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All-Star Slammin' D-Ball
 
 

All-Star Slammin' D-Ball

by Allstar
PlayStation Everyone
3.3 out of 5 stars  See all reviews (3 customer reviews)

In Stock.
Ships from and sold by Bestsku.
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Frequently Bought Together

All-Star Slammin' D-Ball + SHOOTER SPACE SHOT - PS1 + Shooter Starfighter Sanvein
Price For All Three: $8.24

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  • In Stock.
    Ships from and sold by Bestsku.
    $5.40 shipping.

  • SHOOTER SPACE SHOT - PS1 $2.49

    In Stock.
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    $3.96 shipping.

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Product Features

  • Brand new factory sealed

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000062XPF
  • Product Dimensions: 5.6 x 4.9 x 0.4 inches ; 3.2 ounces
  • Media: Video Game
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #42,510 in Video Games (See Top 100 in Video Games)

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Product Description

Amazon.com Product Description

The game made famous in PE classes across the country has been updated and augmented for big boys. All-Star Slammin' D-Ball features eight teams of teenage fury. It couldn't be easier to learn: if your infielders get hit, they are out. The team that loses its infielders first loses the game. Lightning-quick passing can leave your opponents stunned, and special power attacks ramp up the impact of throws as much as 300 percent. The game features a one-player single mode, a two-player tournament, and a vs. mode.

Product Description

This is the game All-Star Slammin' D-ball for the Playstation 1. This game may not come with the original case and instructions. We stand by our products and offer a 60 day guarantee. If a game does not work within 60 days from the time you receive it we will gladly exchange it for you.You can read details about our guarantee

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Customer Reviews

3 Reviews
5 star:
 (1)
4 star:
 (1)
3 star:    (0)
2 star:    (0)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
3.3 out of 5 stars (3 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

11 of 12 people found the following review helpful:
5.0 out of 5 stars It's Super Dodgeball Reborn, March 21, 2002
This review is from: All-Star Slammin' D-Ball (Video Game)
This is defintly the Super Dodgeball for the next generation. There is one little detail, and that is that there is no difference betweeen this and Super Dodgeball on the NES (and GBA). But that's OK, in fact it works out just fine.
For those who haven't played Super Dodgeball here is the story for this game, every year a tournament is held amongst the rival teams, in SUper DOdgeball it was different Nations, in this it's rival gangs. This game holds 80's stereotypes (punks, preps, cheerleaders, Jocks) all at the same strength and skill level. So if they are all the same, why is this so much fun? It is simple, it makes a great party game.
Ok, now lets get to the controls and game style. You don't just throw the ball, no you get special moves that are determined by how the ball is glowing. Green is level 1 and easiest to catch, yellow is level 2 and are moderatly challenging, and Level 3 is the team Captain move (the captain is the guy who stands out and is in the middle at the start of the round) which is very difficult to dodge or catch. Each character like in real life can only get hit once, after that they are out. I can tell you that I have been at many conflicts where had one guy left (Just like in real life).
Overall this was so much fun to me because I was a huge fan of SUper Dodgeball, if it wasn't for the fact that there is a shallow 1 player mode this gamer would be nearly perfect (still deserves 5 stars though). However if this is succesful, a good PS2 transition would do wonders to this.
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4.0 out of 5 stars I very, very vaguely remember this game. B-, June 8, 2009
= Fun:4.0 out of 5 stars 
This review is from: All-Star Slammin' D-Ball (Video Game)
What I do remember is laughing so, so hard with a former friend while playing this game. Every time someone threw the ball and the opponent failed to catch it, they'd get smacked and the chuckling would ensue.

This was also when Grand Theft Auto III was popular.

But anyway, I have this piece of a review that I wrote way back when so I'll share it with you (although it doesn't touch on all of the important aspects of the rating, It does half):

This dodge ball game was horrible in the beginning to me because I was only playing the 1 player mode. The second or even third time I tried it though, things changed. It was very funny!

**Graphics**

This game's graphics weren't really great - at all. Well, what I mean is they weren't so bad that I wanted to puke but they just weren't that great either. C-

**Sound**

In my opinion, sound doesn't actually make or break the game because in fast paced games like this one you usually pay minimal attention to it. But it was obviously pleasant because the rating that is on the sheet is a 4/5. B-

The rest of the categories are rated, but I never finished writing about them specifically. So I'll just reveal the scores.

**Control**

A-

**Fun Factor**

Single Player: D
Multi-Player: A-

Overall: B-

end note: For one penny plus shipping and handling, I'd say get this game if you still have a PS2 and have someone to play with. 2-player mode really made this game not stink. There were only a few games that made me laugh this much.
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1.0 out of 5 stars Dodge this ball at all costs., April 9, 2006
By 
D. Weber "CD Nut" (Crystal Lake, IL USA) - See all my reviews
(REAL NAME)   
= Fun:1.0 out of 5 stars 
This review is from: All-Star Slammin' D-Ball (Video Game)
The concept here may have been great on paper for Agetec's developmental team, but as a game, it's not very entertaining. One of many [...]"supermarket-stand" (translation: "bargain-bin") titles by A1 Games, a division of Agetec, All-Star Slammin' D-Ball is really a 16-bit game designed for a 32-bit platform with both graphics and sound that would be more appropriate for the Sega Genesis or the Super Nintendo Entertainment System than the Sony PlayStation. If that wasn't bad enough, try coping with the infuriatingly awkward gameplay, where you can only press and hold in the Dodge and Block buttons for so long before your character resumes a neutral standing posture and gets pelted with the ball anyway. The commands and conditions for throwing some of the game's more awe-inspiring throws (e.g., the Snake, the Grenade, and each team captain's Special) also makes players raise their eyebrows in wonder, leaving them to question as to whether they're playing a degenerate version of Capcom and Acclaim's X-Men: Children of the Atom as opposed to a poorly designed sports game. Likewise, there are only seven teams to choose from and an eighth team (called the Elementals) that can only be revealed after players insert the game's solitary code at the title screen. Unlocking these guys wouldn't be so bad in and of itself---even if you had to successfully complete the taxing Tournament mode---but since D'Ball doesn't support the use of memory cards, there is no way to store them on file, nor can gamers save their progress in the tournament. There isn't even a password feature to help improve matters in this regard, meaning that one will have to start from the very beginning every time one pops this game into one's PlayStation. Throw in the inability to reassign team members to different positions, the stringent rules of play (e.g., the "five-pass" and "ten-second" rules), infielders' status as "one-hit wonders," and the fact that NONE of the characters in this game has a name, and you have one of the most inadequately planned-out titles ever available for the PSX.

If you're looking for a fun game of dodge ball, you're better off looking for an old copy of Super Dodge Ball for the now-archaic NES---either that, or see if you can talk your friends into joining you for a thirty-minute session in the park. Whatever you do, however, do NOT bother with All-Star Slammin' D-Ball. It just isn't worth it.
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