Gayle Nicoll on December 29, 2010
We've got all the "10 Days In..." Board games, and in general, we LOVE the games! This one, however, falls short of their usual quality mark.

The Cons:
1. There aren't enough tiles. While in the other games, there are enough tiles for 4 people to play and still have a large "draw" pile, when 4 people play this game, there's a tiny "draw" pile.
2. The game is biased towards the Caribbean Islands: each island has its own tile, and since there are so many of them, everyone ends up trying to make a trip through the Caribbean, instead of focusing on the North and South continents.
3. There aren't enough duplicate tiles. In most of the other games, the "big" countries have 2 tiles, but only Brazil has 2 tiles in this version. This adds to the bias towards the Caribbean: if there were 2 tiles for the USA, Canada, Mexico, and maybe a couple other South American countries, game play would be more balanced and add the necessary tiles to make the game do-able.

The Pros:
1. My kids have learned a lot about the Caribbean Islands!
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14 of 14 people found the following review helpful By Eric DiPier VINE VOICE on August 7, 2010
All of the "10 Days" games are fun, and 10 Days in the Americas is no exception. A new area to explore (North, Central & South America and the Caribbean) and a new twist ("cruises", in which you can string together sequences of oceans) make this a great addition to the series.
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5 of 5 people found the following review helpful By Amazon Customer on November 12, 2010
Verified Purchase
This is the fourth game in the series we have purchased. It is an excellent game for helping you become aware of where countries are in a fun way. The game can be played in less than 20 minutes and both children and adults can play together and learn at the same time.
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4 of 4 people found the following review helpful By JuJuBe on May 29, 2011
...but not by itself! We have all the games for our home school teenagers. We now play 50 days in the world and the kids love it and they have learned so much! It takes out the problem of the afore mentioned "small draw pile" and the Caribbean thing, also. We like a more difficult game here, so we limit the number of transportation cards depending on how hard we want to make it.

Because we have been playing these games for years, we are now contemplating making some of the airplanes "bombers" and "fighters". This also attracts my teenage sons, who were getting tired of playing. We have decided Europe's airplanes are bombers and Asia's airplanes are fighters. The rest of the airplanes are "normal". When someone has an airplane they want to use as a bomber, they do not pick up a card as in normal play, but point to a card that they want from another player. The cards are not shown to the person wanting to bomb, so they have no idea what card they are choosing. If the card that's picked is a fighter, the person who has the fighter "shoots down" the said bomber by turning the tables and picking whatever card they want from the bomber's cards and laying it aside to use whenever he wants or putting it in the discard pile. The person who lost the card (the bomber), puts his bomber back in his rack and picks the top card from the discard pile to replace the lost card.

If the card the bomber points to is a card that is not a "fighter", they take that person's card and exchange it for a card on their rack. That card the bomber exchanges it for is now given to the person who they "bombed". Needless to say, this can cause many problems in a chain of countries and perhaps change the tide for whoever was losing or winning.

The possibilities are endless with the variations you can make with these games which keeps the fun coming!
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1 of 1 people found the following review helpful By deanna_carter on August 12, 2011
For the first time in the 10 Days series, you can link travel tiles! Th is truly the most unique element in this new addition to the 10 Days series. I've had trips where I have 3-4 ocean liners all linked together before I even touch land again. I like that. I have also learned a lot about geography in central and south America. Very fun and a nice new way to learn geography of the western hemisphere. Something severely lacking in students knowledge base today.
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1 of 1 people found the following review helpful By Ragamuffingirl on February 15, 2011
Verified Purchase
We have several versions of this game now. It has turned into an excellent way of learning where places are in the world and having fun while doing so!
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By AmKiwi on February 1, 2014
Verified Purchase
The whole family has learned where all of the South American countries are from this game. Fun and great for learning. Can combine all the games together and do 20 days around the world!
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By mary allen on December 29, 2013
Verified Purchase
My entire family loves this game of strategy. It is so wonderful in helping my boys, 11 and 14 learn geography as well as strategy. Everyone is out for the win.
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