Advanced RenderMan and over one million other books are available for Amazon Kindle. Learn more


or
Sign in to turn on 1-Click ordering.
or
Amazon Prime Free Trial required. Sign up when you check out. Learn More
More Buying Choices
Have one to sell? Sell yours here
Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics)
 
 
Start reading Advanced RenderMan on your Kindle in under a minute.

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.

Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics) [Paperback]

Anthony A. Apodaca (Author), Larry Gritz (Author)
4.4 out of 5 stars  See all reviews (9 customer reviews)

List Price: $78.95
Price: $44.70 & this item ships for FREE with Super Saver Shipping. Details
You Save: $34.25 (43%)
  Special Offers Available
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
In Stock.
Ships from and sold by Amazon.com. Gift-wrap available.
Only 12 left in stock--order soon (more on the way).
Want it delivered Monday, January 30? Choose One-Day Shipping at checkout. Details
Textbook Student FREE Two-Day Shipping for Students. Learn more

Formats

Amazon Price New from Used from
Kindle Edition $40.23  
Paperback $44.70  

Book Description

1558606181 978-1558606180 December 22, 1999 1

Advanced RenderMan: Creating CGI for Motion Pictures is precisely what you and other RenderMan users are dying for. Written by the world's foremost RenderMan experts, it offers thoroughly updated coverage of the standard while moving beyond the scope of the original RenderMan Companion to provide in-depth information on dozens of advanced topics. Both a reference and a tutorial, this book will quickly prove indispensable, whether you're a technical director, graphics programmer, modeler, animator, or hobbyist.

Explore the Power of RenderMan
* Use the entire range of geometric primitives supported by RenderMan.
* Understand how and when to use procedural primitives and level of detail.
* Master every nuance of the Shading Language.
* Write detailed procedural shaders using texture, displacement, pattern generation, and custom reflection models.
* Write shaders for special effects relating to volumes, custom lighting, and non-photorealistic media.
* Use antialiasing to ensure that your shaders are free of artifacts.
* Minimize the expense of rendering scenes by optimizing input.

Other Features from Advanced RenderMan
* Offers expert advice and instruction applicable to any RenderMan-compliant renderer.
* Filled with technical illustrations and many full-color representations of effects supported by the RenderMan standard.
* Includes a chapter reviewing key math and computer graphics concepts.


Special Offers and Product Promotions

  • Buy $50 in qualifying physical textbooks, get $5 in Amazon MP3 Credit. Here's how (restrictions apply)

Frequently Bought Together

Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics) + The RenderMan Shading Language Guide + The RenderMan Companion: A Programmer's Guide to Realistic Computer Graphics
Price For All Three: $115.39

Show availability and shipping details

Buy the selected items together
  • In Stock.
    Ships from and sold by Amazon.com.
    This item ships for FREE with Super Saver Shipping. Details

  • The RenderMan Shading Language Guide $27.26

    In Stock.
    Ships from and sold by Amazon.com.
    This item ships for FREE with Super Saver Shipping. Details

  • The RenderMan Companion: A Programmer's Guide to Realistic Computer Graphics $43.43

    In Stock.
    Ships from and sold by Amazon.com.
    This item ships for FREE with Super Saver Shipping. Details



Editorial Reviews

Amazon.com Review

More powerful and inspiring than the superheroes it moves on the big screen, the RenderMan 3-D graphics engine pushes animation toward the photorealistic as anyone who has seen A Bug's Life, The Iron Giant, or the Toy Story can attest.Advanced RenderMan, written by two long-time employees of Pixar Animation and early participants who helped define the RenderMan standard, is a clear, concise, and technical exploration of this computer graphics and animation rendering tool.

The first section introduces RenderMan, computer graphics concepts, and mathematics, followed by a section on "Scene Description." This includes chapters on "Describing Models and Scenes in RenderMan" and "Handling Complexity in Photorealistic Scenes."

Sections 3 and 4, "Shading," and "Tricks of the Trade" supply the meat of the book and make it worth the cost of admission. These sections include examples and insight from not only a technical perspective but also a cinematic one. The chapter "Storytelling Through Lighting" should be required reading for beginning computer animation artists.

There are numerous color plates, including some rendering tests from Toy Story. These show the same scene (Andy's room) using different lighting and color palettes, each suggesting a different time of day.

Given the difficulty of the book's subject, 3-D artists or animators with limited technical chops, amateurs, or hobbyists might be better served by something more general. This is, however, an outstanding reference for CG technical directors or anyone with experience in graphics and 3-D programming. It is filled with coding examples used to create RenderMan shaders and case studies citing which techniques were used to create a specific look in, for example, Toy Story or A Bug's Life.

The book has no accompanying CD-ROM, but the publisher maintains a Web site from which code snippets and examples can be downloaded. At first, this may seem inconvenient and merely a way to cut production costs, but it's actually an excellent way to keep the examples current. The field of computer graphics and animation is moving at the speed of light, and the examples and tutorials must move with it. But have no fear--RenderMan is here. --Mike Caputo

From the Back Cover

Advanced RenderMan: Creating CGI for Motion Pictures is precisely what you and other RenderMan users are dying for. Written by the world's foremost RenderMan experts, it offers thoroughly updated coverage of the standard while moving beyond the scope of the original RenderMan Companion to provide in-depth information on dozens of advanced topics. Both a reference and a tutorial, this book will quickly prove indispensable, whether you're a technical director, graphics programmer, modeler, animator, or hobbyist.

Explore the Power of RenderMan:

*Use the entire range of geometric primitives supported by RenderMan

*Understand how and when to use procedural primitives and level of detail

*Master every nuance of the Shading Language

*Write detailed procedural shaders using texture, displacement, pattern generation, and custom reflection models

*Write shaders for special effects relating to volumes, custom lighting, and non-photorealistic media

*Use antialiasing to ensure that your shaders are free of artifacts

*Minimize the expense of rendering scenes by optimizing input

Other Features from Advanced RenderMan:

Offers expert advice and instruction applicable to any RenderMan-compliant renderer

*Filled with technical illustrations and many full-color representations of effects supported by the RenderMan standard

*Includes a chapter reviewing key math and computer graphics concepts

Product Details

  • Paperback: 560 pages
  • Publisher: Morgan Kaufmann; 1 edition (December 22, 1999)
  • Language: English
  • ISBN-10: 1558606181
  • ISBN-13: 978-1558606180
  • Product Dimensions: 9.7 x 7.9 x 1.7 inches
  • Shipping Weight: 2.2 pounds (View shipping rates and policies)
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (9 customer reviews)
  • Amazon Best Sellers Rank: #849,026 in Books (See Top 100 in Books)

More About the Author

Discover books, learn about writers, read author blogs, and more.

 

Customer Reviews

9 Reviews
5 star:
 (7)
4 star:
 (1)
3 star:    (0)
2 star:    (0)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.4 out of 5 stars (9 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

22 of 25 people found the following review helpful:
5.0 out of 5 stars Absolutely Wonderful!, January 20, 2000
This review is from: Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics) (Paperback)
Wow. That's all I can say. This is a collection of several inches of the kind of information you spend endless nights digging around the 'net searching for. It's not all just renderman related stuff, it also works with BMRT (which is free) and there's a great deal about how movies are made, as well as good art direction tips.

You don't have to be a rocket scientist to read it, but there's still a lot of good stuff, especially about writing shaders, which was my main interest.

To the authors: Great work! More! More! :-)

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


4 of 4 people found the following review helpful:
5.0 out of 5 stars Delivers more than the title suggests, December 22, 2002
This review is from: Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics) (Paperback)
The world of computer graphics books is filled with fat, pricy tomes that are frankly little better than rehashes of the manual. "Advanced Renderman" is a completely different sort of book.

While Renderman is the ostensible subject, the authors actually cover the entire graphics workflow-- and explain the "why" of it all. Their section on anti-aliasing, for example, is concise, complete, and makes clear the implications of all those little doo-hickeys in 3DS -- you remember the AR explanation better, because its based around how rendering works, rather than how a particular application works (which may change in the next rev, anyway)

Smart guys, smart book-- highly recommended.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


4 of 4 people found the following review helpful:
5.0 out of 5 stars Great all-around RenderMan reference, January 20, 2001
By 
"d_fung" (Victoria, Australia) - See all my reviews
This review is from: Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics) (Paperback)
This is a great book, written in clear and understandable English. It proivded me (a novice) great information about the RenderMan interface. Not only did it provide a reference to the various API calls, but it also includes an introduction to the basic maths behind it, as well as chapters that discuss CG in general. A thoroughly well written, useful and informative book. It is indespensible for any RenderMan user and in fact, for any CG artist.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No

Share your thoughts with other customers: Create your own review
 
 
 
Most Recent Customer Reviews







Only search this product's reviews



Inside This Book (learn more)
First Sentence:
"Over the last 25 years, a revolution has been taking place in the motion picture industry." Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
smoke density control, extern vector, intensity lightcolor, ray server, computer cinematography, float octaves, geometric pipeline, illuminance loops, cul atenormal, float texture, shading rate, procedural primitives, two renderers, cloud shader, final shader, light shader, nonphotorealistic rendering, surface shader, texture lookup, raster space, displacement shaders, procedural shaders, future buckets, local illumination models, shader parameters
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Shading Language, Disney Enterprises, Pixar Animation Studios, Bug's Life, Further Reading, Toy Story, Interface Specification, Gallery of Procedural Shaders, Eagle Nebula, Warner Bros, Time Warner Entertainment Company, Handling Complexity, Greg Ward Larson, Altered Reality, Materi al Shi, Fade At Edges Of Sphere, Material Matte, Material Plastic
New!
Books on Related Topics | Concordance | Text Stats
Browse Sample Pages:
Front Cover | Table of Contents | First Pages | Index | Back Cover | Surprise Me!
Search Inside This Book:




What Other Items Do Customers Buy After Viewing This Item?


Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
 

Your tags: Add your first tag
 

Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 


Active discussions in related forums
Search Customer Discussions
Search all Amazon discussions
   
Related forums





Look for Similar Items by Category


Look for Similar Items by Subject