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Tomb Board Game

7 customer reviews

Available from these sellers.
  • Tomb is suitable for 1 to 6 players
  • ages 12 and up
  • playing time 60 miutes
1 new from $125.00 1 collectible from $79.99

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Product Description

Tomb pits opponents against one another in a fast-paced board game of monsters, traps, and treasures. After assembling your party from a plethora of random characters at the Inn, you set out for the Tomb. The Tomb is created before the game begins, with each player hiding treasure, traps & monsters in each room, unknown to the other players. Know where you left the chest of gold? Better hope your opponent didn't put a Pain Eater in the same room! No rogues at the Inn today? Hope you don't run into a poison dart trap! Tomb captures the fast-paced feel of a dungeon crawl without the hours of set up beforehand. Just grab your party & go! Each character brings unique abilities. And with the map changing every game, as well as the available characters, no two games will ever be the same! Contains: - Two-Sided Inn Game Board- Two-Sided Tomb Game Board- 80+ Character Cards- Character Bag- 200+ Tomb Cards- 150+ Inn Cards- Party Markers- Control Markers- Wound Tokens- Dice

Product Details

  • Product Dimensions: 12 x 3 x 12 inches ; 5.9 pounds
  • Shipping Weight: 6 pounds
  • ASIN: 1594721009
  • Item model number: AEG5001
  • Manufacturer recommended age: 12 years and up
  • Amazon Best Sellers Rank: #597,730 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (7 customer reviews)
  • Product Warranty: For warranty information about this product, please click here

Customer Reviews

Most Helpful Customer Reviews

8 of 9 people found the following review helpful By Rerun Van Pelt on January 16, 2009
"Recruit A Party. Kill The Monsters. Take Their Stuff!"

2-6 Players
Ages 12+
Playing time 90 mins
Learning Curve 30 mins

Fun, fast paced action
Short learning curve
Random yet strategic

Though you can play with 2 players, I highly recommend 3 or more

I got together with a couple of buddies to try out a new board game. TOMB is a fantasy board game/RPG where your objective is to "Recruit A Party. Kill The Monsters. Take Their Stuff!" It's like a cross between Diablo and Dungeons & Dragons on a table top. The objective of the game is to net the most EXP points by clearing traps, killing monsters and finding treasure. The game ends when the entire TOMB has been emptied of its contents.

Setting up the board is simple. You place INN cards in their respective area then everyone takes turns placing TOMB cards face down in the Crypts on the board. Each player then draws 5 HEROES at random then selects a primary HERO. The remaining are placed in a pool and a draft takes place.

There are 4 different HERO classes with each class focusing on a particular trait. Fighters focus on attack, Mages use magic via spells, Clerics are holy beings armed by the strenth of their prayers and Rogues are highly skilled in the arts of theivery and tactics. In addition, each HERO has his own unique special ability. There are multi-class HEROES who can act as swiss army knives, giving you the traits of 2-3 HERO classes.

Players start the game in the inn. They can either draw 2 INN cards, a combination of Spells, Items, Tactics, Prayers to better equip their party. Or they can enter the TOMB and start their adventure.

Once a player is in the TOMB he can move to a crypt and break-in.
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14 of 18 people found the following review helpful By PantsuPanic on June 5, 2009
Verified Purchase
TOMB is an embodiment of the best and worst things you could want in a dungeon raiding board game. Here's the good, the bad, and the ugly about this product...

The Good

TOMB has some truly fantastic ideas within its bowels... mainly the intense randomization that is the core functionality of the experience. The layout of the crypts, the monsters and traps you encounter, the treasure you find, the characters you play as, the equipment you gain... all of these things are totally random which adds seemingly limitless replay possibilities. Tomb also has FANTASTIC artwork throughout all of its components, absolutely beautiful incorporated paintings from a large variety of artists adorn and abound the TOMB experience. Also, TOMB's combat system is really fun, randomly letting one player control monsters while another their own characters whenever the situation presents itself.

The Bad
TOMB has easily the WORST INSTRUCTION MANUAL I've ever encountered in any board game I've ever owned. It is TERRIBLE. The layout of the instruction manual makes absolutely no sense from a chronological, logical, or functional standpoint. Worse yet, the manual doesn't even begin to address the dozens upon dozens of exceptions, loopholes, and sheer conundrums that will creep their way into your first gaming session with reckless abandon. You will spend your first few hours with this game completely confused and befuddled, afterwards you will simply make up your own rules to duct-tape the gaping holes left behind in the haphazard design. Not to mention all of the disassociated nomenclature that permeates the hundreds of cards... such as referring to an "Item" card as a "Blacksmith" card, or a "Crypt" as a "Tomb"...
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1 of 1 people found the following review helpful By DomaGB on October 31, 2014
Verified Purchase
This is a great game. My 3rd favorite board game. However, as others share, the instruction book is terrible. I highly recommend using the updated expansion rules. While the updated rules also have flaws, they are much better. The expansion is called Tomb: Cryptmaster, and is a stand alone game or can be played with the original Tomb. I do recommend Cryptmaster above the original Tomb, if you are going to buy only 1. But owning both and mixing them is best. But once again you can play them separately alone. You can find the updated rules here:

Cryptmaster has added a couple of new things so if you get the new rules and own only Tomb, don't be confused about missing mechanics. Just ignore them.

Tomb is a dungeon crawl where each player controls their own group of adventurers. There is very little player vs player interaction.
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1 of 1 people found the following review helpful By Sonictech on December 9, 2012
Verified Purchase
Unfortunately I hear this game is out of print, so I imagine my review will fall on deaf ears.

I played this game a few years ago with a group of friends I play D&D with. It does have a bit of a learning curve, especially since the manual isn't 100% articulate on the rules (there is an updated .pdf online). However, once you get passed the learning curve this game is a good 1-1.5 hour adventure of having a highly random/ customizable experience.

I don't recommend this game to people who are casual board game players who don't play games with a lot of rules/ structure.
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