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ActionScript 3.0 Bible [Paperback]

Roger Braunstein (Author), Mims H. Wright (Author), Joshua J. Noble (Author)
3.5 out of 5 stars  See all reviews (19 customer reviews)


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Book Description

October 29, 2007 Bible (Book 433)
This description refers to the first edition of ActionScript 3.0 Bible. For the greatly revised and updated second edition published in April 2010, search on author Roger Braunstein’s name or for ISBN 0470525231.ActionScript has matured into a full-fledged, object-oriented programming language for creating cutting-edge Web applications, and this comprehensive book is just what you need to succeed. If you want to add interactivity to Flash, build Flex applications, or work with animation — it's all here, and more. Packed with clear instruction, step-by-step tutorials, and advanced techniques, this book is your go-to guide to unlock the power of this amazing language. Learn the basics, apply object-oriented programming, and more.


Editorial Reviews

From the Back Cover

Build rich Internet applications and more

ActionScript has matured into a full-fledged, object-oriented programming language for creating cutting-edge Web applications, and this comprehensive book is just what you need to succeed. If you want to addinteractivity to Flash, build Flex applications, or work with animation — it's all here, and more. Packed with clear instruction, step-by-step tutorials, and advanced techniques, this book is your go-to guide to unlock the power of this amazing language.

  • Learn the basics: expressions, variables, functions, and more
  • Apply object-oriented programming and principles to structure reusable, dependable code

  • Master common data structures such as Strings, Arrays, and Objects

  • Work with XML using the new E4X extensions

  • Take control of the powerful new event model to write interactive software

  • Discover new display types such as Shape and Sprite

  • Add sound, video, animation, and effects

  • Debug, handle errors, and make your applications fault-tolerant

  • Read, write, and store data in binary format

About the Author

Roger Braunstein is the Director of Technology at Your Majesty. He is an ActionScript veteran, multidisciplinary programmer, and author of a short book on Flex 2. He has done a wide variety of projects for clients large and small, as a leader, developer, and animator.

Mims H. Wright is a senior Flash and Flex developer based in Brooklyn, NY. In his eight years of Flash experience he has worked on projects from video games to applications on and off the Web.

Joshua J. Noble has worked with Flash and Flex among other technologies for various companies and clients over the past five years. He has worked on projects ranging from video applications and editors to enterprise business applications.


Product Details

  • Paperback: 792 pages
  • Publisher: Wiley; 1st edition (October 29, 2007)
  • Language: English
  • ISBN-10: 0470135603
  • ISBN-13: 978-0470135600
  • Product Dimensions: 9.2 x 7 x 1.8 inches
  • Shipping Weight: 2 pounds
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (19 customer reviews)
  • Amazon Best Sellers Rank: #484,819 in Books (See Top 100 in Books)

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Customer Reviews

19 Reviews
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Average Customer Review
3.5 out of 5 stars (19 customer reviews)
 
 
 
 
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16 of 18 people found the following review helpful:
5.0 out of 5 stars Extensive, must have., November 17, 2007
This review is from: ActionScript 3.0 Bible (Paperback)
This is a fantastic book on AS3. If you are doing any type of major AS3 development then this books is a gem. It goes through the basics of variable declaration to classes and how the AS3 Environment uses them build RIA and flash content.

I also bought Essential ActionScript 3.0 (Essential) with this one to make sure that I get two explanations on each element of the language. When comparing both of them, The bible is good in some areas of explanation and the Essentials is vice versa.

Overall if you are going to be working with the AS3 language this is a impressive book to have in your arsenal for understanding and implementation of the language.
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22 of 26 people found the following review helpful:
2.0 out of 5 stars Not useless, but disappointing, November 28, 2007
This review is from: ActionScript 3.0 Bible (Paperback)
The ActionScript 2.0 Bible, in my opinion, was indispensable; so I figured that this book, too, would be of considerable value in the migration from AS2 to AS3. I was disappointed by the examples, which were often fragmented or incomplete, and by the general organization of each chapter. Rarely were methods and properties for featured classes listed entirely in one location; this made quick reference difficult. Because there are many significant differences between AS2 and AS3, this book would benefit from more explicit and practical, as opposed to hypothetical and conceptual, examples (especially in the Class chapters). That said, I am now up and running in 3.0; but I often found myself working through the help files in the CS3 software to try to figure out how to implement the instructions in the book. As a teacher, and presently student, of technology, I would suggest comparing a few texts before buying this one. It's definitely not a waste of money if you have prior AS experience, but you may find a better value elsewhere.
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4 of 4 people found the following review helpful:
5.0 out of 5 stars Great resource to learn and extend!, March 25, 2010
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This review is from: ActionScript 3.0 Bible (Paperback)
I used this book extensively while learning Flash CS3 and CS4. I did not do much designing, mostly coding. I found this book to be exceptionally helpful as a developer with no background in any of the ECMA family script languages. I continued to use the book regularly over a period of two years and usually found it to be a great refresher or knowledge extender of the topic I needed that day. I highly recommend it. Although it is extensive, don't expect the book contain literally everything. It doesn't go into depth on the components (as I had wished) and one or two other times I came up empty, but I still don't think that demotes it to 4 stars. I found it to be the best laid out of all the ActionScript books I reviewed (and it pairs well with Moock). It is definitely my go-to-first book for ActionScript. If you are an absolute guru, maybe you don't need it (or any other book), otherwise get it and start reading and developing!
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Inside This Book (learn more)
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
event target, selected file, compiler errors, debug console, placing the copied pixels, extends sprite, sharedobj ects, import flash, implicit accessors, local shared objects, lookahead group, new seagull, following code constructs, motion package, multiline flag, dispatched whenever, access control attribute, bitmap rendering, sprite class, asynchronous errors, new bitmap, destination bitmap, shared object file, source bitmap, object dispatches
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Flash Player, Getting Started, Flex Builder, Flash Media Server, Enriching Your Program, New York, Flash Remoting, Drawing Bitmap Graphics Programmatically, Applying Filters, Understanding the Event Framework, External Data, Drawing Vector Graphics Programmatically, Saving Data, Express Install, Local Machine Using, Annie Hall, Binary Data, Los Angeles, Applying Transformations, Scripting Animation, Error Handling, Limited Edition Object, Adding Video, Debugging Example, Understanding Events
Browse Sample Pages:
Front Cover | Table of Contents | First Pages | Index | Back Cover | Surprise Me!
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