By chapter 3, you're ready to delve into the book's plentiful tips and tricks, which show you how to create camera fly-throughs, 3-D still art for the Web, see-through x-ray effects, explosions, animated GIF files, precise texture maps, building façades, liquid and fog motion, human-face maps, 3-D forests, and more. The companion CD-ROM has textures, sound effects, models, and backgrounds for Macintosh and Windows users. --Kathleen Caster
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Most Helpful Customer Reviews
4 of 4 people found the following review helpful:
5.0 out of 5 stars
Best Book for Starters!,
This review is from: Animation Tips and Tricks for Windows and Mac (Paperback)
Three years ago, my father gave me this book on Christmas Eve when I told him that at the age of 27 I was already for a career change. I was already a CAD-man and I wanted to do more then just industrial wire frames. I was ready to take my work to new levels and other worlds. Someone in the know suggested this book to him.This book goes through everything a new comer to Computer Animation and world building needs to know when starting out: What to look for when buying a computer, how software packages stack up against each other, and how functions work. I read this book that Christmas Day and agian the following weekend there after and have referred back to it ever since. It's one of my most treasured possessions, reminding me the enormous faith my father has in me. And, it's a nice resource... This is a good book to get someone started and a refresher for 'old timers' like myself. This book in invaluable!
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