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  • 10 Days in Africa Game
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10 Days in Africa Game


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  • The game that will have you traveling through Africa
  • Great for friends, families and classrooms
  • Easy to learn and engaging fun for 2 to 4 players
  • Contains a game board map of Africa, 45 destination tiles representing African countries, 15 transportation tiles and 4 10-day card holders
  • National Parenting Seal of Approval, Parents Choice Gold Award, Major Fun Award, Doctor Toy- Smart Play Smart Toy, Mensa Select Award
2 new from $49.99 1 collectible from $49.99

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WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Details

  • Product Dimensions: 9 x 9 x 2 inches ; 2.2 pounds
  • Shipping Weight: 2.4 pounds
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • Origin: United Kingdom
  • ASIN: B00008ZCGX
  • Item model number: 1010
  • Manufacturer recommended age: 10 years and up
  • Amazon Best Sellers Rank: #62,074 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (43 customer reviews)
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Product Description

Product Description

Embark on a fun-filled journey through Africa in this fast-paced 10 Days in Africa game. You’ll chart your course from start to finish using destination and transportation tiles and tour by plane, car and on foot. With careful planning and some luck you’ll outsmart your fellow travelers, make your connections first and win the game. For 2 to 4 players.

From the Manufacturer

Get Packing and you have 10 DAYS IN AFRICA – touring by plane, car, and on foot. Chart your course from start to finish using destination and transportation tiles. With a little luck and clever planning, you just might outwit your fellow travelers. The first traveler to make connections for a ten day journey wins the game.

Customer Reviews

It's also a great way to learn the geography of Africa.
Fran Garcia
It's easy to learn and quick to play, and involves some thinking/strategy in addition to luck.
TiffVH
This game is terrific and can be enjoyed by kids and adults too.
E. Collins

Most Helpful Customer Reviews

16 of 17 people found the following review helpful By Colorado Mom x 3 on February 22, 2010
Verified Purchase
Wow! My 9 year old learned the locations of every major country in Africa within a week of getting this game! The whole family loves it, including grandma (and teens, who are often harder to please). It does not cover some of the smaller African nations. But for learning where places like Eritrea and Togo are, it's not only a painless geography lesson, it's great fun. It's also sturdy, with no small pieces to lose (except the cards, which are thick and substantial, so they don't get lost easily. The game is also very easy to learn, so guests can join in right away. And games don't last long, so it's a great one to pull out when you only have 20 minutes.
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14 of 15 people found the following review helpful By Fran Garcia on November 5, 2007
10 Days in Africa is a terrific game for all ages - I have played it with people from 9 to 66 years old and every age in between and everyone can enjoy it. It's also a great way to learn the geography of Africa. We changed 1 rule and it works better. Our rule: When you start the game,you have to place the cards in your tray in the order in which you pick them up. I also tried 10 Days in Europe but the game does not work as well with that continent. I want to try 10 Days in US soon.
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16 of 19 people found the following review helpful By T. H. Hogan on November 20, 2004
Our 8 year old had been studying Geography and specifically the continent of Africa. When I found this game last christmas I was excited and thought that we would get a few good hours of play out of it. The family plays still it often, there is not a boredom factor that inhibits the enjoyment and we have been known to play three games in a row at one sitting. We have all gotten more familiar with the continent as we plan our trips for ten day in Africa.
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5 of 5 people found the following review helpful By Eric DiPier VINE VOICE on February 1, 2009
I can echo what all the other reviewers have said: this game is fun for pretty much everyone. It's easy to set up, easy to learn, and there is just the right combination of luck and skill. Also, you will find yourself watching the news and saying things like "Mauritania! That's the blue country up in northwest Africa...doesn't it border Mali?"

If you'd like a slightly harder game (once you've played 100+ times you might want some variety): instead of selecting each tile and choosing where to place it, simply place each tile in chronological order (day 1 through day 10) in the beginning of the game. Makes it a little tougher to win when you have 5 airplanes in a row to start the game. :) I've also heard about enterprising veteran players using three tile-holders each and playing "15 days in Africa". Haven't tried that one myself...yet.
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9 of 11 people found the following review helpful By Sue Bee on December 25, 2004
Our family has a "long tradition" of buying games and playing them on Christmas day. I say "long," because my two brothers and I are now in our 30s. My older brother got us this one this year, and it was tons of fun. (We actually came up with an alternate version already--take out all the drive/fly cars for the first two card picks. The first card you pickup goes in Day 1. The second card goes in Day 10. You can not change out these cards for the rest of the game. Then mix in the drive/fly cards, and fill up the rest of your Days.) My son is almost 4, but I can see him having fun with this game in a few years. I think we need to put 10 Days in the USA on our list.
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3 of 3 people found the following review helpful By Jennifer Fowler on August 20, 2010
A couple of my younger children were having trouble with this game, so we modified the rules a little.
As usual, each player will select 10 random tiles and place them in the tile holder. The order will not matter in this game, it just lets the player see the tiles without showing other players.
The rest of the cards are placed in a pile face down, the top card is drawn and placed face up as the play pile. On a player's turn he/she may do one of the following: play any country of the same color, play an airplane of the same color (which may be followed by a country of the same color, for the potential of playing two cards on that turn), play any country touching that country, play any country whose capital starts with the same letter as the capital of the country being played on, OR play an automobile followed by any country of the person's choice (basically a wild card). Players may NOT play an airplane of a different color off of another airplane. If a player is unable to do any of these, he/she must draw a card.
The winner is the first player to get rid of all their cards, or the person with the least number of cards if all the draw cards are gone and no more plays can be made.

Either with these rules or the original, a great way to recognize the countries in Africa.
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3 of 3 people found the following review helpful By E. L. Nelson on November 19, 2008
I bought this game for a family birthday. We've played it over and over! To make it more challenging, have each player draw one tile (must be for a country) at random and place it in a designated location on the card holder. The player then cannot trade the card during the game and must use it in the position it was set. We've played the set card as the first card, the last card, and one of the middle cards. For older players, it's an especially good rule to increase the difficulty when playing with only 2 players. Overall we've really enjoyed this game! I bought 10 days in Asia for a friend for Christmas. Can't wait to play that one too!
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2 of 2 people found the following review helpful By W. Cobb on August 20, 2013
Verified Purchase
I love the 10 days games, they should be in every classroom from 4th grade up. My kids listen to the news and they now know where places are in the world, and it makes more sense. These games are worth EVERY PENNY and we love them.
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