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3ds Max 9 Bible [Paperback]

Kelly L. Murdock (Author)
4.4 out of 5 stars  See all reviews (14 customer reviews)

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Book Description

0470100893 978-0470100899 January 30, 2007 Pap/DVD
"An excellent book for beginners as well as advanced 3ds Max users. A valuable reference that covers everything you'd want to know." --Andre Surya, Award-winning Digital Artist A favorite of 3ds Max artists from beginners to pros! Why is 3ds Max Bible a perennial bestselling favorite? Because whether you're a beginner looking for a tutorial to get you up to speed your first day or an expert needing a reference to Max's advanced features, it's all here. Loaded with advice, professional tips, and more than 150 step-by-step lessons, this is the most comprehensive reference-tutorial on 3ds Max on the market, and the one you'll turn to again and again. * Organize and blend sequences with the new Animation Layers feature * Explore Sun and Sky, Car Paint, and other new mental ray shaders * Combine and divide objects with ProBoolean and ProCutter * Create more accurate dynamic animations with updated reactor tools * Add greater realism with enhanced and integrated hair and fur tools * Reference objects, materials, and controllers with XRef Animate a dancing cartoon moose Isolate mapping surfaces with the Quick Planar map button Add realistic motion to your model's hairstyle What's on the DVD? You'll find before-and-after example files for every tutorial in the book. The DVD also includes: * Models and textures to customize for your own designs * Rendered AVI files of animations used in the tutorials * All the Max files for every tutorial * Adobe tryout versions of After Effects(r), Photoshop(r) CS2, Illustrator(r) CS2, and Premiere Pro System Requirements: See the DVD appendix for details and complete system requirements.

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Customers buy this book with 3ds Max 9 Essentials: Autodesk Media and Entertainment Courseware $31.00

3ds Max 9 Bible + 3ds Max 9 Essentials: Autodesk Media and Entertainment Courseware


Editorial Reviews

From the Back Cover

"An excellent book for beginners as well as advanced 3ds Max users. A valuable reference that covers everything you'd want to know."
—Andre Surya, Award-winning Digital Artist

A favorite of 3ds Max artists from beginners to pros!

Why is 3ds Max Bible a perennial bestselling favorite? Because whether you're a beginner looking for a tutorial to get you up to speed your first day or an expert needing a reference to Max's advanced features, it's all here. Loaded with advice, professional tips, and more than 150 step-by-step lessons, this is the most comprehensive reference-tutorial on 3ds Max on the market, and the one you'll turn to again and again.

  • Organize and blend sequences with the new Animation Layers feature
  • Explore Sun and Sky, Car Paint, and other new mental ray shaders
  • Combine and divide objects with ProBoolean and ProCutter
  • Create more accurate dynamic animations with updated reactor tools
  • Add greater realism with enhanced and integrated hair and fur tools
  • Reference objects, materials, and controllers with XRef

Animate a dancing cartoon moose

Isolate mapping surfaces with the Quick Planar map button

Add realistic motion to your model's hairstyle

What's on the DVD?
You'll find before-and-after example files for every tutorial in the book. The DVD also includes:

  • Models and textures to customize for your own designs
  • Rendered AVI files of animations used in the tutorials
  • All the Max files for every tutorial
  • Adobe tryout versions of After Effects®, Photoshop® CS2, Illustrator® CS2, and Premiere Pro

System Requirements: See the DVD appendix for details and complete system requirements.

About the Author

Kelly Murdock has been authoring computer books for many years now and still gets immense enjoyment from the completed work. His book credits include various 3D, graphics, multimedia, and Web titles, including six previous editions of this book, 3ds Max Bible. Other major accomplishments include Edgeloop Character Modeling for 3D Professionals Only, Maya 6 and 7 Revealed, LightWave 3D 8 Revealed, Poser 6 Revealed, 3D Game Animation For Dummies, gmax Bible, Adobe Atmosphere Bible, Master VISUALLY HTML and XHTML, JavaScript Visual Blueprint, and co-authoring duties on two editions of the Illustrator Bible (for versions 9 and 10) and two editions of the Adobe Creative Suite Bible.
With a background in engineering and computer graphics, Kelly has been all over the 3D industry and still finds it fascinating. He s used high-level CAD workstations for product design and analysis, completed several large-scale visualization projects, created 3D models for feature films and games, worked as a freelance 3D artist, and even done some 3D programming. Kelly s been using 3D Studio since version 3 for DOS. Kelly has also branched into training others in 3D technologies and is a frequent speaker at various conferences.

Product Details

  • Paperback: 1248 pages
  • Publisher: Wiley; Pap/DVD edition (January 30, 2007)
  • Language: English
  • ISBN-10: 0470100893
  • ISBN-13: 978-0470100899
  • Product Dimensions: 9.3 x 7.4 x 2.4 inches
  • Shipping Weight: 3.6 pounds (View shipping rates and policies)
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (14 customer reviews)
  • Amazon Best Sellers Rank: #585,250 in Books (See Top 100 in Books)

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Customer Reviews

14 Reviews
5 star:
 (8)
4 star:
 (3)
3 star:
 (3)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.4 out of 5 stars (14 customer reviews)
 
 
 
 
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7 of 7 people found the following review helpful:
3.0 out of 5 stars Detailed but under-illustrated, September 17, 2007
This review is from: 3ds Max 9 Bible (Paperback)
This is an excellent and highly detailed reference for the program 3ds Max 9. As near as I can tell it mentioned every button and command that 3ds Max has available. My main criticism is that it is highly under-illustrated. While every function and button is mentioned, as a beginner to 3ds Max, I found that I often could not find the command being referred to in the text, whereas a screen shot would have quickly, and clearly shown what I should look for. In addition, since 3ds Max is such a sophisticated and detailed program which is great, it is often not readily apparent how all the various settings and parameters that can be entered for a given effect should be used. This book mentions most, if not all of the parameters, but examples as to how they are used in an actual project would have been good. There are short tutorials on the main features of the program, but these are generally restricted to singe effects. This book is probably for a more advanced user who is familiar with all the commands and knows how to use them to create a 3d scene, but would like a more detailed explanation of various functions in 3ds Max. Definitely well written though, and the DVD with the material and software described in the examples is great.
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6 of 7 people found the following review helpful:
5.0 out of 5 stars Amazing book for 3ds max learning and reference., February 23, 2007
This review is from: 3ds Max 9 Bible (Paperback)
I just start reading 3ds max bible book. I never read any of Kelly Murdock's books, but I've found the way he presents and explain every feature of 3ds max very good and being as non technical as possible! It isn't boring to read and fun sometimes. I'll consider buying the author's books from now on!
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2 of 2 people found the following review helpful:
4.0 out of 5 stars Awesome read, May 25, 2007
A Kid's Review
This review is from: 3ds Max 9 Bible (Paperback)
This book helped me a lot to become a much better 3d artist/animator. It is a absolute necessity for any budding 3DCG artists. The 3ds max 9 bible contains information for both beginners and advanced users who may use it as a reference.

Although I now have accquired the skills that is taught in this book I still use it as a reference when I'm stuck.

I'm a 13 year old male living in Perth, Australia.
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Inside This Book (learn more)
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
subobject mode, parameters rollout, using this rollout, selected sample slot, biped object, patch subobjects, subobject button, subobject selection, renderer rollout, modeling with patches, network rendering system, first sample slot, modifier stack, loft object, raytrace map, selected subobjects, material type button, output rollout, editable mesh object, entire biped, soft body objects, image file list, reactor toolbar, raytrace material, floater dialog box
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Material Editor, File Edit Tools, Track View, Views Create Modifiers, Auto Key, Video Post, Map Browser, Toolbar Button Name Description, Curve Editor, Super Spray, Viewpoint Datalabs, Motion Mixer, Zoom Extents, Dope Sheet, Layer Manager, Customize User Interface, Edit Poly, Pick Object, Key Info, Specular Level, Home Grid, Parametric Deformers, Start Time, Move Keys, Paint Deformation
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Front Cover | Table of Contents | First Pages | Index | Back Cover | Surprise Me!
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