- PC for DreamCatcher
- ESRB Rating: E (Everyone)
- Adventure/ Role Playing Game
- Discover the secrets of the Amerzone jungle and the mystery behind the legend of the "White Birds""
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Puzzle solvers looking for a serious challenge will love Amerzone. The game takes you above the rain forest and under water as you seek to return the lost egg. Play is as much about sensory experience as it is about unlocking the mystery, with 360-degree environments that bring the jungle to life with lush visuals and crystal-clear sound. Often the story line seems like an excuse to draw you farther through what is essentially an interactive art gallery. The only catch is that there is no guarantee you'll get to the next gorgeous scene--that is dependent upon solving yet another brainteaser.
Players with a low tolerance for frustration may not enjoy the slow pace of this game. Each scene must be patiently searched, and it is easy to miss important clues or helpful objects. The journey is worthwhile, though, so stock up on patience and allow plenty of time to enjoy the trip! --Alyx Dellamonica
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Most Helpful Customer Reviews
42 of 42 people found the following review helpful:
4.0 out of 5 stars
Short, easy, pretty,
By wysewomon "wysewomon" (Paonia, CO United States) - See all my reviews
This review is from: Amerzone (CD-ROM)
I actually enjoyed this game quite a bit and I'm not entirely sure why. It shared a number of traits that I have found quite annoying in other games, but for some unknown reason they did not annoy me here.Except for the initial "chapter," Amerzone is very, very linear. There is only one way you can go and one thing you can do at any given time. The linearity becomes more and more pronounced as the game progresses. This is partly due to the plotline, in which you have to travel up a river, making stops along the way. Every puzzle in the game except for one was either inventory based or a simple matter of flipping a switch. So gameplay was essentially a matter of looking around and seeing what you could pick up. Solving the puzzles was VERY easy, especially since you could simply keep trying various inventory items until one worked, but this was never really necessary. There were one or two puzzles that I solved without knowing what I did or why. I think I would have liked it if there had been just a little more information about certain things. The first thing that struck me about Amerzone was the beauty of the graphics, particularly the watercolours in Alexandre's journal. This is a very restful game to the eyes. The human characters are very cartoony -- almost resembling Terry Gilliam animations. This is not surprising as designer Benoit S. is a French cartoonist. Weirdly, though, the cartoony-ness of the characters didn't stand out horribly as it does in some other games. The ending is abrupt and a little lame. I think this might be a good game for a younger person who hasn't played an adventure game before and wants to see what it's all about. I personally played Amerzone at a stressful time in my life, and found it soothing; I liked looking at the pretty pictures and the puzzles were merely a way to see more pretty pictures so I was kind of glad they were easy. If you want a challenge, though, this isn't the game you want.
47 of 49 people found the following review helpful:
4.0 out of 5 stars
A nice atmospheric game,
By
This review is from: Amerzone (CD-ROM)
Well, Amerzone is no masterpiece, but it's well worth the money! (I doesn't coast much anyway). Graphics are smooth and clear, and the interface is easy to use. Granted, this game has borrowed a lot from Riven (Myst2), but overall it makes for a nice game. Amerzone is very simple, so it's not for those who are on the lookout for mindboggling puzzles. You won't find them in Amerzone. The storyline is simple also (follow in the footsteps of an explorer, and make good his wrongdoings). I liked it, but I could imagine that Myst-players miss the deeper layers. The atmosphere of the games, to wich the sounds contribute a lot, is great. From misty France to tropical Amerzone, it's quite beautiful and enjoyable. It has plenty of humour too, wich is lacking in some other adventuregames. The game is very short though, even with four cd's, you could play it in a day or less. But if you're tired of rewandering the difficult routes as in Riven and Exile, this makes for a nice, easy change. It's a good buy.
37 of 38 people found the following review helpful:
3.0 out of 5 stars
Mixed review:,
By
This review is from: Amerzone (CD-ROM)
I'm on a new game kick right now, so you might notice my page has many game reviews crunched together. I am trying to find that "just right" game. If you have a 12 yr. old, or are an adventure game "beginner" ...this game is sure to delight. It's literally a junior version of "Myst". It is riddled with beautiful graphics, rich color, and has a great mystical story line. Unfortunately, for all of us average gamers (who did solved the fantiscally frustrating Myst a while ago) this is not for us. The game's puzzles are too simple, many times, unrelated to the plot, and frankly, I just can't see it holding an advanced gamer's attention for more than an hour. It's just too easy. I give it 3 stars for a junior player, but 1 for young/average adults. Don't waste your money. Since I am "test-driving" a few others after this, please feel free to check my page here at Amazon for the others I try out (you know, for that perfect "game fit"):)
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