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3ds max 5 Fundamentals
 
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3ds max 5 Fundamentals [Paperback]

Ted Boardman (Author)
4.0 out of 5 stars  See all reviews (4 customer reviews)


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Book Description

November 15, 2002

Jumpstart your quest for mastering 3ds max 5 with beginner level techniques that will apply to many aspects of 3d design. The exercises will walk you through steps that introduce and reinforce productive workflow methods for all users. The techniques focus on exciting new tools and features in 3ds max 5.

3d environment artists, whether for gaming, web content, film and television, or architecture have a responsibility to set the foundation and mood for all other aspects of 3d design. There is a plethora of books on character design and animation while the majority of jobs in the marketplace are for building environments for those few characters to exist in. This book walks you through several scenes that form a basis for learning tools, work methods, and efficient techniques that will make you a more valuable artist in a wide range of job opportunities. More experienced max users can also benefit from the fresh perspective and a focus on amazing new modeling tools, Global Illumination and Radiosity lighting, and animation enhancements included in 3ds max X. The book will include a CD ROM that will have all the project files needed to go with the book.


Editorial Reviews

About the Author

Currently, Ted Boardman's primary job description is that of a traveling Discreet 3ds max and Autodesk 3D Studio VIZ training consultant. Ted is one of a handful of Authorized Discreet Training Specialists. Training sessions are custom classes designed to increase 3D modeling and animation productivity for a wide range of clients, from architecture, to aerospace, to television and computer gaming.

An integral part of Ted's training process is authoring and co-authoring books for New Riders Publishing on the production issues encountered in using 3ds max and 3D Studio VIZ, including 3ds max 4 Fundamentals and several books from the Inside 3D Studio Max and Inside 3D Studio VIZ 3 series. Ted has contributed to several other books on the subject as well as Discreet Advanced Modules and currently has a monthly column covering topics related to max and VIZ at the http://www.cgarchitect.com Web site. Ted also had a column in Cadence magazine.

Ted is an award-winning speaker at the annual Autodesk University symposium covering CAD and visualization topics and is founder of the Boston Area 3D Studio User Group.

Outside the 3D world, Ted has traveled, lived, and worked in Europe for many years and, for nearly 18 years, ran a small architectural design/build firm that specialized in hand-cut post-and-beam structures. Long-distance bicycle travel and 28,000 miles of blue water yacht deliveries served as a diversion from work for many years. Photography, painting, and opera are other interests. Ted lives in Portsmouth, New Hampshire.


Product Details

  • Paperback: 496 pages
  • Publisher: New Riders Press (November 15, 2002)
  • Language: English
  • ISBN-10: 0735713189
  • ISBN-13: 978-0735713185
  • Product Dimensions: 9.2 x 7.3 x 1.1 inches
  • Shipping Weight: 1.8 pounds
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Best Sellers Rank: #2,445,374 in Books (See Top 100 in Books)

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Customer Reviews

4 Reviews
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Average Customer Review
4.0 out of 5 stars (4 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

12 of 12 people found the following review helpful:
4.0 out of 5 stars 3ds Max 5 Fundamentals book review, February 22, 2003
By 
L. Kuan "Oh Yes" (Los Angeles, CA USA) - See all my reviews
(REAL NAME)   
This review is from: 3ds max 5 Fundamentals (Paperback)
This is a superb book on Max 5. One of the major upgrade from 3ds Max 3,4 to Max 5 is the new functionality of radiosity engine/photon mapping in Max 5. a Kind of merger of Max and Lightscape. For this important subject along is worth of buying this book. If you need to learn about 3ds Max modeling,Texture mapping & animations,there are many good books out there. But for Max 5's new Radiosity Lighting feature(make your rendered images look very clean and photo-realistic),this book given an in-depth look on the subject of outdoor & indoor lighting. In 3d visualization, successful lighting of a scene is almost everything... one sees.
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5 of 5 people found the following review helpful:
5.0 out of 5 stars Beyond Fundamentals, July 15, 2003
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Amazon Verified Purchase(What's this?)
This review is from: 3ds max 5 Fundamentals (Paperback)
I hesitated to buy this book because I consider myself a "veteran" user and I didn't want to go back to basics but I was pleasantly surprised at how advanced it was and the wealth of information that the book had to offer. The author seems to really want you to know what you need to know and goes out of his way to show you. The pages have lots of sidebars with valuable tips and cautions. The book is also a great way to segue from 4x to 5.0. The new features are showcased in many of the tutorials.
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2 of 2 people found the following review helpful:
4.0 out of 5 stars 3ds max 5 fundamentals, February 27, 2003
By 
Michael J Cabral (Toronto, Ontario Canada) - See all my reviews
This review is from: 3ds max 5 Fundamentals (Paperback)
I really thought this book was a great investment. It has a pretty thorough tutorial, and the book complemented with the CD was comprehensive enough for me to fly through the menus and interfaces of 3ds max 5 by the first third of the book. I was especially interested in how the book extensively covered radiosity, since I am currently in third year university, majoring in Computer Science with a keen interest in computer graphics and animation. This book has helped me greatly with my thesis. All in all, a really great book to learn from and to use as a reference.
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