Tomb Board Game
- Enter your model number above to make sure this fits.
- Tomb is suitable for 1 to 6 players
- ages 12 and up
- playing time 60 miutes
Customers Who Viewed This Item Also Viewed
Top Customer Reviews
Playing time 90 mins
Learning Curve 30 mins
Fun, fast paced action
Short learning curve
Random yet strategic
Though you can play with 2 players, I highly recommend 3 or more
I got together with a couple of buddies to try out a new board game. TOMB is a fantasy board game/RPG where your objective is to "Recruit A Party. Kill The Monsters. Take Their Stuff!" It's like a cross between Diablo and Dungeons & Dragons on a table top. The objective of the game is to net the most EXP points by clearing traps, killing monsters and finding treasure. The game ends when the entire TOMB has been emptied of its contents.
Setting up the board is simple. You place INN cards in their respective area then everyone takes turns placing TOMB cards face down in the Crypts on the board. Each player then draws 5 HEROES at random then selects a primary HERO. The remaining are placed in a pool and a draft takes place.
There are 4 different HERO classes with each class focusing on a particular trait. Fighters focus on attack, Mages use magic via spells, Clerics are holy beings armed by the strenth of their prayers and Rogues are highly skilled in the arts of theivery and tactics. In addition, each HERO has his own unique special ability. There are multi-class HEROES who can act as swiss army knives, giving you the traits of 2-3 HERO classes.
Players start the game in the inn. They can either draw 2 INN cards, a combination of Spells, Items, Tactics, Prayers to better equip their party. Or they can enter the TOMB and start their adventure.
Once a player is in the TOMB he can move to a crypt and break-in.Read more ›
TOMB has some truly fantastic ideas within its bowels... mainly the intense randomization that is the core functionality of the experience. The layout of the crypts, the monsters and traps you encounter, the treasure you find, the characters you play as, the equipment you gain... all of these things are totally random which adds seemingly limitless replay possibilities. Tomb also has FANTASTIC artwork throughout all of its components, absolutely beautiful incorporated paintings from a large variety of artists adorn and abound the TOMB experience. Also, TOMB's combat system is really fun, randomly letting one player control monsters while another their own characters whenever the situation presents itself.
TOMB has easily the WORST INSTRUCTION MANUAL I've ever encountered in any board game I've ever owned. It is TERRIBLE. The layout of the instruction manual makes absolutely no sense from a chronological, logical, or functional standpoint. Worse yet, the manual doesn't even begin to address the dozens upon dozens of exceptions, loopholes, and sheer conundrums that will creep their way into your first gaming session with reckless abandon. You will spend your first few hours with this game completely confused and befuddled, afterwards you will simply make up your own rules to duct-tape the gaping holes left behind in the haphazard design. Not to mention all of the disassociated nomenclature that permeates the hundreds of cards... such as referring to an "Item" card as a "Blacksmith" card, or a "Crypt" as a "Tomb"...Read more ›
Cryptmaster has added a couple of new things so if you get the new rules and own only Tomb, don't be confused about missing mechanics. Just ignore them.
Tomb is a dungeon crawl where each player controls their own group of adventurers. There is very little player vs player interaction.
I played this game a few years ago with a group of friends I play D&D with. It does have a bit of a learning curve, especially since the manual isn't 100% articulate on the rules (there is an updated .pdf online). However, once you get passed the learning curve this game is a good 1-1.5 hour adventure of having a highly random/ customizable experience.
I don't recommend this game to people who are casual board game players who don't play games with a lot of rules/ structure.
Most Recent Customer Reviews
Our RPG (role-playing game) group meets regularly, and sometimes we don't have enough people for the current campaign, so we look for boardgames to play when that happens. Read morePublished on September 17, 2013 by Paul A. Smith
I'm going to state for the record that this is by far the worst board game I've ever been subjected to. Read morePublished on June 14, 2009 by Sirocco