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3D With Hoops: Build Interactive 3d Graphics into Your C++ Applications
 
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3D With Hoops: Build Interactive 3d Graphics into Your C++ Applications [Paperback]

Wm Leler (Author), Jim Merry (Author)
5.0 out of 5 stars  See all reviews (1 customer review)


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Book Description

July 1996
This text introduces HOOPS, a 3D graphics library from Autodesk. It shows software developers how to build 3D graphics into their new and existing software applications. The focus of the guide is on programming practice although pertinent information on graphics principles, geometry and mathematics, and optimization for maximum performance is also covered. The entire HOOPS library, implemented on a range of platforms, is contained on a CD-ROM packaged with this text.

Product Details

  • Paperback: 523 pages
  • Publisher: Longman Pub Group (July 1996)
  • Language: English
  • ISBN-10: 0201870258
  • ISBN-13: 978-0201870251
  • Product Dimensions: 9.5 x 7.8 x 1.2 inches
  • Shipping Weight: 2.2 pounds
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #3,326,059 in Books (See Top 100 in Books)

More About the Author

http://leler.com
http://www.linkedin.com/pub/wm-leler/0/4/50
http://politicalirony.com

If you are interested in the Bertrand Constraint Language, there is a Google Group at
http://groups.google.com/group/bertrand-constraint
The source code for a Bertrand interpreter is there, too.

 

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5.0 out of 5 stars A truly excellent book about a truly excellent product, May 19, 2011
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GarryW (Richmond, California USA) - See all my reviews
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This review is from: 3D With Hoops: Build Interactive 3d Graphics into Your C++ Applications (Paperback)
And I should know! I wrote a lot of the product and an old friend wrote a whole lot of the book.
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