The ActionScript 3.0 Quick Reference Guide and over one million other books are available for Amazon Kindle. Learn more


or
Sign in to turn on 1-Click ordering.
or
Amazon Prime Free Trial required. Sign up when you check out. Learn More
Kindle Edition
 
   
More Buying Choices
Have one to sell? Sell yours here
The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash: For Developers and Designers Using Flash CS4 Professional (Adobe Developer Library)
 
 
Start reading The ActionScript 3.0 Quick Reference Guide on your Kindle in under a minute.

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.

The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash: For Developers and Designers Using Flash CS4 Professional (Adobe Developer Library) [Paperback]

David Stiller (Author), Rich Shupe (Author), Jen deHaan (Author), Darren Richardson (Author)
4.8 out of 5 stars  See all reviews (5 customer reviews)

List Price: $34.99
Price: $23.31 & eligible for FREE Super Saver Shipping on orders over $25. Details
You Save: $11.68 (33%)
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
In Stock.
Ships from and sold by Amazon.com. Gift-wrap available.
Want it delivered Thursday, February 2? Choose One-Day Shipping at checkout. Details

Formats

Amazon Price New from Used from
Kindle Edition $15.39  
Paperback $23.31  
Like this book? Find similar titles from O'Reilly and Partners in our O'Reilly Bookstore.

Book Description

Adobe Developer Library October 24, 2008

"No matter what your background, the pages that follow will provide you with some excellent knowledge, insight, and even a little bit of wisdom in the realm of Flash and ActionScript. Happy learning!" -- Branden Hall, from the Foreword

Written by Flash insiders with extensive knowledge of the technology, this guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. Formatted so you can find any topic easily, ActionScript 3.0 Quick Reference Guide explains:

  • Object-oriented programming (OOP) concepts, such as packages and classes
  • ActionScript 3.0 features and player enhancements that improve performance
  • Workflow differences between ActionScript 2.0 and ActionScript 3.0 including tools, code editing, component sets, and image and font rendering
  • Where did it go? A guide to help you find familiar features in ActionScript 3.0, such as global functions, operators, properties, and statements
  • How do I? Step-by-step solutions for performing tasks with ActionScript 3.0, including input, sound, video, display, events, text, and more

Also included are overviews of Flash and ActionScript features and workflows. ActionScript 3.0 is a huge upgrade to Flash's programming language -- and this guide helps you upgrade your skills to match it.


Frequently Bought Together

The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash: For Developers and Designers Using Flash CS4 Professional (Adobe Developer Library) + Essential ActionScript 3.0 (Essential) + ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers
Price For All Three: $82.74

Show availability and shipping details

Buy the selected items together
  • In Stock.
    Ships from and sold by Amazon.com.
    Eligible for FREE Super Saver Shipping on orders over $25. Details

  • Essential ActionScript 3.0 (Essential) $30.24

    In Stock.
    Ships from and sold by Amazon.com.
    This item ships for FREE with Super Saver Shipping. Details

  • ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers $29.19

    In Stock.
    Ships from and sold by Amazon.com.
    This item ships for FREE with Super Saver Shipping. Details



Editorial Reviews

About the Author

David Stiller is a resident author at CommunityMX.com (over 50 articles), co-author of Foundation Flash CS3 for Designers (friends of ED) and contributor to How to Cheat in Adobe Flash CS3 (Focal Press). He blogs regularly at quip.net/blog/ and is a longtime regular on the Adobe Flash and ActionScript support forums.

Rich Shupe is the co-author of Learning ActionScript 3.0 (O'Reilly) and has been teaching ActionScript programming to students of all levels since the language became available. He founded his own training and development company, FMA, in 1995 and is a faculty member of New York's School of Visual Arts' Computer Art Dept. He writes about ActionScript at http://www.LearningActionScript3.com.

Jen deHaan is a software quality engineer on the Flash authoring team at Adobe Systems, Inc. She is an author and co-author of 17 books (and tech editor for several others) over the past five versions of Flash. Jen's latest blog is at www.flashthusiast.com.

Darren Richardson is a technical editor for O'Reilly Media. He gained high visibility among Flash and ActionScript developers by writing over 50 articles for Web Designer Magazine and community-related sites. He can be found on a nearly daily basis blogging at www.playfool.com/blog/


Product Details

  • Paperback: 496 pages
  • Publisher: Adobe Developer Library; 1 edition (October 24, 2008)
  • Language: English
  • ISBN-10: 0596517351
  • ISBN-13: 978-0596517359
  • Product Dimensions: 8.9 x 6.1 x 1 inches
  • Shipping Weight: 1.4 pounds (View shipping rates and policies)
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Best Sellers Rank: #271,105 in Books (See Top 100 in Books)

More About the Authors

Discover books, learn about writers, read author blogs, and more.

 

Customer Reviews

5 Reviews
5 star:
 (4)
4 star:
 (1)
3 star:    (0)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.8 out of 5 stars (5 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

20 of 22 people found the following review helpful:
5.0 out of 5 stars Readable, Fun, Good Code, a Must-Have, December 21, 2008
This review is from: The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash: For Developers and Designers Using Flash CS4 Professional (Adobe Developer Library) (Paperback)
I was browsing at Borders at Park Ave and 57th, where they had exactly one copy of this. I'd heard of this book but hadn't seen it yet--it was announced over the summer but O'Reilly kept delaying publication so the book could be current with Flash CS4. I looked up a few items in the ToC and index, and went straight to the checkout queue. I had to have this book right away! even if Amazon could sell it to me cheaper!

Okay, why is the book good? I've spent more time with it now. I'll give you my three biggest reasons:

1) It's readable. It really is. It's friendly and accessible. Did you ever enjoy those juvenile histories and biographies and How-and-Why science books that started out with something like, "Hi! This is a fun book, and we're going to take you on a fun journey, step-by-step. This is a great subject to be interested in! Aren't you happy? Well, we are!!!"?

Well, did you like books like that? I did, and I've always resented scholarly and technical books that didn't introduce themselves along those lines. So many of them are written like resentful documentation: "Go away. We hate you. This is only for ugly, squirrelly, socially backward people like US."

This book is overtly addressed to users of ActionScript 1.0 and 2.0, and those already using 3.0; to artists, designers, and developers of all stripes. It's all-inclusive. Like Rich Shupe's Learning ActionScript 3.0, it has a friendly, hand-holding attitude that goes through the length of the book.

2) A personal obsession: this book has a good section on how to write XML loaders that use HTML. This is a very poorly documented area of Flash. The ActionScript 3.0 Cookbook had a little bit on it, but the explanation was hard to follow and the code was buggy.

3) Another personal interest: SWF loaders and unloaders. This is the first book I've seen that tells you how to unload both the thing loaded and the "event listener" that keeps sitting there, using up processor time and space.

The book is also current with the less traditional Flash-related technologies, such as FlashDevelop and Flex.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


11 of 11 people found the following review helpful:
5.0 out of 5 stars Transitioning to AS3, November 19, 2008
By 
This review is from: The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash: For Developers and Designers Using Flash CS4 Professional (Adobe Developer Library) (Paperback)
Rich Shupe & crew have made a terrific guide for transitioning from AS2 to AS3. Their examples are clearly written, typically showing code written in both versions and pointing out the advantages of AS3 by comparison. Speaking as someone who uses flash as a designer primarily, his book as gone a great way towards making AS3 a lot less intimidating. Great job, highly recommend it.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


4 of 4 people found the following review helpful:
5.0 out of 5 stars The title doesn't do justice to this amazing book, July 23, 2010
Amazon Verified Purchase(What's this?)
This review is from: The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash: For Developers and Designers Using Flash CS4 Professional (Adobe Developer Library) (Paperback)
Flash/Actionscript has been in a constant change of flux, not only with new versions of the Flash IDE every year or two, but with a complete revamp into ActionScript 3.0. Even accomplished programmers first attempting to work with ActionScript 3.0 will face daunting roadblocks with mediocre IDEs, awful debuggers and disorganized documentation - all varying across multiple versions.

Also very discouraging is the vast amount of garbage on the web for Flash and AS3 programming. With approximately 3 million flash programmers (according to Adobe) the internet has tons of worthless and very confusing material to wade through to find useful answers. Which means if you're like most developers, and expect to use the internet to find answers to complex language and IDE issues you're frequently going to find yourself out of luck with respect to Flash and AS3.

That's where this book comes in. The authors have explained the history and structure of not only ActionScript but the various IDEs and available editors - clearly and simply. Frankly its been a god send towards my becoming effective as an ActionScript programmer. That's why I believe anyone working on their own to learn ActionScript for Flash and Flex will find no better alternative for navigating the extremely noisy legacy of Flash and ActionScript. For example, the Adobe migration guide from AS2 to AS3 doesn't hold a candle to the work of these authors for comprehensive clarity.

I wholeheartedly recommend this book to anyone learning AS3 after they've read something like "Learning ActionScript 3.0" by Rich Shupe and Zevan Roosser. The same goes for anyone transitioning from AS2 to AS3. In my opinion, this book sets new conceptual standards Adobe should be using for all their future language documentation. If you're past the first stages of trying to learn AS3 spare yourself ongoing grief and read this book cover to cover. It's that good.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No

Share your thoughts with other customers: Create your own review
 
 
 
Most Recent Customer Reviews



Only search this product's reviews



Inside This Book (learn more)
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
external assets, script assist, compiler errors, debug console, motion editor, drawn shape, fill style, accordion panel, web services, carry that weight, motion tween, professional component, strict mode, display object container, debugging workspace, keyframe code, new display object, minor point release, fla file, timeline code, enter frame event, change the label field, main timeline, scripts layer, library movie clip
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Flash Player, Flex Builder, Test Movie, Discovering What You Need, Symbol Properties, Formatting Text Using, Using Other Code Editors, Action Script, Code Comparisons, Cancel Figure, Component Inspector, Internet Explorer, Top Level, Copying Motion, File View Control Debug, Exploring the Benefits of Using, Publish Settings, Use the Property, Using the Enhanced Debugging Workspace, Solution Use, Solution Create, Linkages Now Reference Classes, Current Selection, Applying Motion, Adobe Flash
Browse Sample Pages:
Front Cover | Table of Contents | First Pages | Index | Back Cover | Surprise Me!
Search Inside This Book:


Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
 
(3)
(1)

Your tags: Add your first tag
 

Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 


Active discussions in related forums
Search Customer Discussions
Search all Amazon discussions
   
Related forums





Look for Similar Items by Category


Look for Similar Items by Subject