2KW is a groundbreaking concept that has the potential to revolutionize books and even the very genre that it simulates. 2KW Wrestling is fantasy Pro Wrestling experience. The entire book is through the eyes of the characters, as if they were real. There are no punches left out, no movements omitted, just the bell-to-bell wrestling experience presented as if it were a television program. What the majority of the mainstream population see in wrestling are a bunch of men in tights hitting one another with steel chairs and screaming at one another. They don''t truly take the time to understand the art of the in ring psychology, and how the whole dynamic fits together like nothing else in the world. To the average television viewer, wrestling is simply immature bedlam. However, there are those inside the business, and those who understand it for what it truly is. Those who recognize that there is a method behind the madness. 2KW Wrestling will continue to grab the attention of the wrestling audience. With each copy, the matches will become more real, the characters will become more diverse, and the storylines will become more personal. 2KW wrestling is a cross between male testosterone, juvenile violence, pure sports simulation, and a high speed chase thriller soap opera. In that it may have the strong content and violence at times, but underneath it all, it is a realistic sports simulation, it is character driven, and it perfects the art of the on-going storyline. 2KW will without question take the publishing world to the extreme with whole new boundaries and new limits. There is a method behind the madness.