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Arduino and Kinect Projects: Design, Build, Blow Their Minds (Technology in Action) Paperback – April 17, 2012

ISBN-13: 978-1430241676 ISBN-10: 1430241675 Edition: 1st

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Frequently Bought Together

Arduino and Kinect Projects: Design, Build, Blow Their Minds (Technology in Action) + Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot (Make: Books) + Beginning Kinect Programming with the Microsoft Kinect SDK (Expert's Voice in Microsoft)
Price for all three: $86.55

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Product Details

  • Series: Technology in Action
  • Paperback: 416 pages
  • Publisher: Apress; 1 edition (April 17, 2012)
  • Language: English
  • ISBN-10: 1430241675
  • ISBN-13: 978-1430241676
  • Product Dimensions: 9.2 x 7.5 x 0.9 inches
  • Shipping Weight: 1.6 pounds (View shipping rates and policies)
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (10 customer reviews)
  • Amazon Best Sellers Rank: #596,759 in Books (See Top 100 in Books)

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Just sit down and read it at one go.
James Ashley
The book is written for beginners and people who already have experience with Arduino boards.
M. Poehler
The examples are very clear and the approach is adequate.
Gustavo Paiva

Most Helpful Customer Reviews

20 of 20 people found the following review helpful By M. Poehler on April 12, 2012
Format: Paperback Verified Purchase
The book is written for beginners and people who already have experience with Arduino boards. If you never programmed any microcontrollers before, then this book might be a little to steep for you.

The introduction to Kinect and Arduino is extensive enought without boring me (somebody with programming/IT/electrician background) to death. The projects are all interesting, unlike a lot of other books which include only trivial projects that you have seen/read/found on the internet/magazines a thousand times before.

I like this book a lot. I paid $24 for it while it was a lightning deal and the book is to me much more worth than that (unlike alot of other I books I purchased and now regret buying).

When I ordered the book, the website didn't have much information about the content, so you might appreciate the following:

The titles of the 13 chapters are:
Arduino Basics, Kinect Basics, Processing, Arduino and Kinect: "Hello World", Kinect Remote Control, Kinect Networked Puppet, Mood Lamps, Kinect Driven Drawing Robot, Kinect Remote-Controlled Vehicles, Biometric Station, 3D Modeling Interface, Turntable Scanner, Kinect-Controlled Delta Robot

One more tip: If you plan to buy this book, but don't have an Arduino board yet, I suggest to get an NI Labview/Arduino bundle from Sparkfun.com for an excellent price. Labview isn't any use for the Kinect (yet?), but you can use LabView later for your own Arduino home automation projects.
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5 of 5 people found the following review helpful By adversedevaint on December 29, 2012
Format: Paperback Verified Purchase
This book uses SimpleOpenNI to program the kinect. After reading a few books on the arduino and the kinect, id say this book is overall a good beginning book. "Make things see" is only about the kinect with SimpleOpenNI and is more in depth if you already know a lot of arduino stuff. There's only so much you can do with the SimpleOpenNI though since its only a java wrapper for OpenNI. OpenNI is more complicated and written in C++. If you're new to the kinect AND arduino, then this is for you. But if already know arduino and want more in depth info on SimpleOpenNI, then buy "make it see"
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1 of 1 people found the following review helpful By kyle miller on November 20, 2013
Format: Kindle Edition Verified Purchase
The author posted updates to his sample code on the book website. With these updates you are able to more easily learn everything he describes in the book. Awesome book, I highly recommend it for someone interested in learning how to code either the kinect, arduino, or both!
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3 of 4 people found the following review helpful By Taichichuan on December 27, 2012
Format: Kindle Edition Verified Purchase
The Arduino really can't handle all of the capabilities of the Kinect. However, as a means of using some of the features of the Kinect such as the LASER distance measurement, the Arduino can be quite effective. This book helps you figure all of that out.
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Format: Kindle Edition Verified Purchase
This book deserves a five, but unfortunately, many things have changed in the past few months that put many of the references and open source techniques specified out of date.

It sometimes seems that many of us have forgotten the importance of taking two different things, then combining them to create a system where the whole is greater than the sum of the parts. In this book, the reader gets a very small sample of what is possible by combining the Arduino controller with the highly accurate depth-sensing Microsoft Kinect peripheral. The projects are well designed and easy to build; the materials lists are full of new part / software sourcing ideas, and every chapter contains information about developing using different tools.
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