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This video marries the abilities of Photoshop as a powerhouse digital editor and the industry requirements of video game / CG Texturing. This video is, from start to finish, how to create a finalized CG or game texture from: planning to creation to exporting for 3D / video game use. This video features I wide set of Photoshop tools. Some tools are not common while others are uncommon applications of common tools. The end result of this project based tutorial is a highly tactile and visually detailed production-ready texture, whose creation is witnessed from beginning to end.
by Owen Demers
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by Jeremy Birn
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by Scott Spencer
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Mechanika: Creating the Art of Science Fiction with Doug Chiang by Doug Chiang |
3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling by Andrew Gahan |
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