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Advanced Global Illumination, Second Edition Hardcover – July 6, 2003

ISBN-13: 978-1568811772 ISBN-10: 1568811772 Edition: 0th

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Product Details

  • Hardcover: 338 pages
  • Publisher: A K Peters/CRC Press (July 6, 2003)
  • Language: English
  • ISBN-10: 1568811772
  • ISBN-13: 978-1568811772
  • Product Dimensions: 9.1 x 6 x 1.1 inches
  • Shipping Weight: 1.4 pounds
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Best Sellers Rank: #386,439 in Books (See Top 100 in Books)

Editorial Reviews

Review

"This is, by far, the best global illumination theory/algorithms book available." - Amazon.com Reviewer "Advanced Global Illumination is a superbly organized and presented academic teaching tool and resource." - Midwest Book Review" --This text refers to an alternate Hardcover edition.

About the Author

Philip Dutre is a Professor in the Department of Computer Science at the Katholieke Universiteit Leuven (Belgium). His research areas of interest include photorealistic graphics, real-time global illumination, texture synthesis and perceptual-based rendering algorithms. He received his Ph.D. from the University of Leuven and spent several years at the Program of Computer Graphics at Cornell University. Philippe Bekaert is associate professor in computer graphics at the Expertise Center for Digital Media of Hasselt University, Belgium. He obtained a Masters degree in physics (1991) and computer science (1993), as well as a Ph.D. in computer science (1999) from the Katholieke Universiteit Leuven. Kavita Bala is an Assistant Professor in the Computer Science Department and Program of Computer Graphics at Cornell University. She specializes in scalable computer graphics leading research projects in interactive rendering, scalable illumination, perceptually-based rendering, feature-based graphics, perceptually-based rendering, and image-based texturing. Bala received her B. Tech. from the Indian Institute of Technology (IIT, Bombay), and her S.M. and Ph.D. from MIT. --This text refers to an alternate Hardcover edition.

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Customer Reviews

4.1 out of 5 stars
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Most Helpful Customer Reviews

9 of 10 people found the following review helpful By Cool Graphics on March 10, 2005
Format: Hardcover
This is, by far, the best global illumination theory/algorithms book available. The book covers techniques and theories that are at the foundation of all modern renderers. It also provides some nice psuedo-code that demonstrates how to translate theory into code.

The book does have some math, but it is VERY well explained(I'm not a math god by any means, yet I found the equations easy to follow because the authors build an intuitive understanding before hitting you with the equations). A basic calculus course is all you need to get through this book.

This book is NOT an Open GL, DirectX API book. It's a book that focuses on rendering techniques and theory, and it does a great job.
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3 of 3 people found the following review helpful By Janne Kontkanen on November 2, 2006
Format: Hardcover
With this book you are not going to learn how to write a ray tracer. In general the book does not explain how to program things, it explains the theory behind different rendering techniques. The book puts together many things that have previously been published only in research publications. For a PhD student or researcher this kind of a book is really a relief as it makes it easier to gain overall knowledge of the science of global illumination.
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2 of 2 people found the following review helpful By M. Cooper on August 11, 2007
Format: Hardcover
This book thoroughly covers the macroscopic physics of light transport, hemispherical coordinates, and statistics, not to mention several global illumination algorithms in depth. Although it might not be a perfect introduction to the basics of ray tracing, stochastic ray tracing is covered as well. This book is probably best targeted to those interested in extending their ray tracers to include global illumination or those looking to understand the radiosity algorithm.
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By Tijs on April 1, 2014
Format: Kindle Edition Verified Purchase
The book itself is great. Everything is explained very clear, and there are enough examples to get rid of any uncertainties you had.
Now, I actually wanted to give this 3 stars, but it wouldn't do the book much justice, because it's not the book's fault.
The reason for the 3 stars is the Kindle edition, which simply sucks. (Sorry for my choice of words)
Everything in the Kindle edition seems fine, until you encounter formulas. When you zoom, the normal text scales just as it's supposed to, the formulas don't. Result: big, nice, readable text and small, have-to-make-an-effort-to-read formulas.
And I really don't understand why it wouldn't scale accordingly, the formulas are clearly vectorized...

tl;dr Buy the physical book, not the Kindle version
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