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Air Combat Manoeuvres: The Technique and History of Air Fighting for Flight Simulation
 
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Air Combat Manoeuvres: The Technique and History of Air Fighting for Flight Simulation [Paperback]

J. Steve Thompson (Author)
4.5 out of 5 stars  See all reviews (6 customer reviews)

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Book Description

January 15, 2009
Computer flight simulation is one of the fastest growing modern hobbies, with thousands of 'pilots' or 'simmers' going online every day to pit their flying skills against their computers or opponents from all over the world, in many different scenarios, both current and historical. 'Flight simmers', in terms of interest, can be placed into three categories: general aviation, airliners, and combat simulation. The one common theme is the desire to be able to improve their flying skills.
This is the definitive guide for flight simmers interested in combat simulation with easily accessible information and colorful illustrations that can be used as a guide to the methods of air combat. The book covers tactics for all general combat sims so flyers of Microsoft, IL-2, Red Baron 2, Knights of the Sky, and many more will find it to be a valuable resource. It also covers various theatres of combat, therefore flyers of WW1, WW2, Korea, Vietnam, Iraq campaigns, etc, will relate to the subject after all, the tactics remain the same. Using state-of-the-art digital illustration techniques, the book shows how and when to employ the best maneuvers to beat both the computer and other players. Diagrams show both the maneuver itself and the actual methods used on the joystick. Further sections cover ground-attack, mission planning, and the historical perspective. It will be relevant to those at an entry level and those who have been in online gaming communities for years. The text and diagrams are supported by historical narratives derived from real combat pilots, design histories on key aircraft, and enviable full-color profile artworks.

Frequently Bought Together

Air Combat Manoeuvres: The Technique and History of Air Fighting for Flight Simulation + In Pursuit: A Pilot's Guide to Online Air Combat + Fighter Combat: Tactics and Maneuvering
Price For All Three: $66.95

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  • In Pursuit: A Pilot's Guide to Online Air Combat $20.99

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Editorial Reviews

About the Author

Author Steve Thompson wrote one of the original guides to air maneuvers for flight simmers 25 years ago, and has now updated his original best-selling book to give the flight simmer the complete guide to flight-simulation combat maneuvers in the most modern context.

Product Details

  • Paperback: 256 pages
  • Publisher: Classic Publications (January 15, 2009)
  • Language: English
  • ISBN-10: 1903223989
  • ISBN-13: 978-1903223987
  • Product Dimensions: 10.9 x 8.3 x 0.6 inches
  • Shipping Weight: 2.2 pounds (View shipping rates and policies)
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Best Sellers Rank: #178,957 in Books (See Top 100 in Books)

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Customer Reviews

6 Reviews
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4 star:
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3 star:
 (1)
2 star:    (0)
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Average Customer Review
4.5 out of 5 stars (6 customer reviews)
 
 
 
 
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7 of 7 people found the following review helpful:
3.0 out of 5 stars Heavy on pictures, light on tactics, March 21, 2009
This review is from: Air Combat Manoeuvres: The Technique and History of Air Fighting for Flight Simulation (Paperback)
This book certainly looks nice. There are lots of full-color illustrations and little anecdotal tidbits strewn throughout. However, it lacks detailed descriptions of the maneuvers and seems rather thrown together. It only mentions when to use the various tactics in passing, and fails to go into in-depth descriptions of the application of tactics. I found it an interesting book to have sitting around, but far from the quality of In Pursuit: A Pilot's Guide to Online Air Combat.
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2 of 3 people found the following review helpful:
5.0 out of 5 stars Amazing Fighter Combat Book (especially for video gamers), January 24, 2009
By 
N. Spinetta (London, England) - See all my reviews
(REAL NAME)   
Simply outstanding! I love the illustrations and also the text. Very easy to follow descriptions of maneuvoers as well as great text describing some of the history of air combat. It is an absolute must for folks who are into gaming or into the history of air combat.
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4.0 out of 5 stars Nice introduction to aerial warfare, October 17, 2011
By 
Sight Reader "sight_reader" (Fort Collins, CO United States) - See all my reviews
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This review is from: Air Combat Manoeuvres: The Technique and History of Air Fighting for Flight Simulation (Paperback)
I was concerned that this book would be too light but decided to pick it up anyway. Although it's very heavily oriented towards WWII (and the sim IL-2 in particular), it is a fun book, and I would heartily recommend it for those new to air combat and air combat tactics. Not only are the diagrams a lot easier to read than the more technical books, but it is packed with comprehensive but succinct historical context needed to understand the innovations that drove changes to air combat tactics over the years.

As far as depth is concerned, the diagrams contain more subtlety than you might suspect from the first glance. Unlike other sim books, they describe techniques used by ALL types of combat aircraft (skip bombing, night interception, etc). For dogfighting, only opening moves and "stable" situations (rolling scissors, etc) are shown in detail, after which you are left to assemble the various basic maneuvers and positional concepts (high yo-yo, max performance turn, energy management, etc) into some sort of improvised strategy.

Almost all illustrative demonstrations use WWII aircraft. Illustrations devoted to modern aircraft only occur when missiles necessitate a substantive change to tactics. The only demonstration using a WWI aircraft, for instance, is a Curtis Jenny doing stalls.
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