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Most Helpful Customer Reviews
4 of 4 people found the following review helpful:
5.0 out of 5 stars
An Excellent Game,
By
This review is from: American Conquest: Fight Back (CD-ROM)
American Conquest is a gem of a game, in my view. I never expected that it would be so good when I got the demo on the magazine CD. I played it, and it was what I had been looking for all this time! It was an RTS game which makes you think about things. Your troops don't magically appear from buildings, you have to put peasants in them to train them. The variety of micromanagement and constructions tasks are really nice. I was a AOK convert before this, but now, I simply love the way that this handles things.
It doesn't have the best graphics, true, it has some annoying quirks, true, but it is simply one of the most innovative RTS games out there. And it is many times better than Cossacks II which was simply awful...but that is another story.
3 of 3 people found the following review helpful:
5.0 out of 5 stars
one of the best historical war-strategy games,
By
This review is from: American Conquest: Fight Back (CD-ROM)
This is a stand-alone add-on to the American Conquest (so you don't need actual AC - it's included), sequel to Russian-built Cossacks.New features (copied but edited from developers site): - new "Battlefield" mode: 20 battles for single - and multi-player - 40 new buildings and over 50 new units - 8 campaigns consisting of 25 new missions in total Global rating system - 10 new single missions - 17 different nations and tribes, including 5 new ones: Russia, the Netherlands, Germany, Portugal Haida - Game events covering the period of 1517 to 1804 - Map 4X zooming in-out. The rest I think is the same as AC. Game didn't have any "hype" in the US, so it's almost unknown (except among those who played Cossacks). Good solid war-strategy game. History is as accurate as it could be in the game (probably the most accurate out there). Graphics are very good with some minor glitches (like soldiers walking through the trees). Music is somewhat annoying, but other sounds are Ok. Truth in battle - a group of soldiers is nothing (dead in 5 sec) comparing to the unit of soldiers of the same size (no Terminators); moral influences units fighting ability; height somewhat counts to the range of fire. Multiplayer,.. oh well - if you live by European time you can find some really good players, but learn some russian :)
2 of 2 people found the following review helpful:
5.0 out of 5 stars
Put aside almost any other RTS game,
By avilr "avilr" (Miami, FL) - See all my reviews
This review is from: American Conquest: Fight Back (CD-ROM)
If you are currently playing, and having a lot of fun, with some of the following: .- Cossacks European Wars and/or Cossacks The Art of War (I know there is another Cossacks sequel, but never played it) Let put it this way, "Cossacks" is an animated, cartoon film. ACFB is a real full fledged movie. Is true you need some hardware strengh, but in the Cossacks' way. No that much as AOE II, which, playing against the computer, with 400-500 units both sides, you always know when your foe is going to attack you because ... when it's setting its army the computer doesn't let you play !! My Athlon 1 GHZ, 512 MB of RAM and NVIDIA GForce 2 PCI 32 MB video card, plays Cossacks, Empire Earth, Stronghold, Praetorians and War & Peace fast, very responsive to the mouse at 1024 x 768 x 16. The new ACFB is just playable, I just won my first single map, fighting (going North from Florida) with Spaniards against Brittons, with more than 3,000 units both sides. For the first moment you get impressed by this game. When you see in the screen the first bunch of peasants, waiting for your orders, they are wandering and fooling around just like any real workers squad without a supervisor !! The design, accuracy and realism of the buildings is amazing. The same for landscape: trees, terrain, rocks. At $30.00, it's a steal.
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