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Air Traffic Chaos - Nintendo DS

by Majesco
Nintendo DS
Everyone
3.9 out of 5 stars  See all reviews (15 customer reviews) 66 / 100

List Price: $19.99
Price: $6.00
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  • Use touch screen to safely manage takeoffs, landings and air traffic
  • 3 difficulty levels each with 5 stages
  • In depth tutorial to teach you how to be an air traffic controller
  • Keep track of 7 unique airplanes and 14 airlines
  • View and share high scores with up to 7 friends in the ATC library

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Air Traffic Chaos - Nintendo DS + Air Traffic Controller DS
Price for both: $20.99

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0017MIL6K
  • Product Dimensions: 4.2 x 5.2 x 0.8 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: September 9, 2008
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (15 customer reviews)
  • Amazon Best Sellers Rank: #18,797 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Do you have the nerves to be an air traffic controller and manage a myriad of takeoffs and landings at once? Find out in Air Traffic Chaos, the new management simulation where you are solely responsible for directing tons of airplane steel and the passengers within. It will take a sharp memory and smooth sense of control to get these massive vessels on and off the ground safely!

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Customer Reviews

3.9 out of 5 stars
(15)
3.9 out of 5 stars
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Most Helpful Customer Reviews
14 of 15 people found the following review helpful
Verified Purchase
Fun: 4.0 out of 5 stars   
This is a fun - keep all the balls in the air - game.

You have a choice of 5 airports in Japan each at 3 levels of difficulty. Each airport has its own challenges. Some aircraft begin at the gate, others enter the holding pattern from their origins. You have to manage the movement and timing of those in the air and on the ground. Once you give a command it often can't be undone - so you need to think ahead and visualize the movements into the future. You also need to remember that there is a delay between command and action - so "lead" the command to make it executes when you need.

If you ignore aircraft for too long - because you're busy elsewhere - they become "stressed". Too much stress and you loose. Mid-air collisions and you loose. Ground collisions and you loose. Too late leaving the gate and you loose. You get the idea.

Wind and weather are explicit factors but emergencies and fuel are not (they are modeled as "stress"). Only commercial air - but no military or private.

Keep in mind there is no head-to-head option a la Mario Kart. Also, you only have a limited number of scenarios - 5 airports, 3 levels each. But you can extend play by experimenting with the best way to get everyone where they need to be in the most expeditious manner. For example, at Chitose, try using the outboard runway for departures and the inboard for arrivals.

I flew for six years and did ATC management for 3, this is pretty fun but not too overwhelming. Adjust the difficulty to match your "mood". If you enjoy flying simulations this is an nice change of pace. Perfect for those long waits at the airport when your flight gets delayed! :)

.
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4 of 4 people found the following review helpful
Fun: 4.0 out of 5 stars   
The game may look for kids, and feature outdated graphics, but it will get your brain going and test your prioritizing skills. The whole point of the game is to see how many things you can keep track of at once. You are scored points depending on how fast a plane can reach its intended goal (either take off or arriving at a gate)

On the easiest difficulty, you'll have maybe two planes in the air at any given time, with one or two on the ground waiting to take off. Landing the planes is easy, just move them to an empty gate, provided there isn't a plane on the runway blocking you.

On higher difficulty, especially on Expert, the game throws more planes at you that are trying to land, while also giving you a full airport with planes waiting to take off. Can you keep an eye on those planes flying over the airport? Can you adjust their speed in time so they don't crash into each other? On the ground, will the lanes get clogged with traffic? Can you recognize which plane should leave first so as to maximize the amount of points you get?

The later airports (which act as stages) give you more gates and more runways to deal with, and each airport can be played on 3 difficulty settings, each setting with a different goal. All in all, about 12 stages, which provide around 10-15 hours of gameplay if you want to beat all of the stages. I'm sure there are people that will enjoy playing the stages over and over again, as well.

Some things are frustrating, like there are times when you can't issue an order to a flying plane, like 'speed up' or 'slow down', and it never gives an explanation as to why it does that. Sometimes the plane is just flying and not doing anything, but I can't issue orders. This has led to several mid-air collisions for me.
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3 of 3 people found the following review helpful
3.0 out of 5 stars Even more challenging than real air traffic control November 25, 2008
Verified Purchase
Fun: 3.0 out of 5 stars   
Air Traffic Control chaos is more challenging than expected, far more than the cute air traffic controller cartoons suggest. Lots of fun for a while, interesting concepts, and artful rhythm are all part of the game at the lower levels. But since the pilots do not act like real pilots, it is too difficult at the higher levels. In real air traffic control you can use all the taxiways to put planes when there are no gates available. In the game, you can only put taxiing aircraft on a fixed route, no variation. In real life, if you have one plane follow another on the same taxiway, the pilot will stop when the plane in front of him stops. In the game the plane runs into the back of the other one. In real life pilots exit the runway asap after landing. In the game on some of the scenarios, they sit on the runway until you tell them what to do. Combined with the artificial frequency congestion (having to wait until one aircraft is done reading back a lengthy clearance before you can issue the next clearance) makes the game nearly impossible at the expert levels.

Loads of fun early on. Impossible later though. Good for a few hours of fun, and maybe only interesting to those in the aviation community. Maybe even more so for those in Japan.
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3 of 4 people found the following review helpful
3.0 out of 5 stars Patience will be rewarded September 29, 2008
By Mike B
Fun: 4.0 out of 5 stars   
I bought this game because I remember how much fun Kennedy Approach was back on the Commodore 64 (or was it the TI?). At first, the game was very frustrating because a lot of basic things were not explained, like the fact that one runway can be 2 runways, or many of the details of the pilots' procedures (very important--they will follow your orders even if it means mass carnage).

But then I read the other review here, and gave it another chance, and I love it.

Now I want to add another star. Looks like another irreversible decision.

I'll leave the description to the ATC reviewer, but this game is just a lot of fun. It takes place a little faster than a real-time pace, which presumably makes it more fast-paced than the actual job, but there is a lot of leeway on how to handle situations. But you do have to plan ahead, because there are very few instances where you can rescue a bad decision. Even so, this game somehow avoids being frustrating--not once have I felt the urge to throw my DS while playing this game.

With a little bit of practice and patience (for us non-ATC's), this game is excellent, even with the cutesy characters.

Now I want to add another star--another irreversible decision, I guess.
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Most Recent Customer Reviews
5.0 out of 5 stars Five Stars
Excellent
Published 3 months ago by !
4.0 out of 5 stars Stress!
This game seemed like it would be easy, but I find it difficult to manage the departures and arrivals without causing collisions! Read more
Published on September 20, 2011 by toomuchfun
3.0 out of 5 stars Chaos
The game is enjoyable, however the graphic are less than desireable, and it repetative game play, causes the game to get old.
Published on July 22, 2010 by Aaron D. Haynes
5.0 out of 5 stars ATC...a very fun game
I bought this game while in paris. read about it on some game web page. this game is fun as crap. for $10, i'd buy several. Read more
Published on January 29, 2010 by frenchy
4.0 out of 5 stars AIR TRAFFIC CHAOS
I'm happy with the game however the sound is lame. I can't hear the radio communciations because the music is so loud. Read more
Published on August 24, 2009 by Richard E. Rader
2.0 out of 5 stars Could Have Been Much Better
Air Traffic Chaos is equal parts fun and frustration. The biggest disappointment is that with a few simple game play tweaks it could have been much better. Read more
Published on June 11, 2009 by Wing
4.0 out of 5 stars Somehow addictive
I really like this game. It's not a super fast paced game or anything, but it's one that is addictive once you start playing it.
Published on March 28, 2009 by J. Landis
5.0 out of 5 stars great overlooked ds title
Yes this game has maybe the worst box art ever. But still I picked this up when I saw in a retail store, hoping it would be like Aerobiz which was an awesome game back in the old... Read more
Published on February 9, 2009 by mark twain
5.0 out of 5 stars Air Traffic Chaos
Air Traffic Chaos Is an outstanding game that takes stratagey and patience to advance to the next level. Book em', taxi em', and send em' on their way. Read more
Published on January 24, 2009 by S. Opperthauser
4.0 out of 5 stars Interesting Time Management
ATC is basically a time management game. Your in charge of controlling 4 incoming flight and 4 outgoing flights. Read more
Published on December 29, 2008 by FC
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