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Trains Board Game


List Price: $59.99
Price: $35.25 & FREE Shipping. Details
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  • 2012 Meeples Choice Nominee
  • A game for 2 to 4 players with a 45 minute playtime
  • A big game with a 2 - sided board
44 new from $28.34

Frequently Bought Together

Trains Board Game + AEG Love Letter + Hanabi Card Game
Price for all three: $54.80

Buy the selected items together


WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Details

  • Product Dimensions: 11.7 x 11.7 x 3.6 inches ; 1.5 pounds
  • Shipping Weight: 4.1 pounds (View shipping rates and policies)
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • Origin: China
  • ASIN: B00E3FHVQE
  • Item model number: 5801AEG
  • Manufacturer recommended age: 14 years and up
  • Amazon Best Sellers Rank: #25,637 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (27 customer reviews)
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Product Description

From the Manufacturer

Manage Modern Railways. The railways of today are amazing things and bullet trains, freight trains and more keep entire countries running. From transporting the populace to carrying essential materials, trains play an integral part in a nation's power and economic development. You will start with a small set of cards, but by building a more effective deck throughout the game, you will be able to place stations and lay rails over the maps of Osaka or Tokyo. Gain enough points from your railways and you will ultimately manage the most powerful railroads in modern Japan. This English edition of Trains, designed by Hisashi Hayashi, features updated graphics, artwork and streamlined card abilities. With extensive replay value, Trains is one game you won't want to leave the station without.

Product Description

The railways of today are amazing things and bullet trains, freight trains and more keep entire countries running. From transporting the populace to carrying essential materials, trains play an integral part in a nation's power and economic development.

You will start with a small set of cards, but by building a more effective deck throughout the game, you will be able to place stations and lay rails over the maps of Osaka or Tokyo. Gain enough points from your railways and you will ultimately manage the most powerful railroads in modern Japan!

Customer Questions & Answers

Customer Reviews

4.7 out of 5 stars
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21
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See all 27 customer reviews
The game is a lot of fun.
Mary Whitlock
It is a deck building game, like Dominion, but with the added twist of also being a board game.
L. Gilpin
Because this game has randomizers, the play varies every time and keeps it fresh.
Larrie M. Thorne

Most Helpful Customer Reviews

31 of 31 people found the following review helpful By Baron Von Cool on August 21, 2013
I recently watched a bunch of professional game reviewers gush all over the internet about how great Trains is. They said incredible things like "the best game of the year," and "you can throw away your Dominion sets now!" I was really hoping this game wasn't overhyped. Well, let me tell you, it's not! I just played my first two games of Trains and it manages to out-Dominion Dominion, with a touch of Power Grid and Ticket To Ride thrown in for good measure. Players take on the roles of competing 21st century Japanese rail barons. You get a starting hand of 10 cards (7 coins, 2 lay rails, and 1 station expander). Pretty much just like Dominion. You draw five cards, then play your actions and/or buy new cards. Unlike Dominion, you can buy as many cards as you can afford, and take as many actions as you're able, which is a welcome relief from Dominions restrictive 1 action, 1 buy mechanic. There are 8 decks of different cards (bigger money, additional lay rails, additional station expanders, victory point cards, and waste, which are filler cards that you get for laying rails and building stations. Then there are eight randomly determined cards to mix it up and make each new game different. Again, all this sounds very much like Dominion. Where it rapidly starts to diverge is by providing a double-sided hex grid map board of Tokyo and Osaka. Whenever you lay rails, you place a cube of your player color on a hex.Read more ›
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4 of 5 people found the following review helpful By JAYCEE on January 23, 2014
Verified Purchase
My husband and I just played this game yesterday. And, unfortunately, were a little bored with it. We love deck-building games but would chose to play Dominion just about every time over Trains. I purchased it because of the great reviews and because we loved Dominion (deck building) and thought it looked fun. We have also played with our 9 yr old son who likes it. But, he pretty much likes anything he plays with us.

I think part of why we are "unthrilled" by Trains is the lack of overly exciting card choices. There isn't a lot of buying incentive given the choices of cards in the game. And, in a two player game, the competition level is low. We will definitely try playing it again to see if it's worth keeping or selling since we have and love a lot of board games!

A few of our favorites are Castles of Burgundy, Rialto, Tzolk'in, Dominion, London, Thurn and Taxis, Legacy, Seasons, 7 Wonders, Village, Keyflower, Le Havre...(ok, we have a lot of favorites!).

I would buy something else over Trains. We are going to try another deck builder called Eminent Domain to see if that better suites us.
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4 of 5 people found the following review helpful By How Lou Sees It on November 17, 2013
Trains
Designed by Hisashi Hayashi
2-5 Players
Published by AEG
Deck-building Game (with a board!)

Background / Introduction
It seems like trains are "all the rage" these days when it comes to board games. There seemed to be an explosion of train themed games after the tremendous success of Ticket to Ride around the world. I like to actually call this effect "The Twilight Effect" (referring to the endless amounts of vampire themed books, movies, and TV shows after the success of Stephenie Meyer's Twilight book). Now, of course there were train themed games prior to Ticket to Ride (TTR), but when the money train took of that is TTR, everyone heard the conductor shouting "All aboard!" and many game designers and publishers jumped on board.

I really enjoy trains. Trains contributed to the rich history of the west and they play a very vital and interesting role in our society today. For those familiar with the TV show "The Big Bang Theory," I feel that one can get just as excited about AEG's game Trains as Sheldon can about the real deal (or a model). One family vacation years ago, my family decided to fly somewhere only 530 miles away and then take a train ride back. Part of the fun for the trip was that I hadn't been on a plane or train before this point. It was definitely a great experience and one that has stuck with me. Riding through mountains and beautiful countryside on a passenger train is an experience that not many know (those in Europe may be more likely to have this experience as they are still used frequently for passenger travel between towns and countries).

I will tell you right now that Trains has easily become one of my new all-time favorite games.
Read more ›
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1 of 1 people found the following review helpful By wckennyme on February 26, 2014
Verified Purchase
This game IS basically dominion with a train theme and the added bonus of board strategy...and it works really well!
Basic deck building game but you must decide if you want to use your cards as money (to acquire new/better cards) OR use them to build your railways and stations across the board (where most of the points come from). Once one player is out of rails to lay (or all the stations are gone) the game is over...so you want to find a way to get all of your pieces out first.

The only real problem I have with this game is that it feels like it ends too soon (same problem I have with Dominion, DC Deckbuilding game, and even 7 Wonders) which I guess makes it a mark of a very fun game-- It ends and you just want more! In order to help curb that I changed the starting hand so you have no "lay track" or "station expansions" in your hand. In place of those, you start with "waste" cards (which only serve to clog your hand). This means the first turns you have to decide "do I clean the waste out of my hand, or buy something to lay rails? I don't want let everyone get ahead of me, but it might make me take off faster if I don't have waste" "Do I buy cards to lay rails...or buy more expensive trains so I can lay MORE rails in the future?" "Should I instead get station expansion cards?" Plus-- It makes it at least two full rounds before anyone even makes it to the board...stretching the game out just a bit more. ;)

Hope you guys like it-- if you like any deck building game.... you will love this. The strategy on the board is not complicated at all. It is a LIGHT deckbuilding game and a LIGHT strategy board game. But still super fun!
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