29 of 34 people found the following review helpful:
3.0 out of 5 stars
Hmmm...Well...OK...But...., October 22, 1999
This review is from: Against The Giants: The Liberation Of Geoff (AD&D/Advanced Dungeons & Dragons 25th Anniversary adventure) (Paperback)
This "deluxe" module actual contains 2 realisticallyindependent parts:
Part 1: "Against the Giants" recantsword for word (with only minor changes due to...rule changes) the original classic. This alone makes it a item worth buying, IF you do not have the orginal module.
Part 2: "The Liberation of Geoff" has vague and loose ties to the classic. Basically a bunch of small bland adventures (for a wide range of levels) linked together by the fact that it involves giants and tied together by a map. Whereas having an open ended adventure definitely has it's advantages, it just doesn't fit here as a part of a greater classic. You really can't easily flow from one part to the other with the same group of adventurers.
If you have never played the original "Against the Giants" module, this is a must. If you have...and more importantly already have the module...there are better things to do with your money.
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9 of 10 people found the following review helpful:
4.0 out of 5 stars
Excellent resource for Greyhawk fans, September 1, 2000
This review is from: Against The Giants: The Liberation Of Geoff (AD&D/Advanced Dungeons & Dragons 25th Anniversary adventure) (Paperback)
I've always been a fan of Sean Reynolds work -- especially on the Star Cairns adventure and the Scarlet Brotherhood supplement -- and he does a good job here as well.
He's hamstrung by the reprinting -- verbatium -- of the original adventure. It's the only module of the 'silver' editions that's reprinted like this, and I found that annoying. Why not spend the time to update the text to be better linked with the second (and much more useful) part of the book?
Greyhawk fans, especially those with campaigns set in the southeastern Flanaess, should definitely pick up this book for its detailing of the lost kingdom of Geoff.
For those who don't know, Geoff was overrun by giant forces during the Greyhawk Wars; the second half of this book is dedicated to kicking the brutes out of the realm.
The book details more than a dozen locations in Geoff, and plants plenty of good adventure ideas. I would have prefered to see some more information on the Grand Duke of Geoff, but hey, I can do that myself.
The biggest flaws I see in this book are the lack on integration with the original adventure, and the pathetic, somewhat inaccurate insert map. This book is crying out for a nice color wall map, even a small one, and I would gladly have shelled out a few more books to have one.
I'm running it in my campaign now, and it provides a nice distraction from the ongoing intrigues of the group's home city (and provides a good place for them to run to when their enemies and/or the authorities start looking for them)
If you're a DM who likes to add flesh to the skeleton of an adventure, then this is a great campaign supplement (and that's what it is -- a supplement, not a module). If you're looking to be spoonfed, or want to run something off-the-shelf, then its a lot less useful (esp. if you've run through the original).
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9 of 11 people found the following review helpful:
3.0 out of 5 stars
5 stars if you've never gone up Against the Giants before..., December 31, 1999
This review is from: Against The Giants: The Liberation Of Geoff (AD&D/Advanced Dungeons & Dragons 25th Anniversary adventure) (Paperback)
I agree with the previous review; for an old timer like me (started playing D&D back in the 70s) the Giants modules are absolute classics. However, I felt the new campaign section was weak, adding nothing to the original modules. That said, the original Giants adventures are phenomenal for someone unfamiliar with them. I suggest finding a copy of the old supermodule Queen of the Spiders that collects the Giants, Descent Into The Depths Of The Earth, Vault Of The Drow, and Queen Of The Demonweb Pits. It far better fulfills the promise of the Giants adventures, integrating them into a very fulfilling campaign.
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