Created by the Center for Cartoon Studies' director and two of his former students, this how-to-make-comics book for young readers takes a couple of unusual tacks. For one thing, it skips the usual rudiments of how to draw in favor of explaining the formal characteristics of comics: panels, balloons, lettering and so on. For another, it doubles as a story—about a knight on a quest for a bubblegum–chewing dragon, and the magic elf who teaches the knight all about the joy of cartooning. It's a cute premise, and the art's simple, bold brushstrokes and flat colors are zippy and fun. Sturm and company even sneak in a few comics in-jokes (when several characters fall into water, the elf exclaims I guess this would be called a SPLASH panel!). Unfortunately, the plot and the tutorial material repeatedly stumble over each other: the goofy twists in the story occasionally have a bit of instruction shoehorned in, but more often don't serve any educational purpose—or simply seem like the result of stream-of-consciousness jam cartooning. And kids looking for cartooning guidance may be frustrated to find that the book takes its readers' ability to draw expressively for granted. (Apr.)
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*Starred Review* Not quite a how-to book, as the cover might suggest, this is rather a stupendous new high for children’s graphic novels, spearheaded by comics maestro Sturm (Satchel Paige: Striking Out Jim Crow, 2007). Ostensibly, this is the adventure of an eager knight, a sweet-toothed horse, and a magic elf hunting down a gum-chewing dragon, and those reading for the adventure itself will not be disappointed, filled as it is with humor, action, and a great girl-empowering twist. But along the way, lessons in the language of sequential art are woven seamlessly into the narrative, explaining the basics of how elements such as panels and word balloons work, while concluding bonus features offer specifics on terminology (like gutters and stems) and common symbols (like speed lines). Newcomers Andrew Arnold and Alexis Frederick-Frost, using varying page compositions to keep the sizable volume visually captivating, have constructed a tale that works just as well as a read-aloud for the very young as it does a lesson for everyone from fans of the form to the wholly uninitiated. As an examination of the medium, it’s a supremely worthy spiritual legacy to Scott McCloud’s seminal Understanding Comics (1993). As a straight-up graphic adventure, it may be the best of the year. Preschool-Grade 5. --Jesse KarpSee all Editorial Reviews
Delightful for kids and adults alike. This book was shared with me by two of my creative writing students on the day our class was doing graphic story work. Read morePublished 5 days ago by Britton Swingler
My grandson doodles constantly so I thought this might be a good idea for him to turn his doodles (which are very very good) into something more permanent.Published 19 months ago by Judy Johnson
The boys are both artists, and they love this book! A wonderful, fun story with beautifuf/colorful illustrations. Thank you, Amazon.
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This book came as a recommendation for my 5 year old daughter who loves drawing. It was recommended by a professional artist and one of the faculty at the Center for Cartoon... Read morePublished on June 26, 2013 by C. Cenotti
My 10 and 12 yr old nephews thought is was the best cartooning book they found. It also teaches it in a fun and witty way that sparks their mind how to write their own cartoon... Read morePublished on May 22, 2013 by cami eastwood
This book was created by three men who love the idea that anyone can make a graphic book out of doodles. Read morePublished on May 5, 2013 by Summerroll
He keeps this book by his bedside instead of in the playroom with the rest of his books. It has inspired him to draw comic books and sparked a new interest!Published on March 4, 2013 by D. Forester
My grandchildren and I had so much fun with this. They ask for it over and over again. Well worth the money, and James Sturm deserves high praise for his work.Published on December 19, 2012 by Nancy Clothier