Buy New
$9.17
Qty:1
  • List Price: $10.95
  • Save: $1.78 (16%)
FREE Shipping on orders over $35.
Only 4 left in stock.
Ships from and sold by Amazon.com.
Gift-wrap available.
Add to Cart
Have one to sell? Sell on Amazon
Flip to back Flip to front
Listen Playing... Paused   You're listening to a sample of the Audible audio edition.
Learn more
See all 2 images

A Gamut of Games Paperback – February 17, 2011


See all 12 formats and editions Hide other formats and editions
Amazon Price New from Used from
Paperback
"Please retry"
$9.17
$5.85 $5.65

100%20Children%27s%20Books%20to%20Read%20in%20a%20Lifetime


Frequently Bought Together

A Gamut of Games + Card Games Around the World + Dice Games Properly Explained
Price for all three: $31.22

Some of these items ship sooner than the others.

Buy the selected items together

NO_CONTENT_IN_FEATURE

Top 20 Books for Kids
See the books our editors' chose as the Best Children's Books of 2014 So Far or see the lists by age: Baby-2 | Ages 3-5 | Ages 6-8 | Ages 9-12 | Nonfiction

Product Details

  • Age Range: 10 and up
  • Grade Level: 5 and up
  • Paperback: 240 pages
  • Publisher: Dover Publications; Reprint edition (February 17, 2011)
  • Language: English
  • ISBN-10: 0486273474
  • ISBN-13: 978-0486273471
  • Product Dimensions: 8.5 x 5.4 x 0.5 inches
  • Shipping Weight: 1.5 pounds (View shipping rates and policies)
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (13 customer reviews)
  • Amazon Best Sellers Rank: #319,869 in Books (See Top 100 in Books)

More About the Author

Discover books, learn about writers, read author blogs, and more.

Customer Reviews

4.4 out of 5 stars
5 star
8
4 star
4
3 star
0
2 star
0
1 star
1
See all 13 customer reviews
Very well written.
krypto
There are a lot of paper and pencil games which are great to play while travelling.
Richard M Vickery
Tons of fantastic games available here.
David William Wilt

Most Helpful Customer Reviews

11 of 11 people found the following review helpful By Richard M Vickery on May 2, 1999
Format: Paperback
This is a brilliant book by Sid Sackson. It compiles the rules for a variety of games, with the common feature that all can be played with the materials that you already have at home. Some games use cards, others use a chess or checkers set. There are a lot of paper and pencil games which are great to play while travelling.
The games are a mixture of "forgotten" games, new games invented by friends of Sid, as well as lots of games invented by the author. Many of these games have subsequently been published in a boxed format by major companies, but this book gives you a chance to try them out at no cost.
There are simple games, solitaire games, serious strategy games, party games for 20 or more people, and everything in-between.
My favourites in the collection include a 2 player card game of pure skill ("Mate"), a card game that resembles Canasta but which is rather more fun ("Paks"), a scrabble-like pencil and paper game ("CrossWords"), and a game called Focus that is 2 or 4 player strategy game that weakly resembles a cross between checkers and Shogi.
If you love games, then you should have this book. If you don't, then buying this book just might change your mind!
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
9 of 10 people found the following review helpful By Edward Holzman on August 26, 2003
Format: Hardcover
Sid Sackson was probably the most prolific collector of board games in the United States (and probably the world). Sid loved games and he loved inventing games, too. With many published games to his credit (some of which made their first public appearance in this book), Sid Sackson (the designer of one of my favorite games of all time, "Acquire") is my personal game guru and I have made a point of acquiring any game or book with his name attached. This book is full of fun and very playable games discovered, re-discovered, and invented by Sid Sackson. Do your brain a favor and buy this book now!
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
3 of 3 people found the following review helpful By krypto on May 21, 2010
Format: Paperback Verified Purchase
This is a great book for those interested in 'creative time' with the kids while waiting for food to arrive at restaurants. Very well written.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
2 of 2 people found the following review helpful By Richard D. Ingraham on February 10, 2009
Format: Hardcover Verified Purchase
An amazing, fascinating book about games before the "Avalon Hill" revolution-way before the video game revolution. This book shows what a small group of nerdy, brilliant pioneers can come up with, working in their dark little basements. Too bad these games are essentially "lost" in the Guitar hero cacphony. You didn;t jump aorund when you were conquering the world, but it did make you think and imagine and interact with your friends and family.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
2 of 2 people found the following review helpful By A Customer on April 10, 1999
Format: Paperback
First published in 1969, this book brings you 38 original games. Sid Sackson collected these games as member of the N.Y.G.A (New York Game Associates), allthough many are his own invention.
It is true that any Hoyle will give you instant access to many games, but all these games somehow have something special.
My own favorite is Haggle, a delightfull party game for birthday parties.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
2 of 2 people found the following review helpful By David William Wilt on April 8, 2013
Format: Paperback Verified Purchase
Tons of fantastic games available here. Highly recommend picking this up for any board gaming enthusiast. It's the perfect size to fit in with my "generic gaming" tackle box (a few packs of cards, dice, pens, pencils, and a full set of pyramids) so it's a pleasant way of breaking out and playing new games while on the go.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
1 of 1 people found the following review helpful By Daniel on February 9, 2013
Format: Paperback Verified Purchase
This book is great for people looking for new games to play out of the norm. Each game is explained well with rules and illustrated diagrams from actual games. It has tons of standard playing card games, some designed by Sid Sackson some by his friends. Theres abstract strategy, pencil and paper games and a new take on tic-tac-toe. It's great for people interested in board game/ card game design.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again

Customer Images

Search

What Other Items Do Customers Buy After Viewing This Item?