7 of 7 people found the following review helpful:
5.0 out of 5 stars
Outstanding, nonstandard setting, June 13, 2006
This review is from: Ancient Kingdoms Mesopotamia (Sword Sorcery) (Paperback)
This book is a bit of an oddball. While it at first blush seems like a campaign setting sourcebook for d20, it's primarily a collection of adventures with a good dollop of background material. It shouldn't be mistaken for a book along the lines of Green Ronin's outstanding Mythic Vistas line, which included a number of fairly historically accurate settings like ancient Rome or medieval Europe.
Rather, this is a book that takes the bare bones of Mesopotamian history and mythology, and uses them as a framework on which to construct a set of adventures that evoke the mood and feel of some of the great pulp writers, specifically Robert E. Howard and H.P. Lovecraft. In addition, this book provides material that would fit comfortably into the Wilderlands, a classic campaign setting originally published Judges Guild in the 1970s and 80s, and now published by Necromancer Games.
I found this book to be a unique addition to my RPG library, one that draws upon a background not often explored in RPGs.
Help other customers find the most helpful reviews
Was this review helpful to you? Yes
No
5 of 6 people found the following review helpful:
5.0 out of 5 stars
Teleport me to Ancient Mesopotamia, please!, July 13, 2006
This review is from: Ancient Kingdoms Mesopotamia (Sword Sorcery) (Paperback)
For someone who considers Old Empires to be the BEST Forgotten Realms accessory ever made, it should not come as a surprise that I'm giving Ancient Kingdoms: Mesopotamia, 5 Stars! While Old Empires sheds light on Faerun's exotic southern lands and proud nations of Chessenta, Mulhorand, and Unther; lands that very much resemble Ancient Greece, Ancient Egypt, and Ancient Mesopotamia (Babylon), respectively, Ancient Kingdoms: Mesopotamia focuses solely on Earth's historical Mesopotamia, whose distinct culture, history, and civilization will win you over for sure!
Ranging from background history, to city and social descriptions, to important people and characters, to the respective gods and pantheons, to adventure hooks and encounter tables, to magical items and artifacts, to new spells and monsters, this accessory has it all and more.
In short, if you love Ancient Mesopotamia, try and get your hands on a copy of Ancient Kingdoms: Mesopotamia. You will not regret it!
As for mentioning Old Empires earlier, it is Second Edition AD&D, out of print and it will take a bit of searching, but it's well worth it.
Help other customers find the most helpful reviews
Was this review helpful to you? Yes
No
3 of 20 people found the following review helpful:
1.0 out of 5 stars
A less than interesting bunch of paper, February 23, 2006
This review is from: Ancient Kingdoms Mesopotamia (Sword Sorcery) (Paperback)
If I had to be honest mi words would be "it's crap. period."
But I suppose you'd like to read a bit more about it. In fact I study History at the university and my speciality is Sumer so mesopotamia sounded interesting for me at the time I decided to purchase the book. When I finally received it at home I didn't even finish it cause it was just a regular collection of monsters dungeons traps and spells with changed names and trying to look hip. Not worked on me. You don't need this, just purchase a copy of the epic of gilgamesh an use names and stories from there to flavour your gaming.
Help other customers find the most helpful reviews
Was this review helpful to you? Yes
No