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Trains Board Game

48 customer reviews

List Price: $59.99
Price: $27.34 & FREE Shipping on orders over $35. Details
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Only 3 left in stock.
Sold by Panda Stuff and Fulfilled by Amazon. Gift-wrap available.
  • 2012 Meeples Choice Nominee
  • A game for 2 to 4 players with a 45 minute playtime
  • A big game with a 2 - sided board
43 new from $27.00
$27.34 & FREE Shipping on orders over $35. Details Only 3 left in stock. Sold by Panda Stuff and Fulfilled by Amazon. Gift-wrap available.

Frequently Bought Together

Trains Board Game + Trains Map Game Pack + Trains 2 Rising Sun Game
Price for all three: $82.10

Buy the selected items together

WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Description

Product Description

The railways of today are amazing things and bullet trains, freight trains and more keep entire countries running. From transporting the populace to carrying essential materials, trains play an integral part in a nation's power and economic development.

You will start with a small set of cards, but by building a more effective deck throughout the game, you will be able to place stations and lay rails over the maps of Osaka or Tokyo. Gain enough points from your railways and you will ultimately manage the most powerful railroads in modern Japan!

From the Manufacturer

Manage Modern Railways. The railways of today are amazing things and bullet trains, freight trains and more keep entire countries running. From transporting the populace to carrying essential materials, trains play an integral part in a nation's power and economic development. You will start with a small set of cards, but by building a more effective deck throughout the game, you will be able to place stations and lay rails over the maps of Osaka or Tokyo. Gain enough points from your railways and you will ultimately manage the most powerful railroads in modern Japan. This English edition of Trains, designed by Hisashi Hayashi, features updated graphics, artwork and streamlined card abilities. With extensive replay value, Trains is one game you won't want to leave the station without.


Product Details

  • Product Dimensions: 11.7 x 11.7 x 3.6 inches ; 1.5 pounds
  • Shipping Weight: 4.1 pounds (View shipping rates and policies)
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B00E3FHVQE
  • Item model number: 5801AEG
  • Our recommended age: 14 years and up
  • Manufacturer recommended age: 14 years and up
  • Amazon Best Sellers Rank: #41,643 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (48 customer reviews)
  • Manufacturer’s warranty can be requested from customer service. Click here to make a request to customer service.

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Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

48 of 48 people found the following review helpful By Baron Von Cool on August 21, 2013
I recently watched a bunch of professional game reviewers gush all over the internet about how great Trains is. They said incredible things like "the best game of the year," and "you can throw away your Dominion sets now!" I was really hoping this game wasn't overhyped. Well, let me tell you, it's not! I just played my first two games of Trains and it manages to out-Dominion Dominion, with a touch of Power Grid and Ticket To Ride thrown in for good measure. Players take on the roles of competing 21st century Japanese rail barons. You get a starting hand of 10 cards (7 coins, 2 lay rails, and 1 station expander). Pretty much just like Dominion. You draw five cards, then play your actions and/or buy new cards. Unlike Dominion, you can buy as many cards as you can afford, and take as many actions as you're able, which is a welcome relief from Dominions restrictive 1 action, 1 buy mechanic. There are 8 decks of different cards (bigger money, additional lay rails, additional station expanders, victory point cards, and waste, which are filler cards that you get for laying rails and building stations. Then there are eight randomly determined cards to mix it up and make each new game different. Again, all this sounds very much like Dominion. Where it rapidly starts to diverge is by providing a double-sided hex grid map board of Tokyo and Osaka. Whenever you lay rails, you place a cube of your player color on a hex.Read more ›
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5 of 5 people found the following review helpful By wckennyme on February 26, 2014
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This game IS basically dominion with a train theme and the added bonus of board strategy...and it works really well!
Basic deck building game but you must decide if you want to use your cards as money (to acquire new/better cards) OR use them to build your railways and stations across the board (where most of the points come from). Once one player is out of rails to lay (or all the stations are gone) the game is over...so you want to find a way to get all of your pieces out first.

The only real problem I have with this game is that it feels like it ends too soon (same problem I have with Dominion, DC Deckbuilding game, and even 7 Wonders) which I guess makes it a mark of a very fun game-- It ends and you just want more! In order to help curb that I changed the starting hand so you have no "lay track" or "station expansions" in your hand. In place of those, you start with "waste" cards (which only serve to clog your hand). This means the first turns you have to decide "do I clean the waste out of my hand, or buy something to lay rails? I don't want let everyone get ahead of me, but it might make me take off faster if I don't have waste" "Do I buy cards to lay rails...or buy more expensive trains so I can lay MORE rails in the future?" "Should I instead get station expansion cards?" Plus-- It makes it at least two full rounds before anyone even makes it to the board...stretching the game out just a bit more. ;)

Hope you guys like it-- if you like any deck building game.... you will love this. The strategy on the board is not complicated at all. It is a LIGHT deckbuilding game and a LIGHT strategy board game. But still super fun!
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2 of 2 people found the following review helpful By Tony on November 5, 2014
This is a fine game but I'm not sure there is a reason to own it next to Core Worlds, Dominion, Legendary, Shadowrift, and a couple other deck builders. It simply isn't different enough to give me an experience I don't already get from my other deck builders, and usually better. Deck builders are one of my wife's favorite game types though so I dare not part with it until after she plays it and comes to the same conclusion I have.

The main thing that is supposed to set this apart from all the other deck builders out there is there is a board where a good chunk of the gameplay takes place. There are still point cards that can be bought on the board in very much the same fashion as Dominion but you also get points by building tracks and stations in cities and remote locations. Almost anything that gives you points will also give you a waste card that clutters up your deck. There are several cards that help you get rid of waste and you can always skip a turn to return any number of the waste cards in your hand. This makes for a pretty balanced system that presents a real cost to generating points.

All in all it is a well designed game but so are the other deck-builders I own and the board didn't really give me a different experience than those. I simply feel it is superfluous. Maybe an expansion will give it a different feeling but I doubt I'll still own a copy by then.
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1 of 1 people found the following review helpful By M. Miquel on December 11, 2013
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A lot of the cards feel like a straight rip-off of Dominion, but the board play adds an extra dimension to the deck-building. One big rule difference from Dominion is that you can play unlimited action cards. This removes that frustrating feeling when you play an action that allows you to draw and you get more actions that you can't play.

The cards are kind of glossy and seem like they'll wear if not sleeved. If a game is all about cards, I really want to see a matte linen finish.

This game could really be good with at least one expansion, but right now the board play is not enough to make up for the lack of variety of cards compared to Dominion. I love trains though, so it'll stay in my collection.
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