From the Manufacturer
In 1899, Oliver Lavisheart, a young adventurous Englishman, accepts to help his uncle Mathew win a bet: going around the world in 80 days or less to collect proof that the wacky uncle has created four major inventions in four different cities all around the world. Oliver follows Phileas Fogg's tracks through Egypt, India, Japan, and finally to America. He has only 80 days, or his uncle will lose his bet and be ruined.
For this trip you will become Oliver, discover your uncle's fantastic talents, his adventurous life, and his secrets. You will also learn a lot about yourself, the truth about your family and the true nature of this incredible bet.
As the game progresses you will help a strange German Archeologist, rescue a distressed actress from Bollywood, organize a SM contest, win an elephant race, drive the biggest airship ever, find a way to make the Scottish tartan the coolest street wear worldwide, fool a shogun's samurai, burn your own boat to go faster, avoid the traps of inspector Fix's nasty son, get into disguise, bribe, steal...
Features:
- Based on Jules Verne's most read book
- Real-time 3-D universe
- High-level real-time 3-D engine, clothes animation, lip-synch, shaders, particles system, sound engine, and more
- New incredible gameplay combining investigation, exploration, and stealth
- Manage time, money, rest, and food during your adventure
- Absolute interactivity: you will speak, run, jump, climb, disguise, sleep, eat, and even bribe
- 100 characters to meet and interact with
- Choose your level of difficulty: from tourist to raider
- Drive vehicles from elephants to an airship
Product Description
In 80 Days Frogwares has forever altered how graphic adventures will be designed and played by taking full advantage of modern technology by moving the traditional 2D setting of graphic adventures into a much more vibrant 3D world. The immersive qualities of the 3D world of 80 Days is accomplished by allowing players to explore every inch of each location, converse with anyone they choose, and provides them with real-world physics placing them in a world where they will experience day/night cycles and dynamic weather effects. When Oliver Lavisheart's eccentric Uncle makes an eccentric bet it will be up to his down to earth nephew to keep him on course. A once in a life time opportunity to travel the world, even on a life altering bet, is not something to be passed up! As Oliver, to win the bet you must travel the world in 80 Days or less to collect proof that your wacky uncle has created 4 major inventions. The 4 inventions are scattered in 4 of the most exotic locations around the world including the deserts of Egypt, the jungles and mountains of India, the ancient domains of Japan, and through the mostly untamed lands of America's west. Fail to get the proof of your uncle's inventions from these locations and his reputation and both of your finances will be ruined! On this trip you will gain not just knowledge about the world, you will gain even more knowledge about your uncle's fantastic talents, adventurous life, and closely guarded secrets. You may also learn a lot about yourself, the truth about your family, and the true nature of this incredible bet.