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CivCity: Rome [Download]

by 2K
Platform : Windows 7, Windows Vista, Windows XP, Windows 2000
76 customer reviews
Metascore: 67 / 100

Price: $9.99
Available Now.
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Note: Currently, this item is available only to customers located in the United States.
Download size: 2 GB
Download time: 27 minutes - 3 hours on broadband
Note: After purchase, you can access the item in Your Games Library.
PC Download
  • For the first time in a city builder you can look inside the Villas, forums, and even the Roman baths
  • Create your own living community simply by choosing and placing the wide variety of buildings
  • Place hundreds of unique buildings across the city - more options than any other city building game
  • Manage and interact with real Romans - bring high drama to your city with their emotions, state of health, and candid feelings about the city
  • Build mighty wonders and monuments to influence your city and make it look great
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Product Description

Platform: PC Download

Product Description

A City-Builder Game in the World of Sid Meier'sCivilization!Product InformationCivCity: Rome is an innovative city-builder inspired by the world of Sid Meier'sCivilization. Through dozens of missions you will be charged withbuilding nurturing and managing Rome's great cities as you endeavor to lead theEmpire to its mighty apogee. Featuring hundreds of buildings includinggladiatorial schools amphitheatres the Circus Maximus legionnaire fortsweapons workshops and much more CivCity: Rom offers an incredibly detailed lookat Roman life in one of the deepest city-builders ever created. Activities Include Protect: Form legionaries weapons makers watchmen walls and gates to guard your city against invaders. Beautify: Build gardens fountains statues arches and mighty wonders to awe and inspire your citizens. Build: Establish the infrastructure of your city with a town center aqueduct roads bridges jetties and mines. Grow: Cultivate olives grapes dates fruit wheat and livestock to feed your population and trade with neighbors. Live: Fill dozens of jobs with butchers fish mongers barbers bakers glass blowers florists and weavers. Entertain: Let culture thrive with musician schools theatres gladiators arenas animal fights and chariot races.Product Features Combat in the Coliseum Train gladiators and beasts to fight in the arenas; one of many ways to keep your population happy. Look inside the buildings for the first time in a city-builder game remove the roof from the buildings and see what's going on inside. The Wonders of Civilization Research and build mighty wonders including the Circus Maximus Great Library Pantheon Trajan's Column and more. Civilize your city Use the rich research tree to develop over 70 technologies to give your city a strategic advantage.

"Product only available for US distribution. Quantity limits may apply." 

From the Manufacturer

System Requirements
  Minimum Specifications: Recommended Specifications:
OS: Win 7, Vista, XP and 2000
Processor: 1.6 Ghz 2.0 Ghz
RAM: 512 MB
Hard Drive: 2.5 GB  
Video Card: 64 MB Video Card - with Hardware T&L 128 MB with DirectX 8 Support
Supported Video Cards at Time of Release: GeForce3/ATI Radeon 8500 or better

Product Details

Platform: PC Download
  • Downloading: Currently, this item is available only to customers located in the United States.
  • Note: Gifting is not available for this item.
  • Release Date: July 24, 2006
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (76 customer reviews)
  • Amazon Best Sellers Rank: #14,660 in Video Games (See Top 100 in Video Games)
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Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

73 of 78 people found the following review helpful By missed VINE VOICE on July 29, 2006
Platform for Display: PC Verified Purchase
Average city-builder game that brings nothing new to the table. Suppossedly, it's inspired by the Civilation series (specifically, Civ4), however it clearly lacks any measure of the in-depth experience and obsessive fun the Civ games bring to the table.

Game play is clunky and not as obvious as one is used to in either the Civ games or city-building games in general. For example, it's not obvious where you would send your tribute to Rome, and it took me several failed Roman requests for me to realize that I had to go to a menu, select the tribute in question and then dispatch it. The game is also buggy, or, perhaps this interesting "feature" is by design. My city was filled with two-thirds homeless and unemployed people, and yet my city happiness was at 100. This was without toggling any of the indicators that would affect my city's population.

Other lacking features include the exceptionally small map sizes (whereas most city-building games allow for large maps and ample opportunity to grow), build times being instant (very un-Civ!), and uninspired campaign missions. To name a few.

Overall, considering the claimed inspiration for CCR, the game is uninspired and uninspires. Pharoah and even Zeus are much better titles and have aged well, and you're more likely to want to play those games over CCR.
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71 of 79 people found the following review helpful By IT Engineer on July 27, 2006
Platform for Display: PC
This is a good attempt at a game that sadly misses due to obviously being rushed to market. There are several game breaking bugs, for example the cursor ingame is skewed and doesn't match its location on the map. Meaning it is difficult to target. The graphics aren't very good, yet the performance is pretty poor on fairly powerful machines.

Furthermore, this game has a very poor interface with big console like buttons, and a clumsey build interface. The economic system in the game is completely lacking, with little indepth data on the inner workings of your city.

Medieval Lords, a low budget title from Monte Cristo is a far far better city building game than this. Ultimately, this is a dissappointing game that could have been much better if a bit more care was taken during development.
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34 of 38 people found the following review helpful By Kevbo on September 1, 2006
Platform for Display: PC
The Civ name has been tarnished. Analogously, one thing I have been learning is that just because Sid Meier's name is on a product, it doesn't mean the product is good.

In the case of CivCity: Rome, unfortunately, it doesn't just come in at "modestly good" - it comes in at "dismally poor." I've tried hard not to let this influence my beliefs about Civilization in general, but after Civ4 came out, I am starting to believe that Firaxis Games and Sid Meier are on their way out. And now this...

I regret to inform that the great Civ titles were made a long time ago. The offerings of today have a simple pattern: the production was rushed and the title came out with major bugs; the games add unnecessary features designed to justify the overall cost; and the consumers are often abused with ridiculous expansion packs containing features that should OBVIOUSLY have been included in the original release - they take advantage of our love for the franchise.

This pattern is so evident that the whole Sid Meier and Civ franchise is degenerating. It almost seems, especially with the release of CivCity: Rome, that we are once again expected to simply drop cash for new products based on our love for the old. But the developers are not living up to our expectations for producing great games!

Stay away from CivCity: Rome. Besides the obvious blunders associated with all the bugs, you will see that even the best patch cannot make the graphics look good, the narration and sound effects better, or the interface to work properly. The game is a dismal failure, and I am sorry to report that. It seems like Firefly Studios had an idea and got the license from Firaxis, but they just cheesed it.

Watching what Maxis (The Sims and SimCity franchises) and Firaxis (Civilization franchise) are doing to their most loyal fans is like watching your dad get drunk.
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22 of 24 people found the following review helpful By Don Atreides on September 21, 2006
Platform for Display: PC
I think this is a great game and my wife and I are currently addicted to it. It's definitely more to the SimCity style of play than the Civilization series; though it allows more granular control of your city than SimCity. The only Civilization aspect is the research which is enjoyable. But other than that there isn't much "Civ" to CivCity (which isn't necessarily bad).

This game reminds me heavily of a german title "Knights and Merchants" (1998) but with much better implementation. On that note, if you find that this game isn't for you, try the VERY similar but much easier "Glory of the Roman Empire".

This game is definitely challenging, but in a good way. Someone complained about small maps - the maps get bigger as your progress through the game and the small maps are small for a reason - it adds challenge to the game (for example, there is an island map with limited resources which requires that you build a shipping fleet). The interface is generally good, but there are some non-intuitive things like sending tributes.

I think the graphics are nice, especially the temples, but it's definitely not the end-all as far as graphics go. There are a lot of city beautification enhancements (fountains, gardens, etc) that I don't tend to mess with, but they are pretty and increase your city's happiness. (Your citizens will candidly tell you if they think your city "is a dump". I think they did an excellent job on the citizen interaction - amusing yet useful.)

Regarding the "game breaking" click-select bug. I'm playing at 1024x768 resolution and I barely have any problems with it. When I do, I simply rotate my map and I'm able to select what I want.
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