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Alone in the Dark: Inferno - Playstation 3

by Atari
Platform : PlayStation 3
Rated: Mature
3.4 out of 5 stars 39 customer reviews
Metascore: 69 / 100

Price: $39.95 + $3.99 shipping
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PlayStation 3
  • Full 360-degrees camera control - Enhanced camera controls allows complete freedom of the camera and better handling of third person movement for even more immersive gameplay enabling you to view the fire and mass destruction they are causing in all of its glory
  • Fine-tuned controls - quicker and smoother reactivity of the hero's movements in third person view increases the pace of the game and makes for faster, reflexive gameplay during tense fighting scenarios
  • Inventory system more accessible - more logical jacket inventory system with the ability to scroll rapidly through the inventory with the D-pad or analog stick to combine objects. In addition, gameplay is paused when accessing the inventory system to allow maximum creativity in combining items to create unique weapons
  • More tips - additional on-screen tips will help players quickly adapt to controls and easily understand how to overcome tricky situations
  • Spectral Vision tuning - a tutorial earlier in the storyline explains the need to burn roots in order to gain spectral vision (a power that grants you the ability to see the unseen) and difficulty tuning means less spectral vision is required to reach the end of the game
33 new from $29.89 19 used from $3.43
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Product Description

Platform: PlayStation 3

Alone in the Dark stays true to the storyline of previous versions in which you take on the role of paranormal investigator Edward Carnby who, over the course of one apocalyptic night, must fight to survive and uncover the earth-shattering secret behind New York's Central Park. However, this new edition will fully complement the intense storytelling and unprecedented environmental interaction with an array of improved gameplay elements that will give you the ultimate Alone in the Dark experience. Improved car dynamics and handling - driving has been tuned with increased suspension and reduced drift giving overall better handling to make driving a fun walk in the park every time 59th Street level tuning - one of the game's most exciting sequences has been tweaked for a more satisfying race against the fissure with difficulty tuning, an added checkpoint at Columbus Circle and clear voice directions given by Sarah Brand new thrilling action sequence - an exclusive new sequence has been added in Episode 6 for even more excitement and variety of gameplay in the episode

Product Details

Platform: PlayStation 3
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • Product Dimensions: 6.8 x 5.2 x 0.5 inches ; 1 pounds
  • Media: Video Game
  • Release Date: November 18, 2008
  • Average Customer Review: 3.4 out of 5 stars  See all reviews (39 customer reviews)
  • Amazon Best Sellers Rank: #26,948 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Reviews

Top Customer Reviews

Platform for Display: PlayStation 3
"Alone in the Dark" is a game that had a lot of hype behind it prior to release, but when it finally landed on the 360, Wii and PS2, it was pretty much broken beyond repair. All of the fundamental elements that make a game enjoyable (outside the storytelling aspects) were left in a perpetual state of disarray. Long story short -- it played like an undercooked beta release. Why Eden Games chose to release the title with its fundamentals fractured so terribly is beyond me.

What we've received from Eden Games in "Alone in the Dark: Inferno" is a greatly improved build that, unfortunately, still suffers from some clunky play mechanics.

First, the improvements:

01 - For the most part, the player has been given full control over the game's camera, allowing for a 360 degree view of the environment. Occasionally the camera locks itself down, but this is done in moments that require the cinematic effect. For the most part, it works.

02 - Edward no longer controls like a tank. This change was pretty much a given when the camera was freed up.

03 - The inventory system is less convoluted. The order in which you combine items is no longer dead set, and its easier to navigate in general.

04 - The driving mechanics have been tweaked. Now one of the game's most exciting levels (the final stage in episode 2) is a lot more fun and a lot less frustrating. The cars no longer handle like boats.

05 - A "hint" system is integrated into the early stages to help orientate the player (this may have been in the 360 version, but I certainly don't remember it, particularly during the first driving level).
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2 Comments 24 of 27 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Platform for Display: PlayStation 3
Wow, this game took me by surprise. I first played the demo and then picked up the game on discount. It's much better than the reviews would lead you to believe!

First off, I think the graphics are very impressive; it might not be Uncharted or Killzone 2, but there's an undeniable artistry in the game designers' post-apocalyptic version of New York City. The lead character, Edward Carnby, also looks really cool, and the monster designs are exceptionally scary.

Like a big summer movie, the action set-pieces in this game are astounding! The designers were obviously influenced by Spielberg's popcorn films, as well as disaster movies in general, as many of the situations you come across seem pulled right out of the cinema (try not to shout "cool!" when you dangle from a wire outside a crumbling skyscraper and the camera pans down to show exploding vehicles from the street far below being flung upwards and nipping at your heels). I particularly liked the final level, which seems like it was pulled straight out of the Indiana Jones/Mummy films.

Alone in the Dark: Inferno is also wildly innovative, which is where you might argue that it falters from time to time (thus some of the scathing reviews)--personally, the unorthdox game design is what impressed me the most with this game. The inventory system in particular is very unique: anytime you need to use an item, weapon, etc, you press a button and the camera switches to a 1st person "inside your jacket" view, where you look through the character's eyes as you pull items from your jacket pockets and equip/combine them on the fly.
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Comment 11 of 11 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Platform for Display: PlayStation 3
Atari's Alone in the Dark reboot has finally hit the PS3 (and been re-titled Alone in the Dark: Inferno), and thankfully Atari has taken the extra time to address some of the problems that hurt the game when it first came out not too long ago. The biggest issue with Alone in the Dark on the XBox 360 was the unresponsive controls, many of which have been fixed here. Now, driving around in the game isn't so godawfully difficult to do, even though there are still a few lingering control issues to be found while you're playing on foot. That aside, the game still looks good (despite some occasional graphical oddities), and those jaw-dropping moments that will jolt you out of your seat while playing are still here, and are still pulled off flawlessly. The great item uses remain as well, and the improved camera controls make the gameplay all the more rewarding. All in all, Alone in the Dark: Inferno for the PS3 is definitely the best version of the game to see the light of day, and if you felt burned playing other versions of it, check it out on the PS3, and you'll be much more satisfied with what you get here.
1 Comment 8 of 8 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Platform for Display: PlayStation 3
The title of this game is kind of ironic, being that you are givin a partner early in the game, and that you're not in the dark because everything is on fire, but enough of that for now, on to the game review. You play as Edward Carnby, who wakes up in the game knowing nothing about his past who soon learns that rips in the ground are chading him because he can stop the rips from destroying the world......yea, not the best story in the world, but it kinda works. From a gameplay point, the game does work with a reworked camera system, and new levels added to the PS3 version, controls are tight and the option to choose between first and third person is a nice feature. Through out the game you will find weapons and random trash that the people of New York throw out, but you can use that trash to make DIY weapons, such as molitov cocktails and fire bombs, the one bad thing is the inventory system, which is your coat pockets. First off you have a very limited number of slots to stash your goods in and the game dosen't pause when you go into it, so have fun trying to make a fire bomb when you have creatures trying to make you their dinner. From a graphics point of view, the characters and creature models look good, the enviroment looks pretty good as well, honestly the best thing though is the fire effects, which you'll be seeing alot of. The bad stuff about the game comes from the annoyingly frustrating inventory system, which is needed to defeat most creatures since the are weak against fire, another thing thats annoying is your partner, yes, you have a partner in the game, which provides nothing to the story or gameplay...if she does nothing in the game play then why is she annoying?.....Read more ›
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