Buy Used
Used - Good See details
$3.99 & eligible for FREE Super Saver Shipping on orders over $25. Details

or
Sign in to turn on 1-Click ordering.
 
   
Have one to sell? Sell yours here
3D Studio Max 2 Fundamentals
 
See larger image
 
Tell the Publisher!
I'd like to read this book on Kindle

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.

3D Studio Max 2 Fundamentals [Paperback]

Michael Todd Peterson (Author), Larry Minton (Author)
4.1 out of 5 stars  See all reviews (34 customer reviews)


Available from these sellers.


There is a newer edition of this item:
3D Studio MAX 3(r) Fundamentals 3D Studio MAX 3(r) Fundamentals 2.8 out of 5 stars (23)
Out of Print--Limited Availability

Book Description

December 1, 1997
3D Studio MAX 2 Fundamentals is a hands-on tutorial that leads the new user through the basics of 3D modeling and animation using 3D Studio MAX. Using fully illustrated examples, the book covers all the essentials of 3D design--from building basic objects, to adding textures, to lighting the scene, to placing cameras, to rendering basic animation. 3D Studio MAX 2 Fundamentals is also built for the upgrader by providing detailed notes on how to migrate from previous releases with ease. The full-color insert includes high-resolution images that show many of the exercises in finished form, as well as inspiring professional work that the new user can achieve by using the techniques found in the book.

Editorial Reviews

Amazon.com Review

This excellent book covers the basics of 3D Studio Max 2, making it a handy guide for newcomers to the 3-D-modeling and animation program, and even for those who are new to 3-D graphics. The book first introduces the fundamentals of 3-D graphics and workspaces, explaining coordinates, axes, lines, polylines, polygons, lights, cameras, animation, and rendering. There's also a thorough tour of the package's interface that brings viewports, commands, and selections to light. In the next part of the book, you learn the fundamentals of modeling, including spline-based, mesh (polygonal), parametric, patch, and NURBS modeling, and get advice on choosing a method. Next you do some actual modeling, working with splines; 3-D primitives; compound objects; object parameters; align, array, and mirror functions; and Modifiers and the Modifier Stack.

In the third part of the book, you learn the fundamentals of scene composition. In part 4, you learn about animation, starting with a discussion on animation concepts. The guide then assists you in creating basic animations. The book is an outstanding combination of discussion and projects. It includes plenty of screen shots, a glossary of 3-D computer graphics terms, and a CD-ROM that contains files to work on along with the book's projects. --Kathleen Caster

From the Publisher

3D Studio MAX 2 Fundamentals is a hands-on tutorial that leads the new user through the basics of 3D modeling and animation using 3D Studio MAX. Using fully illustrated examples, the book covers all the essentials of 3D design--from building basic objects, to adding textures, to lighting the scene, to placing cameras, to rendering basic animation. 3D Studio MAX 2 Fundamentals is also built for the upgrader by providing detailed notes on how to migrate from previous releases with ease. The full-color insert includes high-resolution images that show many of the exercises in finished form, as well as inspiring professional work that the new user can achieve by using the techniques found in the book.

The only complete 3D Studio MAX tutorial for the new user

Teaches the 2D artist everything necessary to move into the world of 3D

Hundreds of fully illustrated examples make 3D modeling a snap, and the CD-ROM's support files make it easy to get productive immediately

Upgraders will discover how to use all the innovations of 3D MAX 2 through detailed notes and tips geared specifically for users coming from a previous release


Product Details

  • Paperback: 552 pages
  • Publisher: New Riders Pub (December 1, 1997)
  • Language: English
  • ISBN-10: 1562058398
  • ISBN-13: 978-1562058395
  • Product Dimensions: 9 x 7.3 x 1.3 inches
  • Shipping Weight: 2 pounds
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (34 customer reviews)
  • Amazon Best Sellers Rank: #4,473,346 in Books (See Top 100 in Books)

More About the Author

Discover books, learn about writers, read author blogs, and more.

 

Customer Reviews

34 Reviews
5 star:
 (16)
4 star:
 (10)
3 star:
 (3)
2 star:
 (4)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.1 out of 5 stars (34 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

4 of 4 people found the following review helpful:
4.0 out of 5 stars Very good book to start with, you want more, more, more, February 1, 2000
By 
E.B. Veenstra (Coevorden, the Netherlands) - See all my reviews
This review is from: 3D Studio Max 2 Fundamentals (Paperback)
I really enjoyed reading this book. It makes you aware of the unlimited possibilities of Max, but nothing more. You keep wanting to know exactly how things can be done. It is a very good starter though. A little more attention could have been given to the material and mapping section. I really recommend this book to anyone who wants to get started seriously with 3D design.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


1 of 1 people found the following review helpful:
1.0 out of 5 stars takes the fun out of 3d studio max, July 25, 1999
By A Customer
This review is from: 3D Studio Max 2 Fundamentals (Paperback)
dont buy this book...reading it is just like sitting through a 3 hour calculus class...definitely boring....barely any tutorials that let you perform the concepts your reading...basically a book of 3d studio max definitions.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


1 of 1 people found the following review helpful:
2.0 out of 5 stars Better books out there....., February 7, 1999
By A Customer
This review is from: 3D Studio Max 2 Fundamentals (Paperback)
This book is an ok way to learn 3d studio max, but a better book is included with 3d studio max (assuming you dont have a pirated version) This book often times has vague descriptions of what you are supposed to do which can leave you wondering for upwards of 15 minutes, and it was written for 2.0 (not 2.5). Also, I have also found many typos in the book that make learning that much more troublesome.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No

Share your thoughts with other customers: Create your own review
 
 
 
Most Recent Customer Reviews











Only search this product's reviews



Tag this product

 (What's this?)
Think of a tag as a keyword or label you consider is strongly related to this product.
Tags will help all customers organize and find favorite items.
Your tags: Add your first tag
 

Sell a Digital Version of This Book in the Kindle Store

If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more

Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 

Search Customer Discussions
Search all Amazon discussions
   


Listmania!


Create a Listmania! list

So You'd Like to...


Create a guide


Look for Similar Items by Category


Look for Similar Items by Subject