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Apollo for Adobe Flex Developers Pocket Guide 1st Edition

4.2 out of 5 stars 4 customer reviews
ISBN-13: 978-0596513917
ISBN-10: 0596513917
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Editorial Reviews

About the Author

Mike Chambers has spent the last 8 years building applications that target the Flash runtime. During that time, he has worked with numerous technologies including Flash, Generator, .NET, Central, Flex, and Ajax. He is currently the senior product manager for developer relations for Apollo.

Rob Dixon began developing Flash applications in 1998, back when Rich Internet Applications weren't nearly as well off. He is presently the Content Architect for the Platform Documentation group at Adobe.

Jeff Swartz first worked at Macromedia (now Adobe Systems) in 1992 and has participated in a number of multimedia and web software projects. He is currently the lead technical writer for the Apollo project.

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Product Details

  • Paperback: 144 pages
  • Publisher: Adobe Developer Library; 1 edition (March 16, 2007)
  • Language: English
  • ISBN-10: 0596513917
  • ISBN-13: 978-0596513917
  • Product Dimensions: 4.2 x 0.4 x 7 inches
  • Shipping Weight: 4 ounces
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Best Sellers Rank: #6,019,637 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

Format: Paperback
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Adobe's Apollo, in the just-released alpha runtime, is the latest entry in the world of "Rich Internet Application" frameworks.

Advocates of RIA frameworks often weaken their arguments for the Web-aware desktop by disparaging browser-based applications beyond the credible. The universe of browser-based applications continues to expand for very good reasons.

Give the authors, all members of the Apollo product team, plenty of credit for their relaxed approach in this guide. Their introductory chapter sticks to a positive case for their approach rather than attack the weaknesses of current Web apps.

Chapters 2 and 3 outline setting up the environment and move quickly to working with the HTML rendering engine. Following chapters deal with the security model and the file system and windowing APIs.

The weakness of the book is that it is Flex-centric in its "hello world" examples. The book reflects the state of the Apollo alpha. The book itself is clear and easy to follow.

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Format: Paperback
This book is a good overview of what is involved building applications that use the Adobe Flex Framework with the cross-platform desktop runtime, Apollo. The book assumes that the reader has experience creating Flash-based applications using Flex and ActionScript 3.0, and that you want to leverage that experience and move on to deploying applications with Apollo. It is a good basic introduction to get you started, not an in-depth guide by any means.

1. Introduction to Apollo - Explains the difference between the Apollo runtime and Apollo applications, the capabilities and the limits of Apollo, and the basic structure of Apollo applications.
A Short History of Web Applications
Problems with Delivering Applications Via the Browser
Introducing the Apollo Runtime
Primary Apollo Technologies

2. Getting Started with Apollo Development - Discusses how to initialize your development environment and begin building Apollo applications that use the Flex framework. It shows you where to get the resources necessary for Apollo application development and goes through the details of writing and deploying a Hello World application.
Installing the Apollo Alpha 1 Runtime
What You Need in Order to Develop Apollo Applications
Building a Sample Apollo Application
Next Steps

3. Using HTML Within Flex-Based Apollo Applications - Describes how Apollo gives developers a new means of integrating HTML rendering into their desktop applications. Included are some basic applications that demonstrate how to write HTML-enabled Apollo applications.
HTML Support in Apollo
Using the Flex HTML Component
Using the HTMLControl Class
Script Bridging: Communicating Between ActionScript and JavaScript

4.
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If you've been developing Flex, chances are good you've heard a little something about Apollo. This book provides a great overview -- I came away with an excellent understanding of Apollo's "whats" and "hows" within a half hour of picking up this book.
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A worthwhile read, but it's already out of date (as it itself warns). Some of the things I tried didn't work because of deprecation. Easy to follow though. Glad I read it.
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