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4 of 7 people found the following review helpful:
1.0 out of 5 stars
The Worst,
This review is from: AI and Artificial Life in Video Games (Hardcover)
I have a lot of AI game programming books and this is certainly the worst of them. The author explains everything wrong from the very beginning of the book (and I know it because I'm an AI academic), and keeps repeating everything in every chapter without adding anything useful (and with a lot of errors). I thought that by being a very recent book (2008) it would have a lot of better content and more recent techniques, but a book from 2003 (AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors (New Riders Games), my favorite until now) has much more content and with higher quality, without being obsolete.
A total waste of money. |
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AI and Artificial Life in Video Games by Guy W. Lecky-Thompson (Hardcover - May 15, 2008)
$39.99
In Stock | ||