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Arduino and Kinect Projects: Design, Build, Blow Their Minds (Technology in Action) 2012th Edition
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Top Customer Reviews
The introduction to Kinect and Arduino is extensive enought without boring me (somebody with programming/IT/electrician background) to death. The projects are all interesting, unlike a lot of other books which include only trivial projects that you have seen/read/found on the internet/magazines a thousand times before.
I like this book a lot. I paid $24 for it while it was a lightning deal and the book is to me much more worth than that (unlike alot of other I books I purchased and now regret buying).
When I ordered the book, the website didn't have much information about the content, so you might appreciate the following:
The titles of the 13 chapters are:
Arduino Basics, Kinect Basics, Processing, Arduino and Kinect: "Hello World", Kinect Remote Control, Kinect Networked Puppet, Mood Lamps, Kinect Driven Drawing Robot, Kinect Remote-Controlled Vehicles, Biometric Station, 3D Modeling Interface, Turntable Scanner, Kinect-Controlled Delta Robot
One more tip: If you plan to buy this book, but don't have an Arduino board yet, I suggest to get an NI Labview/Arduino bundle from Sparkfun.com for an excellent price. Labview isn't any use for the Kinect (yet?), but you can use LabView later for your own Arduino home automation projects.
It sometimes seems that many of us have forgotten the importance of taking two different things, then combining them to create a system where the whole is greater than the sum of the parts. In this book, the reader gets a very small sample of what is possible by combining the Arduino controller with the highly accurate depth-sensing Microsoft Kinect peripheral. The projects are well designed and easy to build; the materials lists are full of new part / software sourcing ideas, and every chapter contains information about developing using different tools.
Most Recent Customer Reviews
The most relevant book in this matter. The examples are very clear and the approach is adequate. Arduino and Game Developers must have it.Published 19 months ago by Gustavo Paiva
Bought this for my boyfriend. Loves to try new projects and learn how things work. Great book for learning to program projects and make things move.Published on June 30, 2013 by Cindy L. Abrams
This book succeeds at the difficult task of pulling together the different aspects of creative coding and applying it to Kinect programming with hooks like Simple-OpenNI. Read morePublished on June 13, 2013 by James Ashley
If you're looking for a book that gives a large range of projects for the Arduino...this is one of the best. Read morePublished on February 23, 2013 by Curtis Bussey