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3D Graphics Programming with QuickDraw 3D
 
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3D Graphics Programming with QuickDraw 3D [Paperback]

Apple Computer Inc. (Author)
4.0 out of 5 stars  See all reviews (1 customer review)


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Book Description

ATL July 20, 1995
QuickDraw 3D is a graphics library, developed by Apple Computer, thatprogrammers can use to create models of three-dimensional objects and renderimages of those models on the screen, printer, or other output device. It isdesigned specifically for use by a wide range of software developers, fromthose with a beginning knowledge of 3D modeling concepts and renderingtechniques, to those with extensive experience in these areas. The QuickDraw 3Dprogramming interface, which is cross-platform, is based on the C programminglanguage and will be available on a number of windowing systems.3D Graphics Programming with QuickDraw 3D is the definitive reference to theprogramming interfaces for developing applications and other software usingQuickDraw 3D. In particular, this book explains how to: * define 3D models and apply color and other attributes to parts of thosemodels * create images of 3D models from various camera angles and with variousrendering styles and lighting configurations * use the 3D Viewer for displaying 3D data without using the low-levelQuickDraw 3D application programming interfaces * allow a user to interact with the objects in a 3D model. To use this book, you should be familiar with computer graphics, 3D modelingand rendering techniques, and the techniques that underlie object-orientedprogramming. This book explains many of the fundamental 3D concepts, but it isnot intended to be either an introduction to or a technical reference for 3Dgraphics in general.The accompanying CD-ROM contains the reference sections for the QuickDraw 3Dapplication programming interfaces in both QuickView(tm) and Acrobat(tm)formats. QuickView provides extensive hypertext links for rapid, easynavigation and features such as copy text, fast full-text search, userannotations, and resizable windows. The Acrobat format includes the entire textof the book as well. The CD-ROM also includes the complete QuickDraw 3Dsoftware required to develop applications, sample code, and severaldemonstration applications. The version of QuickDraw 3D enclosed with this bookrequires a Power PC-based computer running the Mac(tm) OS. 0201489260B04062001

Product Details

  • Paperback: 496 pages
  • Publisher: Addison-Wesley (C) (July 20, 1995)
  • Language: English
  • ISBN-10: 0201489260
  • ISBN-13: 978-0201489262
  • Product Dimensions: 9 x 7.4 x 1 inches
  • Shipping Weight: 2 pounds
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #5,085,092 in Books (See Top 100 in Books)

 

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2 of 4 people found the following review helpful:
4.0 out of 5 stars Good intro to QD3D for advanced C++ programmers, January 15, 1998
This review is from: 3D Graphics Programming with QuickDraw 3D (Paperback)
The daunting QD3D API is summarized in this book. Since almost no other book (except TRICKS OF THE MAC GAME PROGRAMMING GURUS, Hayden Books) discusses QD3D, this becomes a must-have reference for any programmer who wants to utilize QD3D's power. Unfortunately, it is NOT a tutorial and contains only a few snippets of example code. Still, it's an essential reference.
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