Customer Reviews


11 Reviews
5 star:
 (10)
4 star:
 (1)
3 star:    (0)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
Share your thoughts with other customers
Create your own review
 
 
Only search this product's reviews
‹ Previous | 1 2 | Next ›
Most Helpful First | Newest First

12 of 12 people found the following review helpful:
5.0 out of 5 stars "from Concept to Completion" is TRUE!, October 15, 2004
By 
Ignacio McGuire (San Diego, CA USA) - See all my reviews
(REAL NAME)   
Amazon Verified Purchase(What's this?)
This review is from: 3ds max 6 Animation: CG Filmmaking from Concept to Completion (Consumer) (Paperback)
This is a great book on completing a project, it helps in every respect, lots of tutorials, references, information, examples etc....
One thing is not mentioned, to complete these projects, you will need more then 3DS Max 6, you will need to have Adobe PREMIER to make/edit the movie, for special effects & more, you will need COMBUSTION 3, even though it is not necessary but it will be essential for a complete animation, you will need to have a sound editing software like Cakewalk's SONIC or something similar and of course Adobe Photoshop.
I am very happy with the book, and have already started planning & sketching a storyboard plus modeling the environment I will use, my characters are almost ready, but because of this fantastic book, I didn't know about the sound editing and the movie editing outside of 3DS Max requiered to finish a movie, now with this book I will complete my animation project.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


11 of 11 people found the following review helpful:
5.0 out of 5 stars Superior Instructions, June 24, 2004
By 
erik turchin (Pittsburgh, PA) - See all my reviews
This review is from: 3ds max 6 Animation: CG Filmmaking from Concept to Completion (Consumer) (Paperback)
This manual may very well be the best available at this time. It will give you high-level skills in all areas of 3D production. To get the most value out of this book, I would reccommend being already well versed in 3DS MAX. This book will not be worthwhile to a complete beginner, so either take a 3D class or two, or read some beginner material first. I liked how this book makes you do alot of the work the pure, no plug-in way. For example, most people(and I assume the author as well)would prefer to use Biped as oppossed to a custom rig, but learning how to build you own custom rig is something a motivated animator SHOULD want to do anyway. Same goes for the custom attributes and paramater wiring of the bones system. Biped already has all that built in, but learning to do it from scratch is invaluable in my opinion. The modeling sections are great, although maybe some NURBS or patch modeling could have been included. Also very unique to this book is the first 100 or so pages that speak only to the planning and creative aspects of the field. Again, very wothwhile. The only complaint I have is simply a logistical one. Unless you have 3DS MAX 6, you cannot open any of the proj files. Many people including me still have version 5. Maybe retro 5 files could have been burned on the cd as well. Don't get me wrong, if your motivated you can still do everything without opening any project files. I did. You can still used the texture files, ect... If you buy this book, be prepared to work. Some days, you may spend 3-4 hours working, and only cover 5-10 pages of the book, that usually means you are learning this stuff the right way. This is because unless you have already worked in a high-end production facility, even if you know MAX well, most of the methods, techniques, and workflow taught in this book will be new to you. It gives you all the "Big Boy" production styles. Real professional methods. So if you want to go up to the next level, study this book.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


10 of 10 people found the following review helpful:
5.0 out of 5 stars Great book, well-written and very helpful., February 20, 2004
By 
Eric Grotke (San Francisco, California United States) - See all my reviews
This review is from: 3ds max 6 Animation: CG Filmmaking from Concept to Completion (Consumer) (Paperback)
This is a great book, and considering how any job doing 3d automatically requires a demo reel, it is a crucial book for anyone trying to make a career of this. It is very well written and encouraging, the author is clearly a teacher and not just a guy passing along information. The book follows the author's project while guiding you along with suggestions for your own work.
There is detailed coverage of every step of the CG filmaking process. It begins with the all of the skills required for traditional animation: scriptwriting, storyboarding and sound recording. The sections detailing construction, rigging and animation of facial expressions and speech were particularily impressive and useful to me. But really there's a lot of thought put into every section and the depth of information here is staggering. It very cool to see how a quality project like this gets put together, step by step.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


10 of 10 people found the following review helpful:
5.0 out of 5 stars tips from an expert, January 9, 2004
This review is from: 3ds max 6 Animation: CG Filmmaking from Concept to Completion (Consumer) (Paperback)
I have been animating for 5 years now and I am pleased to note that the author revealed quite a few new tricks. This is a must read for all animators. Written with humor and expertise!
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


9 of 9 people found the following review helpful:
5.0 out of 5 stars The best book by far......, February 6, 2004
By 
Michael Siebielec (San Francisco, CA USA) - See all my reviews
(REAL NAME)   
This review is from: 3ds max 6 Animation: CG Filmmaking from Concept to Completion (Consumer) (Paperback)
Creating 3D animation is an extremely complicated proposition and Barrett Fox's take on CG filmmaking is the best book by far on this complicated process. "3DS MAX6 Animation-CG Filmaking from Concept to Completion" not only covers the basic step by step process of producing your CG film it also delves into the finer points of how to make your production more successful on an artistic level. This is the best presentation of how to marry the technical and creative sides of your project into a final polished film that I have yet come across. And believe me I have read most of them!

Another thing that's sets this book apart is that it goes through the creation of a particular project rather than a grab bag of unrelated scenes that comprise the examples in most CG how-to books. This really clarifies the work flow needed to produce your project in a logical and expedient way. Add to this the 3dmax, image, and animation files that are included on the enclosed CD-ROM and you have a comprehensive window into the CG filmmaking process that is worthwhile to digital artists from beginning to advanced. This is a great book and well worth the price.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


7 of 8 people found the following review helpful:
5.0 out of 5 stars Excellent, April 27, 2004
By 
Jeffrey Wyman (Quincy, MA United States) - See all my reviews
This review is from: 3ds max 6 Animation: CG Filmmaking from Concept to Completion (Consumer) (Paperback)
I ordered this book to guide me in the direction of being a 3d animator, and it was very helpful. The author dictates every skill and knowledge needed to successfuly create 3d animations, from the idea stage to the finishing touches. I'd recommend to anyone.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


6 of 7 people found the following review helpful:
4.0 out of 5 stars It delivers what the cover claims, July 27, 2004
By 
Bob from the Midwest (The Middle of No Where) - See all my reviews
This review is from: 3ds max 6 Animation: CG Filmmaking from Concept to Completion (Consumer) (Paperback)
He shows how he developed, boarded, modeled, textured, rigged & animated the 3 figures shown on the cover. He doesn't wander off on side issues, nor does he gloss over the tricky parts. The book comes with a CD of usable models and scenes so you can see what and how he did it.


One word of warning is the author assumes the reader is advanced on the subject - don't get this book if you need a basic how-to animate with computer book.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


5.0 out of 5 stars Excelent Product, March 13, 2011
Amazon Verified Purchase(What's this?)
This review is from: 3ds max 6 Animation: CG Filmmaking from Concept to Completion (Consumer) (Paperback)
Excelent Product! Good Book to learn about a basic character modelling, rigging, skining, animate the character and making an environment.. very usefull to learn a little about all this things. Taking into account that the book is from 2005, it is a very simple manner to introduce oneself into the word of animation.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


5.0 out of 5 stars useful, January 7, 2008
This review is from: 3ds max 6 Animation: CG Filmmaking from Concept to Completion (Consumer) (Paperback)
Hello everyone ! I bought this book cause I need it !
Not only for a better understanding of max tools but for the entire process of making of a good 3d movie animation !
Well,this book acomplish its purpose !The book pass through every stages of this process !Congratulations for the author and for his clarity expositions !
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


2 of 6 people found the following review helpful:
5.0 out of 5 stars Exactly what you need if you want to animate !, July 2, 2004
By 
This review is from: 3ds max 6 Animation: CG Filmmaking from Concept to Completion (Consumer) (Paperback)
This book is a very good surprise. It's very complete, well explained, very clear.

That book contains exacly what is said on the cover.. So no deception possible! (An exemple that Sanford Kennedy shoud follow because his book about 3ds max 5 is terrible, a total desaster.)

So this is the book to buy! Thank you Mr Barret Fox.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


‹ Previous | 1 2 | Next ›
Most Helpful First | Newest First

This product

3ds max 6 Animation: CG Filmmaking from Concept to Completion (Consumer)
Used & New from: $3.07
Add to wishlist See buying options