Arkham Horror: The King in Yellow Expansion
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- Over 160 new cards to enhance your Arkham Horror game
- Introduces the new Herald mechanic
- For Ages: 12+
- Number of Players: - 8
- Playing Time: 2-4 hrs
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
From the Manufacturer
Top Customer Reviews
Objectively, The King in Yellow keeps to the high standards of the Arkham Horror game. The good & the bad are well-balanced. There are lots of new horrible things that can happen (events, etc) and lots of wonderful new spells and items to use in battling them. Two major new mechanics are introduced: the Herald (kind of a mini-Great Old One that makes the game a LOT harder) and the 'Acts' of the King in Yellow play. Essentially, at points in the game, you draw 'Act' cards. Either you react immediately (by taking a stiff penalty of some sort) or you move one step closer to losing the game.
Like with the other expansions, there are various ways to use the expansion. My preference is to mix the cards right in, but if you're finding the game too easy (which means you're a strategic genius the likes of Sun Tzu), you can highlight the expansion elements in a way that's guaranteed to make the game a LOT harder.
Subjectively, I'm madly fond of the content of this expansion. The King in Yellow is a mystical play (like the Necronomicon on stage!), and the expansion does a great job capturing the tone & fluff of the story created by Robert Chambers.
A lot of fun - highly recommended.
Now I know the game encourages 'house rules' but sometimes it is still fun just playing it by the book and sometimes throwing in your own mix of rules makes it insane fun with a race against time.
I WILL say this though-don't do like we did and end up mixing up your expansion cards AND the original decks together. It will make your internal decks absolutely huge and a burden to play with. We got KiY and Lurker's cars mixed together by accident and it took us a few hours to pull it all apart and get everything in proper place. Granted it IS fun to have the expansions together but more times it just adds an absolute mess to play with and cards that have no place in the current gameplay, especially when you end up with Mythos and spells from other games that exploit/break the other/current game. You can put rules around it but personally...I'd keep everything separate. It makes for confusion when stuff is all jumbled.
Oh, and these cards are not foolproof durable. If you gotta play with friends, make sure the grounding rule is no drinks near the board. Dampness ruins these cards fast. Ziplock bags if you don't have a card storage are a freakin' lifesaver!
-Definitely an awesome addition to the game.
-More cards, more spells, more items, more skills...Read more ›
Most Recent Customer Reviews
if you want a complex game based on H.P. Lovecraft Cthulhu mythos this is your game.Published 12 days ago by K. Vogel
One of the small extension for Arkham horror, I just love it, artwork on each box and cards is amazing and a collector in itself.Published 6 months ago by Léon Sweert
For those who love Arkham Horror, this expansion is a must. Add's a new element and makes winning far more difficult. Lot's of fun!Published 7 months ago by Jakes
Not much to say: if you liked the base game you're going to love this.Published 11 months ago by Gabriel
This expansion is fun, and definitely adds a element of difficulty to an already long game. If you sit down to arkham horror, then buy a pizza, because you will be there for... Read morePublished 19 months ago by amanda lawrence
The King in Yellow is like a horror meme that is truly disturbing so I was possibly a little over-hopeful that this particular expansion for Arkham Horror would be kind of epic. Read morePublished on January 6, 2014 by Nicholas Jenkins