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Advanced Maya Texturing and Lighting Paperback – August 11, 2008

ISBN-13: 978-0470292730 ISBN-10: 0470292733 Edition: 2nd

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Product Details

  • Paperback: 496 pages
  • Publisher: Sybex; 2 edition (August 11, 2008)
  • Language: English
  • ISBN-10: 0470292733
  • ISBN-13: 978-0470292730
  • Product Dimensions: 9.9 x 7.9 x 1.1 inches
  • Shipping Weight: 3 pounds
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Best Sellers Rank: #335,619 in Books (See Top 100 in Books)

Editorial Reviews

From the Back Cover

Turn the Spotlight on Your Creations with Tips from a Pro

Learn the secrets of professional animators and achieve amazing results with the detailed instruction you'll find in this new edition of Advanced Maya Texturing and Lighting. Written by industry veteran Lee Lanier, whose texturing and lighting has been featured in such films as Mortal Kombat, Antz, and Shrek, this in-depth book focuses on advanced techniques used in real-world production environments.

You'll find extensive and updated coverage of custom shading networks, particle texturing, pelt mapping, Global Illumination, Final Gather, HDR lighting, mental ray shaders, normal mapping, and multipass rendering. You'll also explore the latest texturing and lighting theories and trends in the animation industry—information to help you improve your skills, no matter what software you use.

The enclosed CD features exclusive content, including textures, custom shading networks, movies, and scene files for chapter tutorials and many of the illustrations in the book. All included scene files are saved in the Maya 8.5 .ma format and have been tested with Maya 8.5 and Maya 2008. You'll also find a bonus chapter with advanced lessons.

About the Author

Lee Lanier is a professional animator and instructor who has created digital special effects for such films as Mortal Kombat. He served as a senior animator in the Modeling and Lighting departments on Antz and Shrek and has produced and directed the animated short films Millennium Bug, Mirror, Day Off The Dead, Weapons of Mass Destruction, and 13 Ways to Die at Home. He has taught at several schools, including the Academy of Art University, Art Institute of Las Vegas, and Westwood College Online. His work can be seen at

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Most Helpful Customer Reviews

5 of 5 people found the following review helpful By T. I. Burbage on January 27, 2010
Format: Paperback Verified Purchase
I purchased this book about a year ago after upgrading my Maya (to 2009) following a lapse since Alias Maya 7. I crossed over to Maya from another package, and found its general design, and approaches to modeling, texturing/shading, and rendering to be both (seemingly) different and *significantly* more complex. Over this past year, Lee's book is among several on various Maya-related topics I've worked my way through. Learning even just a few functional areas of an application as broad and deep as Maya on one's own is an intimidating thing, even if experienced in another 3D app. But I have to give this book, and the project/tutorial assets that come with it, a large measure of credit for helping me get over the "fear and loathing" hump to where I really feel comfortable with Maya's shading/lighting/rendering workflow, and Maya's internal design approach in general. I'm sure I'll come back to this book many, many times in the course of my creative work, and highly recommend it to every Maya user. For those coming into Maya from other packages, I don't think you'll find a better general reference resource.
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1 of 1 people found the following review helpful By BlazeFox on April 18, 2012
Format: Paperback Verified Purchase
I recently ordered this due to being a college student with a low budget and taking classes using Maya. When I got this book in the mail I was impressed to find that it covered everything I was hoping it would. I'm able to look in this textbook when I either forgot how the instructor did something or when I want to do something impressive to show to my classmates.

Like the title suggests it is an Advanced book and I do recommend reading some of the other Maya textbooks first. The two I recommend are Introducing Maya 2012 and Mastering Maya 2012 along with The Art of Maya.

I hope my review helps you.
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1 of 1 people found the following review helpful By Jonathan Payne on December 30, 2008
Format: Paperback Verified Purchase
Even more detailed lighting techniques and texturing included, with the newer versions of Maya, and better detailed instructions, as well as more maya demo files on disc, to show one how to achieve basically any desired look in lighting and texturing, not just hyper-realism.
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