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10 Reviews
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5 of 5 people found the following review helpful:
5.0 out of 5 stars
Alter Ego,
This review is from: Alter Ego: Avatars and their creators (Hardcover)
"Alter Ego" is a clever, fascinating idea... presented very well with Cooper's photographs and the short bios by Spaight. It's an awesome coffee table type of book that my friends always pick up first. It sometimes surprises me that there are still a lot of people who are totally unaware of the virtual world phenomenon/culture, so this book is a eye-opening introduction to all that.
3 of 3 people found the following review helpful:
5.0 out of 5 stars
Coffee table book for a gamer or digital culture scholar!,
By Jill Walker Rettberg (Bergen, Norway) - See all my reviews
This review is from: Alter Ego: Avatars and their creators (Hardcover)
What fun this book is! The front cover is a "hologram" just like on the covers of some of the books I had as a kid in the seventies, where moving your head a little morphs the photo of two World of Warcraft avatars into a photo of the couple who play them. The entire book is devoted to photos of avatars alongside their players, with brief facts given about each player and avatar. A perfect coffee table book for a gamer or digital culture scholar!
3 of 3 people found the following review helpful:
5.0 out of 5 stars
Gamers, Blood Elves Mug for the Camera,
By Samuel Claiborn "Ready Game Fire! / AZNightBu... (Tucson, AZ United States) - See all my reviews (REAL NAME)
This review is from: Alter Ego: Avatars and their creators (Hardcover)
Upon first discovering 'Alter Ego,' it's difficult avoid the feeling that you should have thought of the idea first: a book that pairs photos of people with their images of their avatars. It's not condescending, exploitative or academic--Cooper's images are presented factually, at face value and show that MMO gamers cannot be classified as geeks or otherwise. In fact, the diversity of subjects, both real and in-game, is the book's most enjoyable aspect. 'Alter Ego' may not attempt to engage the somewhat ridiculous debate regarding games as art, but it's depictions of elaborate avatars does prove definitively that gamers can be artists.
2 of 2 people found the following review helpful:
5.0 out of 5 stars
Couldn't put it down,
By xianatro (San Francisco Bay Area) - See all my reviews
This review is from: Alter Ego: Avatars and their creators (Hardcover)
I thought it would be just a nice topical coffee table book, but it is way more compelling than I expected. The layout and form is quite unique. A precious work of art. Each pair of pages a jewel. There is a photo of each user on one side and image of their avatar on the facing page. But it's the couple of paragraphs in each of the users own words that wouldn't let me put the book down. Just amazing the various types of relationships these people have with their avatars. My favorite quote: "I used to be a satanic priest, but now I have a girlfriend."
2 of 2 people found the following review helpful:
5.0 out of 5 stars
Excellent,
By
This review is from: Alter Ego: Avatars and their creators (Hardcover)
Alter Ego is very interesting and entertaining. It provides insight to a world of over 10 Million people and a Billion dollar industry. MMOs have been around for years and to see to what extent it has grown is amazing. My first experience was in 1976 at the computer labs at Miami University, Ohio playing a Star Trek game. I bought an extra copy of Alter Ego for my nephew since he will soon be playing MMOs. Excellent photographs and bios!
4 of 5 people found the following review helpful:
5.0 out of 5 stars
Exceptionally Entertaining,
This review is from: Alter Ego: Avatars and their creators (Hardcover)
Alter Ego is an exceptionally entertaining read for anyone interested in the world of MMORPGs and their ability to provide us with our own digital alter-egos.
1 of 1 people found the following review helpful:
4.0 out of 5 stars
from missprint.wordpress.com,
By
This review is from: Alter Ego: Avatars and their creators (Hardcover)
At first glance, Robbie Cooper's Alter Ego: Avatar and Their Creators (2007) is fundamentally a coffee table book: large, non-standard size, glossy photos, high quality paper, and a really interesting topic. But it's also more than that.
With the unprecedented popularity of massively multiplayer online role-playing games (MMORPG) like Second Life and World of Warcraft, avatars--the customized, computerized virtual characters that move around a computer game when you move your mouse or type on the keyboard--are a big deal. They're not only how a player interacts with a given game interface, they are also how a player presents themselves to that game. For that reason, avatars also become a part of a player's life--sometimes simply to enable gameplay but also often in very meaningful ways unrelated to the game per se. The chosen title of this book, Alter Ego, points out that fact very well. These are characters that players alter for various reasons. Some to adopt a persona more accurate than a physical appearance could ever be. Others to create a virtual version of themselves down to the smallest detail. At the same time, avatars also can become an alternative personality. In this book Cooper has collected photographs of real people and the avatars they have created for themselves. The book also provides vital statistics (who they are, where they live, game played, etc.). Each person interviewed also explains, in their own words, the thought process that went into making their avatar and what it (and online role play gaming in general) means to their lives. The book and its range of subjects is fascinating. Senior citizens in a nursing home, a disabled young man, teens, drag queens, actors, entrepreneurs, and regular people are all represented in this book. And they all have an avatar. No one really knows what the implications of increased online socialization will be yet. But in a time where more and more time is spent online, Alter Ego shows that there is a lot more to gaming than mashing a few buttons.
5.0 out of 5 stars
All that we see or seem...,
A Kid's Review
This review is from: Alter Ego: Avatars and their creators (Hardcover)
Beyond the cool lenticular cover, showing a virtual WoW couple and their RL human counterparts, this book's first "alter ego" is an avatarless Arch-Wizard: Richard Bartle - he who helped start it all, with his work on the creation of MUDs. I love this book even more for his inclusion. (A whole generation of gamers missed out on MUDs; what a shame...)
If anything, I was surprised at the lack of balance. Of the 60 avatars, 16 come from Second Life, 9 each from City of Heroes and the Lineage games, 6 from World of Warcraft, and 5 from the Everquest games, with the remainder made up in ones and twos. Perhaps the author and photographers had difficulty in finding people willing to be exposed this way - shining the light of day onto the fantasy of online roleplay. It was interesting to see how peoples' avatars differed (or not!) from their physical person. The people themselves are from all over the world, from the gold farmer in China to the superheroine in Greece to the wheelchair-bound Star Wars rifleman in Texas. Their jobs are just as diverse: a housewife, a butcher, a model, an IT consultant, and of course, students. I found it very interesting to hear what brought these individuals to their games, what it means to them to play. I heard echoes of some of my own reasons. Whatever the game, whatever the server, whatever the country: we gather and play online. (My game is WoW, with toons on several servers.)
5.0 out of 5 stars
People worth meeting,
Amazon Verified Purchase(What's this?)
This review is from: Alter Ego: Avatars and their creators (Hardcover)
When I received this book I thought I could just do a quick glance through it then off to bed. Oh well, I don't usually have this much fun being wrong, so that is one good thing. If you have any dealings with mmorpg gaming, the pictures alone make the book worth having. However, even if you don't, the bios and essays with each catch your interest and may even draw you into the virtual universe. Some are just fun to see, such as the 4 women who have been friends since middle school and are women warriors online. Some make you realize that all the hype in the world can't adequately demonstrate the importance of the venue to some. In particular the photos of people with handicaps and their online personalities tied with their bios and essays. Those are not mere pathos. Look closely, and you will see their personalities shining through. And some are just amazing in the imaginations of the players. One even made me do a double take. The real life image looked as if it came from the movie "The Matrix", making the avatar look "more real" at first glance. In all, it is a lot of fun and may even kick start your own creativity.
2 of 4 people found the following review helpful:
3.0 out of 5 stars
Avatars...,
By
This review is from: Alter Ego: Avatars and their creators (Hardcover)
Interesting book. Good concept. Excellent cover. It becomes a little repetitive throughout the pages though... I wish there were more interesting people in it. Many of them are very similar to each other...
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Alter Ego: Avatars and their creators by Tracy Spaight (Hardcover - June 30, 2009)
Used & New from: $0.83
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