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If you're designing software and systems that must be portable, flexible, extensible, predictable, reliable, and affordable, this book and the ACE toolkit will enable you to be more effective in all of these areas. Even after spending over a decade developing ACE and using it to build networked software applications, I find that I've learned a great deal from this book, and I'm confident that you will, too.
--Douglas C. Schmidt, Inventor of ACE, from the Foreword
This book is a must-have for every ACE programmer. For the beginner, it explains step-by-step how to start using ACE. For the more experienced programmer, it explains in detail the features used daily, and is a perfect reference manual. It would have saved me a lot of time if this book had been available some years ago!
--Johnny Willemsen, Senior Software Engineer, Remedy IT, The Netherlands
With a large C++ code base, we rely on ACE to enable a cross-platform client-server framework for data quality and data integration. ACE has improved our design and smoothed over OS idiosyncrasies without sacrificing performance or flexibility. The combination of online reference materials and printed "big picture" guides is indispensable for us, and The ACE Programmer's Guide earns top-shelf status in my office.
--John Lilley, Chief Scientist, DataLever Corporation
In SITA air-ground division, we are one of the major suppliers of communication services to the airline industry. We started using ACE about a year ago and are now moving most of our new communication-related development to it. I can say that using this toolkit can reduce the development and testing time by at least 50% in our type of application.
--Jean Millo, Senior Architect, SITA
The ADAPTIVE Communication Environment (ACE) is an open-source software toolkit created to solve network programming challenges. Written in C++, with the help of 30 core developers and 1,700 contributors, this portable middleware has evolved to encapsulate and augment a wide range of native OS capabilities essential to support performance-driven software systems.
The ACE Programmer's Guide is a practical, hands-on guide to ACE for C++ programmers building networked applications and next-generation middleware. The book first introduces ACE to beginners. It then explains how you can tap design patterns, frameworks, and ACE to produce effective, easily maintained software systems with less time and effort. The book features discussions of programming aids, interprocess communication (IPC) issues, process and thread management, shared memory, the ACE Service Configurator framework, timer management classes, the ACE Naming Service, and more.
The accompanying CD-ROM contains the complete ACE toolkit, including installable kits for Windows, Solaris, and HP-UX; complete reference documentation for all of the ACE classes; and source code for every example in the book.
Stephen D. Huston is President and CEO of Riverace Corporation, a provider of technical support and consulting services to companies who want to keep software projects on track using ACE. Steve has nearly ten years of experience with ACE, and more than twenty years of software development experience, focusing on network protocol and C++ networked application development in a wide range of hardware and software environments.
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Most Helpful Customer Reviews
19 of 20 people found the following review helpful:
2.0 out of 5 stars
Just awful,
By sargatanas "rpislacker" (Westford, MA, United States) - See all my reviews
This review is from: The ACE Programmer's Guide: Practical Design Patterns for Network and Systems Programming (Paperback)
ACE is great, no doubt. This book is not. If I had been scanning ACE code for years and needed a reference, this book might be great, but like a kid in a foreign land, this book only confused me more than it helped. Here's why:READS LIKE AN UNABRIDGED NOVEL. In order to understand each example, you must read the book from cover to cover. There is so much detail in ACE that there are almost no "trivial examples" and a thorough understanding is required. What if I'm not writing a high-performance server application? What if I want to work with small examples and work my way up incrementally? This book makes it difficult to do that. EXAMPLE CODE IS CHOPPY. Each example is presented in such a way that code is provided piecemeal, along with paragraphs of explanation. This is ok, but it is very difficult to piece the examples together and write code. Also, it's not listed in the book, but the examples are online, here: http://www.cs.wustl.edu/~schmidt/ACE_wrappers/examples/APG/ This link is not in the book. THIS BOOK JUMPS EVERYWHERE. For instance, check out section 7.5, Timers. We're given a quick intro on Timers while we're kneed deep in talking about the omniscient Reactor that ACE provides. Now, section 8.5 talks briefly about timers and to reference further documentation in reference to Reactor/Proactor, which is unhelpful and unnecessary. Finally, section 10 gives great detail into using Timers. Chapter 7 should have been called Reactor. My biggest interest was writing a client/server application in ACE. Chapter 6 started with a terrible example of socket communication, saying that Chapter 7 is a better pattern for the client/server. By the time I got done with Chapter 7, there was so much rambling of hypothetical situations that I completely forgot what I was trying to learn. The big picture is often lost. NO API REFERENCE. Maybe it is not appropriate to put in an ACE API reference in here. I think it should be put in as an appendix. When examples are presented, the new data types come out of nowhere. What is an ACE_Time_Value, specifically? What other parameters can it provide? ACE Doxygen documents can't provide enough detail and neither can this book. What I would love to see in a second edition: - More descriptions of the standard types. - Description of ACE_TMain and other OS functions. - A better mapping of types to GOF patterns and better UML. - An API reference, even if it is small - Table mapping Unix/Windows/VxWorks functions to ACE functions. - A more readible text. The code blocks could be encapsulated in gray to take it out of the text somewhat. Also, most of the other reviews on this book shown above talk about how great ACE is for development, and I agree. However, isn't this the section where we are supposed to be commenting on the BOOK (APG) and not the TECHNOLOGY? These reviews hardly talk about the book at all! Huston, et al, I encourage you to come out with a second edition. I still want to learn about ACE, but I need a more organized reference and clearer examples.
27 of 32 people found the following review helpful:
5.0 out of 5 stars
Great way to learn the ACE Framework,
By ART SEDIGHI (Old Bethpage, NY United States) - See all my reviews
This review is from: The ACE Programmer's Guide: Practical Design Patterns for Network and Systems Programming (Paperback)
This is probably the most practical book ever written on this topic. I have read the C++ Network Programming books, and I believe that this Programmer's Guide is even better. ACE, the ADAPTIVE Communication Environment, has been around since the early 90's and thanks to over 1700 contributors over the past decade or so, it has become a very powerful, reusable, Object Oriented, beautifully engineered, designed, and developed framework that is creeping its way to the hearts of developers, project leads, and managers all around the world and in many industry verticals. ACE has made one of the hardest things to do as a developer, network programming much simpler, but that's not all. That's where this book comes into play. The other books focus on the network programming of ACE, and even though they cover the topic VERY well, they don't convey the other powerful features that ACE has: Right of the bat, this book covers those details and shows the reader concrete examples and ways to apply these examples in real life. In Part III, Processes and Threads are covered. Even though the author has included these chapters after the IPC section, a great deal of detail was spent on showing the reader that these classes are not necessarily related to the IPC set of classes. The reader can literally read part III of this book, and gain a good understanding of how to use the thread and the process management classes - remind you that these two topics are difficult to grasp and programming is a bit difficult, but the author shows how cleanly these two topics were covered in ACE. The icing on the cake is the last chapter in Part III: Thread Pools. Two threading models are covered: Part IV covers the "advanced topics" such as shared memory, the configuration framework, timers, and the naming service. Again, for each section an extensive example is given, which makes the topic easy to understand and to follow. The configuration framework is a very well covered section, as it is something that any of us can benefit from in our next design.
18 of 21 people found the following review helpful:
5.0 out of 5 stars
... no better way to learn ACE,
By
This review is from: The ACE Programmer's Guide: Practical Design Patterns for Network and Systems Programming (Paperback)
... than from the experts -- those who design / maintain / extend / port it, and some of those very same people were involved in the creation of this guide.OK, we've all seen the problems with networked application development -- Windows does it differently than Solaris, which does it differently than Linux, which does it differently than VxWorks, which does it differently than Mac OSX , which does it differently than ... etc. Sockets, threads, timers, mutexes, synchronization primitives, etc. are the bane of developers who want to make their applications connect and communicate with one another in heterogeneous environments. Even the technologies that are cross-platform more or less (BSD sockets, pthreads, shared memory, etc.) are sometimes difficult to use and easy to introduce bugs with. What is a networked application developer to do? Enter ACE -- the ADAPTIVE Communication Environment, which aims (and largely succeeds) in providing a cross-platform, pattern-based systems framework that hides the platform specifics without sacrificing speed, makes BSD sockets, threads, and system APIs object-based, and allows the same code to be used on a variety of platforms. ACE is used in many large projects around the world which needed to be highly scalable, predictable, portable and easily maintainable, all at once. Enter this book, which does an admirable job both introducing ACE and many of the design patterns it implements to the newcomer, and making some of the finer points of ACE more cogent to those of us who have been working with it for awhile. Each chapter has an introduction (which pattern we're covering now, what problems it solves, how ACE implements it), lots and lots (and lots and lots) of easy-to-read source code examples, and plenty of plain-english explanation as to how this stuff works. In my continuing ACE education, this book (as well as the C++NP books and the ACE-users list) truly helps me to understand ACE, patterns, and all that they are capable of. I am a far better developer as a result, and I cannot give this book any higher praise than that.
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