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ActionScript 3.0 Bible Paperback – April 12, 2010

ISBN-13: 978-0470525234 ISBN-10: 0470525231 Edition: Revised & enlarged 2nd

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Product Details

  • Paperback: 1008 pages
  • Publisher: Wiley; Revised & enlarged 2nd edition (April 12, 2010)
  • Language: English
  • ISBN-10: 0470525231
  • ISBN-13: 978-0470525234
  • Product Dimensions: 7.4 x 2.1 x 9.3 inches
  • Shipping Weight: 3.2 pounds (View shipping rates and policies)
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (12 customer reviews)
  • Amazon Best Sellers Rank: #307,609 in Books (See Top 100 in Books)
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Editorial Reviews

From the Back Cover

ActionScript 3.0 from novice to master 
If you want to build interactive applications on the desktop, in the browser, or on mobile devices, this new edition of the ActionScript 3.0 Bible is all you need. If you're a beginner, it guides you through the whole ecosystem of the Flash Platform, ActionScript 3.0 language and syntax, object oriented programming, and even error handling techniques and debugging tips. For intermediate programmers, the Bible is packed with detail on every part of the expansive Flash Player 10.1 API. For experienced programmers, it includes interactive examples with real-world applications, a UML table of contents for finding the right chapter immediately, and comprehensive coverage of the very latest features including multitouch, Pixel Bender, and more.
  • Massively updated and revised
  • Program for mobile devices including iPhone, Palm WebOS, Android 2.0, and more
  • Learn AS3 you'll use in Flash Professional CS5, Flash Builder 4, Flex 4, and AIR 2
  • Run and modify over 200 new examples in your browser, with no software or setup required
  • Use the speedy new Vector class
  • Interface with web services in any language
  • Display print-quality text with the Flash Text Engine and Text Layout Framework
  • Learn 3D math and program your own 3D engine with AS3
  • Write and run powerful pixel shaders with Pixel Bender
  • Synthesize and analyze sound digitally
  • Display, analyze, and capture audio and video

About the Author

Roger Braunstein is a multidisciplinary programmer and the Chief Roger Officer of partlyhuman inc., an independent development and design shop in Brooklyn, NY. Roger is an author of the first edition of ActionScript 3.0 Bible, and a short downloadable e-book, Introduction to Flex 2. Roger builds games, mobile apps, interactive art, tools, web apps, and websites using any technology he can wrap his head around. In just the past two years he's built stuff for LEGO, MoMA, Tim Burton, Antony and the Johnsons, AOL, HBO, Puma, General Mills, Sport Chalet, Pepsi, Coke, OMGPOP, The French Culinary Institute, and more. Additionally, he keeps busy with a series of independent projects. When not in front of a computer, Roger enjoys normal human activities such as biking, cooking, reading, traveling, taking photos, rollerskating, and dancing to music made on GameBoys.

Customer Reviews

Good luck and Happy Programming.
Tommy
The examples are not enough explained; however; very simple things sometimes are just explained too much that you almost get confused.
Z. Genc
This book also does a great job of catering to complete beginners to programming, even covering the basics of OOP.
terra

Most Helpful Customer Reviews

8 of 8 people found the following review helpful By terra on July 25, 2010
Format: Paperback
As someone new to Flash but not new to programming, I've found this book to be comprehensive and easy to understand. The explanations were clear and friendly. The working demos of the example code available via the accompanying website are a great bonus.

This book also does a great job of catering to complete beginners to programming, even covering the basics of OOP.

I also enjoyed some of the fun examples, such as the seagull circus with the mutant three-legged seagull.
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7 of 7 people found the following review helpful By J. Anzalone on May 11, 2010
Format: Paperback
Not just a bible, but also a grimoire. The 3.0 guide is a complete revision and rewrite from the previous edition. These kinds of books always seem so daunting and unapproachable, but I was happy to find that this new version easy to read and easy to learn from. It's not only up-to-date but it is hip to current trends in the community, and for that it is doubly useful.
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5 of 5 people found the following review helpful By George Barton Davis on May 15, 2010
Format: Paperback
A book like this has to balance between educating people new to ActionScript (like myself) and informing old users about new features. It also has to balance between providing examples that coherently introduce subsystems like Flash Text, and providing a reference that stays useful long after you are familiar with each of the topics. So far the AS3 bible balances all of those very well. The authors have done an excellent job at crafting examples that match the general tasks most developers are likely to have, but also demonstrate each of the topics fairly deeply.
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2 of 2 people found the following review helpful By DrewAnderson on June 21, 2010
Format: Paperback
This book has been a breath of fresh air for me. I've been working with Flash for over a decade and reading through it I not only learned a number of new things but, I also got inspired and excited to work on some new projects with my new found love of Flash. The book is an excellent reference book to have around and is wonderful for finding some creative inspiration. It's a fantastic book and I think should be mandatory reading for all Flash developers.
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2 of 2 people found the following review helpful By Tommy on December 30, 2011
Format: Paperback Verified Purchase
First off, I'm a newbie programmer and I'm new to Flash. I come from a design/art background and I've been looking for weeks for a proper course/book that would not only teach me Actionscript, but also help me understand Object Oriented Programming (OOP).

This book has done EXACTLY that. I've been debating for few days whether I should even get this book or not -- the bad reviews made me doubt the book -- but after scanning through the Table of Contents, I felt I should give it a chance.

I'm very glad that I did.

Not only does this book actually EXPLAIN Object Oriented Programming, but it also explains various jargons used in OOP in plain english -- this is something other "AS3 Beginner" courses did not pay much attention to, and it made learning the basics frustrating.

This book has given me a fundamental understanding of OOP, and AS3. After reading this book, you'll be ready to move on to the more intermediate stuff.

My only wish is that this book gets made into a video course. I'd be the first in line to buy it, even though I'm much more familiar with AS3 now.

So don't get intimidated by the bad reviews if you're new to programming, and wanna try learning something cool like AS3. The experiences of the bad reviewers has nothing to do with you, and frankly, after re-reading those reviews, I can honestly say they hold no merit. Just an opinion.

Good luck and Happy Programming.
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1 of 1 people found the following review helpful By A. Cummins on June 8, 2010
Format: Paperback Verified Purchase
This is the most complete and approachable book on ActionScript I've ever read. I've read and liked Essential ActionScript, but it's just not as comprehensive.

First, let me talk about its completeness. It spans from gentle introduction to the basics of programming to intricate implementation of some serious stuff--and the author's humor and personality hold your hand the whole way. Absolutely nothing else on the market compares in breadth or depth.

In terms of approachability, the awesome decision was made to use Wonderfl [...] as a platform for example. Not only does this give the reader a springboard for jumping right into the code, but it eliminates the issue of broken examples/source code.

I just had a great experience, period.
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