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Shadow Man

Platform : Windows 95
18 customer reviews

Price: $73.97 & FREE Shipping
Only 3 left in stock.
Ships from and sold by Byte Slaves. Gift-wrap available.
  • New, sealed big box
  • Korean import but the game is English
  • Unique, rare item
3 new from $69.99 6 open box from $34.82
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Product Details

  • Shipping Weight: 1.7 pounds
  • ASIN: B00002NDED
  • Date first available at Amazon.com: October 24, 1999
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (18 customer reviews)
  • Amazon Best Sellers Rank: #18,102 in Software (See Top 100 in Software)
  • Product Warranty: For warranty information about this product, please click here


Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

4 of 4 people found the following review helpful By Benjamin Denes on February 11, 2001
For seem reason, 'Shadowman' never got as much attention as it should have. It was the game N64 fans seemed to be wanting since the beginning - a huge world to explore with mature themes that won't insult your intelligence.
'Shadowman' is like a dark 'Legend of Zelda:Ocarina of Time', where you get to roam around a vast (and I mean vast) labrynth-like world solving puzzles and clashing with monsters. The world's (there's actually two, much like the original Zelda games) are pretty non-linear, although you'll find you'll have to solve some puzzles before moving further. The game is prettymuch a big egg-hunt, and the eggs in question wind up in some pretty difficult areas. A really challenging game that should keep you playing for hours.
The graphics are great. Gloomy, dank areas are awesome to look at. They may seem plain to begin with, but I always stress to new players not to give up: the rewards are deep into the game and well worth the ordeals. Keep your 'Resident Evil'; the Tenemant, Asylum and Subway levels are by far some of the creepiest locations of any game.
My favourite elemant, however, is the sound effects and voice-overs. 'Shadowman' has some of the most over-dramatic dialogue, but it's campy and fun. And nothing is more chilling than the legless two-headed beasts howling "Ssssssshhhadowmaaaan!"
I loved this game. Many who picked it up were turned off by some of the elements in the game (repetitive fighting was a big one) but these are just small pieces of a huge puzzle. Buy this game and immerse yourself.
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4 of 4 people found the following review helpful By Lt. Wolf on May 17, 2001
This is a title that I wonder why no one picked up on. True the first 2 boards were long and monotonous. But after them, I could not believe the plot that was unfolding. This was clearly the most original game I had ever played. (Okay so maybe collecting 120 items was elsewhere on N64) Anyway, I suggest that N64 owners give this a first or second chance. In additon, I have never played a game in which the sound effects and music played such an integral part of the game. This is also rated mature for a reason. Kids, be careful with this one, you'll probaly want to sleep with the light on for a month.
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2 of 2 people found the following review helpful By Mal Cremin on June 13, 2001
There is something about Shadow Man…I first encountered it in its Playstation version, which was so awkward it was unplayable. The scenery kept tearing as the program strained to keep the game going. And Shadow Man himself moved like he was wearing socks on a polished floor – not good when the ability to make precise jumps is often vital. I gave up quite early into the thrilling story, and traded the disc in. But Shadow Man stayed with me. I was intrigued by its promise, and the atmosphere from the start was striking. The game also had a brilliant music score, which to this day is indelible in memory. So when, some months later, the game appeared on Dreamcast, I was drawn back to it. I haven’t played the N64 or PC versions, but on Dreamcast, Shadow Man is superb. Everything that the Playstation version failed to do justice to is here. Unfortunately, the programming itself has its limitations. The game runs choppily a lot of the time, and collision-detection is noticeably bad (though is nowhere near the disaster it was in the PS version). It is a shame also that the music cuts abruptly when you cross the border of one area to another. Given some more time and resources, the developers of this game could have smoothed off a lot of edges, but the quality of the product still makes its lack of popularity a mystery. Other reviews here have already given an idea of the content, so I will just add that playing this game is absolutely compelling. I recently devoted a week to playing through it a second time, from start to finish. During this time, the game was even in my dreams. Stuck on where to find the next Govi, containing Dark Souls crucial to my progress, I dreamed them in locations that annoyingly turned out to not exist in the game when I woke up.Read more ›
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2 of 2 people found the following review helpful By "keljen" on May 22, 2000
This game was fairly enjoyable. It is a good dark, adult adventure game and has some features that other games of this type should take note of. The game is fairly non-linear. I say fairly because your character, Shadow Man, has to collect dark souls to gain more power and you need more power to access certain areas. The Shadow Power is a nice feature, in my opinion. It gives a player more of a sense of accomplishment to have your character grow more powerful as the game progresses. Another good part of this game is the atmosphere, especially the Asylum. A particular level, called the Playrooms, has background music that you would hear in a baby's room, while at the same time you can hear horrifying screams. Levels like these, while twisted, add to the overall scary feeling of the game. The only problem I had with this game is that the interface was a little annoying to get used to. It was evident that it was designed more for the Playstation controllers, then for a keyboard/mouse combination. With the price of this game being $19.99 or less, I would definitely recommend it.
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2 of 2 people found the following review helpful By 4MaskCurse on January 6, 2002
This is a videogame unlike any other;if the gripping storyline doesn't hook you in,then the horrific and hellacious enviroment will.Play this game in the dark with headphones and you will actually feel the terror grow inside you as you explore various
parts of this nightmare including a twisted cathedral,blood stained asylum,and even a kiddie playroom for the souls of the damned.If you really need a break from all of this darkness,why not visit your "friend" Jaunty,a skull headed serpent gate keeper
for a few laughs.Or chat with your tempting voodoo mistress Nettie;the voiceovers in this game are the best and very convincing.Also add another bonus for creative enemies;the Repo
Man(a 70's DJ turned raving serial killer)and Avery Marx(a hunched over leather clad sadist and sex offender with a quirk
for night vison goggles;yes,you face him off in the dark)There's
too many good things to mention about this game,but I'll end this review by telling you that this game's final climatic scene will blow you away!!
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