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Animation: From Script to Screen Paperback – August 15, 1990


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Product Details

  • Paperback: 336 pages
  • Publisher: St. Martin's Griffin (August 15, 1990)
  • Language: English
  • ISBN-10: 0312050526
  • ISBN-13: 978-0312050528
  • Product Dimensions: 6.2 x 1 x 9.1 inches
  • Shipping Weight: 1.5 pounds
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (12 customer reviews)
  • Amazon Best Sellers Rank: #681,511 in Books (See Top 100 in Books)

Editorial Reviews

From Library Journal

This is basically a text for the tyro animator. Culhane, for many years with Walt Disney, discusses the role of each member of an animation team and the uses of computers, storyboarding, and music. Although he writes from his vast experience, the digressive and somewhat lecturing style is an impediment. For libraries having works such as Raul Da Silva's World of Animation (Kodak, 1979), Kit Laybourne's Animation Book (1978. o.p.), Frank Thomas and Ollie Johnston's lavish Disney Animation ( LJ 12/15/81), and John Halas and Roger Manvell's older but still useful Technique of Film Animation (1976, 4th ed. o.p.), this is probably not essential. A better book by Culhane is his memoir, Talking Animals and Other People (LJ 3/1/86).
- Roy Liebman, California State Univ. Lib., Los Angeles
Copyright 1989 Reed Business Information, Inc. --This text refers to an out of print or unavailable edition of this title.

Review

"The book...is amodel of clarity and comprehensiveness. You will be astonished by how much information is to be found in [its] pages." --Robert Edmonds, Professor, Columbia College, Chicago

"If this was Japan...Shamus Culhane would be considered a national treasure...." --Richard Rauh, President, The Optical House & ASIFA/New York

"I highly recommend that anymore who is interested in learning the art of animated cartoon production study this book." --Walter Lantz, creator of "Woody Woodpecker"

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Customer Reviews

4.8 out of 5 stars
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This book is a must for anyone who wants to be serious about animaton.
Daniel Werneck
If that describes you than this is one of the better books out there and certainly one of the books you should peruse on your journey.
Robin McDonald
This book tells you everything you need to know about animation business and techniques and EVERYTHING.
Mitra Shahidi

Most Helpful Customer Reviews

40 of 41 people found the following review helpful By Robin McDonald on March 9, 1998
Format: Paperback
Shamus Culhane's book is very good if you are a serious about learning the process of animation. It isn't filled with a lot of pretty pictures but it gives one of the best overviews of the entire animation process. It also encourages you to do drawing excercises which are very necessary to becoming an animator. The one minute sketches in particular are very hard for some people to work on if you like making pretty pictures. They might be a good indicator of whether you are suited to doing animation as a career. I wouldn't classify this book for someone who just enjoys animation and is kind of thinking about what it would be like to be an animator. Chuck Amuck and Illusion of life are better for entertainment and pictures. If you are not willing to participate with the book you will not benefit from it though you may enjoy some of the history and learning what goes into a production. However this book is really for someone who really really wants to be an animator. If that describes you than this is one of the better books out there and certainly one of the books you should peruse on your journey.
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14 of 15 people found the following review helpful By A Customer on October 10, 1998
Format: Paperback
If you want to be an animator, or you're REALLY interrested in the animating process, this book is just what you've been looking for. 'Script to Screen' gives an in-depth look into the workings of an animation studio, along with generous instuctions on bettering your animating techniques. If you want to be an animator - YOU NEED THIS BOOK!
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20 of 23 people found the following review helpful By A Customer on September 22, 2000
Format: Paperback
As an animator and video artist, I found the information in this book invaluable. I also found the text to be condescending, arrogant, and 20 years behind the times -- a tone which irritated me at first, but which I discovered to be common to many aging old-school animators.
This book is a must, not only because of the technical information it contains, but also as a sample of the crusty attitudes that a novice animator is likely to come across in the world of professional animation.
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13 of 14 people found the following review helpful By A Customer on April 15, 2001
Format: Paperback
This book got me started in animation. Despite of a lot of helpful information, it also offers good excercises and points out other sources of great value. This book is written by the late former Disney artist who has been in the buisness from the first hour of animated cartoons. While all animation studios I've worked at consider Frank Thomas'and Olli Johnston's book "Illusion Of Life" as the animation bible, Culhane's book is a definate book for anyone who is just starting. It is also a great book for fans of the all time classic cartoons.
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5 of 5 people found the following review helpful By Celeste Thoms on December 19, 2006
Format: Paperback
this book would great if they would updat it. However, it's a must have for anyone starting out in animation. I have a few reasons why I think this book is great.

1. it's an easy read. Some writer's try to make animation more complicated by writing boring and complicated books. Half the time you don't understand their point. This book however got to the point in a clear and enjoyable way.

2. He puts exercises throughout the book to make you apart of the learning experience. You not only get the information, but you apply it right away. so when you get to your own projects, you've already done half the battle of exploring and experimenting with rough work. You can make mistakes with his exercises rather than big mistakes on your own projects. You can start out your own projects with a more polished style.

3. For less than $15 you can learn what they teach you in an animation class. Unless you need the credit for school, save your money and start with this book.

4. Great, Great book for the beginner.

5. Overall it's worth the money. I will refer to this guide often as I continue to learn and work in animation.
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6 of 7 people found the following review helpful By "carlos@rafol.freeserve.co.uk" on May 23, 2000
Format: Paperback
I'm a digital artist and 3D animator, so I bought it to gain a bit of knowledge on traditional techniques, and this is what is all about, thought to me it could be better if the theory was covered more in depth. On the practical side a must.
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