Aztlán is a strategy game with bluffing and challenging mechanics, for 3 to 4 players, set in the mythical land of Aztlán, ancestral home of the Nahuatl (Aztec) people. In Aztlán, four tribes strive to survive and prosper, under the scrutiny of the Aztec Gods themselves.
The game develops during five different epochs, each one divided in four phases. Players try to conquer the largest realm, using an intriguing and highly interactive mechanic. In each epoch, the tribes have uneven and secret strengths, so the players' strategy must be based on intuition and bluff.
When winning a conflict, you are faced with the difficult choice between eliminating your enemies, or deciding to co-exist with them. Peaceful co-existence brings the opportunity to develop your own civilization and gain future advantages, but can you trust your opponent?
The game's designer, Leo Colovini, is the author of famous games such as Inkognito, Carolus Magnus, Cartagena and Carcassone: the Discovery. The illustrations of Aztlán were created by the artist Drew Baker, known for his work in the Legend of the Five Rings card game. He has also contributed to the Dungeons and Dragons RPG and Dragon magazine.