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Armored Core V

by Namco
Teen
3.3 out of 5 stars  See all reviews (34 customer reviews)

List Price: $59.99
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Platform: PLAYSTATION 3
PLAYSTATION 3
Xbox 360
  • Featuring mechs or ?Armored Cores? that are smaller in scale than in previous games, ARMORED CORE V centers more on tactics and effectively utilizing the geography of a level rather than just relying on attacks.
  • Up to 10 players can play online simultaneously in 5-on-5 cell match-ups
  • The ability to create smaller mechs of smaller sizes, allowing for greater speed and manueverability
  • Upgrade and customize from 500+ items such as head piece, core, arms, legs, and weapons
  • Collect multiple armored core units and store them in your personal garage
  • New 'Over' weapons can kill in one hit and are broken into three types: close range, long range, and area

Frequently Bought Together

Armored Core V + Front Mission Evolved + Armored Core 4
Price for all three: $78.31

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  • Front Mission Evolved $8.39
  • Armored Core 4 $37.95

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Product Details

Platform: PLAYSTATION 3
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B004NRN5D0
  • Product Dimensions: 6 x 6 x 0.8 inches ; 4.8 ounces
  • Media: Video Game
  • Release Date: March 20, 2012
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (34 customer reviews)
  • Amazon Best Sellers Rank: #3,641 in Video Games (See Top 100 in Video Games)

Product Description

Platform: PLAYSTATION 3

Amazon.com

Armored Core V is a mech combat Simulation game for Next-Gen gaming consoles. The fifth major release in the Armored Core series, the game features extreme customization of the game's robot-like mechanized combat units. This customization includes the ability to create smaller mechs, and more than 500 items to customize them with. Additional features include: 10-player support in online games, a persistent online profile that tracks online and local stats, downloadable content, powerful 'one-hit kill' weapons, and the ability to trade parts and items with other players.

Armored Core V game logo

Come Heavy, Or Not At All

In the gameworld of Armored Core V, the ravages of war and natural disasters have depleted natural resources, leaving mankind in peril, and with an attitude focused on survival at any cost. In this world the area around you, what you gain from it, and the tools for doing so are everything. Wage fierce battles for control of territories using the most powerful weapons of war: armored core mechanized combat units.

A large armored core mech from Armored Core V
Use the power of your armored core mechs to grab the territory you need.
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An armored core mech customized with extreme weaponry in Armored Core V
Utilize more the 500 customization options to build the mechs you need.
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Choose Your Faction for Local and Online Play

In Armored Core V players join a faction and make strategic and battlefield decisions based on the needs of that group. The overall goal is to acquire territory, which can be altered, to the detriment of rivals. As in earlier releases in the franchise, players can customize their armored core mechanized combat units to fit a variety of needs. In fact, Armored Core V allows for more customization options than ever before in franchise history. Players can upgrade and customize their mechs using 500+ items such as head pieces, cores, arms, legs, and weapons. Armored cores can also be outfitted with a wide variety of weaponry, including new 'Over' weapons, which can destroy enemies with a single round. Designed for strategic use, Over weapons are available in three varieties: close range, long range, and area. Mechs within the game can also be configured to a smaller size than in previous games, making them faster and more maneuverable than in the past. They are also more easily rendered, en masse in online play. Once mechs are configured, they can be stored in garages throughout the play area, making them available more quickly, and as a squad, wherever the player may think that they will be needed.

Players of Armored Core V who have a consistent broadband connection also have to the option of creating a persistent online profile. The profile allows for interactive online multiplayer, in matches up to five-on-five. But online profiles do not necessarily need to equate to online play. Once profiles are setup, they can be used to track both multiplayer online activities, as well as single player success.

Key Game Features

  • Interactive Multiplayer
    • Up to 10 players can play online simultaneously in 5-on-5 cell match-ups
    • Each team's 'operator' sets strategy, conducts recon and issues tactical commands
    • Capture territories to accumulate team and individual points, increasing rank
    • Higher rank enables greater purchasing and customization options
  • Deep Customization
    • Upgrade and customize from 500+ items such as head piece, core, arms, legs, and weapons
    • Collect multiple armored core units and store them in your personal garage
    • DLC components such as emblems will further customize each armored core
    • Trade parts, booster packs, soldier models, BGM, and in-game items with other players
  • A Wide Range of Weapons
    • Base weaponry includes kinetic, chemical and thermal
    • New 'Over' weapons with 'one hit kill' power can change the tides of battle
    • Over weapons are broken into three types: close range, long range, and area

Additional Screenshots

A small mech on duty in Armored Core V
Maneuverable smaller mechs.
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A group of armored core mechs and other units in formation in Armored Core V
Persistent online presence.
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An armored core mech in a player's garage in Armored Core V
Personal garages for unit storage.
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The explosively destuctive power of 'Over' weapons in Armored Core V
Destructive 'Over' weapons.
View larger

Product Description

The ARMORED CORE series is renowned in the mech action genre for its intense one-on-one battles and customization options. ARMORED CORE V is a new entry that revolutionizes the series with more content than the previous games, a completely new atmosphere, and a robust offline mode. In addition, the online mode has been newly designed to focus on huge team-based battles on a global scale.

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Customer Reviews

ACV plays NOTHING like previous games. chris chang  |  4 reviewers made a similar statement
Do not get this game for its single player! Exileris  |  4 reviewers made a similar statement
Most Helpful Customer Reviews
17 of 17 people found the following review helpful
2.0 out of 5 stars A solid step forward in the series March 28, 2012
Platform for Display:PLAYSTATION 3
Fun: 4.0 out of 5 stars   
I have never really played the old AC games. My only experience is through AC4/4A. I loved those games, it was great to be able to pilot a mech that wasn't slow but also wasn't arcady.
I S-ranked the missions and took out the other mechs in the "Arena", but after all that there wasn't much to do. The multiplayer was ok, but it resulted in strafing battles.

ACV seemed to have taken the opposite end of the gameplay experience.
I'll start with gameplay:
It plays close to how AC4/4a played. There's some differences but they aren't huge and it is easy to adapt to. The ACs are smaller. They are half the size of what they were in AC4/4a. This is due to the amount of urban combat you will be fighting. There is a noticeable emphasis now on how you take on enemies. It no longer becomes strafing battles, if you take on a ton of damage or your energy runs low, it's best to take cover somewhere. The large buildings help make it easy to duck into some alley and recover your energy.

Because of the urban combat, one addition seems to be the Scan Mode and recon units. There is no longer a minimap to find your enemy. You shoot a recon unit and enter Scan Mode in order to locate the enemy. This also allows you to "see" through buildings. This also puts emphasis on the "Operator" in PvP. The Operator sees a map of the territory and players on their team. The players will need to use the recon units to allow the Operator to gather more battlefield information and relay that to the team.

As far as the standard AC features:
There's still a good amount of parts to use, but it seems to be tied to you Team Level(I'll go over that later). More parts are made available once you hit certain team levels. You also find parts in missions or get them as rewards. Customization is also still here and in great detail. If you're a solid emblem creator, you have a good variety of patterns and "brushes" to use. I actually prefer this type of creator as it requires some skill to create amazing decals/emblems.

Controls are pretty standard. There is no longer a left and right shoulder weapon. Instead it switches out to the weapons so there's a slight delay when switching. Boosting and overall speed have been slowed down and you can now jump-scale buildings.

Single Player:
You still have about 90 missions total with about 9 story missions that can actually take a while to beat. It won't take long to beat them but the story missions are no joke and can take a while to S rank. The 80 or basically "kill target" missions, sometimes with targets being other "boss" ACs. There is no Arena so the AI AC fights are all in those order missions.
The single player experience isn't great, but if you're a completionist, there are "scrap parts" in most missions to look for and collect, and there's also the challenge of S ranking missions.

Multiplayer:
This is the bulk of the game. If this doesn't interest you, then rent the game. Before you even start you need to create or join a team. Joining an established team gives you access to a huge list available parts already. It also gives you access to other players that can help you coop those missions. There doesn't seem to be a huge focus on trading in the game. Money is easy to come by and so are most parts. But if you wanted to trade emblems/decals you can.

Modes:
Conquest: this is probably the biggest addition to the series and why I think it is a step forward. This allows teams to capture territories on a map. There are lots of territories within regions of the map. The team with the highest Territory levels will show up as the leader of that region. Conquest battles are either invasion type of defense type. There's more detail on how this works in forums so I won't go into that. These are generally a mix of PvE and PvP. The overall system seems to work but there are quirks in trying to defend your territory, which hopefully is ironed out later on.

Mercenary: Players can put themselves up as mercenaries. Once you register, you become available for other players to be recruited. When you register, you'll be put in the AC test room until a job comes in. The job details are displayed and you are given the choice of taking the job or declining it. There is a merc rating that ranks you on how much money you have made. Mercs who want to climb the leaderboards need to be careful which missions they take. The pay generally isn't great and you'll end up losing money if you take on too much damage.

Free Battle: This is a pvp mode. You can do a quick match or choose a match type. There are team battles, FFA, and duels. Pretty straight forward and fun.

Mock Battles: Your team can setup mock battles for practice.

As far as the multiplayer experience, there is lots of stuff to do. And even if you're on your own, you can hire mercs to help you out.
I do have some issues with the game.
Graphically, it's ok. Everything is just so dark and drab and it makes it difficult to see detail in other players' ACs, but all that goes out the window when you start fighting.
The support from Namco Bandai isn't that good compared to From Software's support of the JP version.
The manual is 5 pages, which is ok if there were other "official" places we can go to for information, perhaps an in-game manual or an official forum. There is none of that here.

If you're in the EU region, you also may have a problem trying to get matches. It is sounding pretty empty there and we can only hope that NB can merge the non JP regions in the future.

As far as the NA region, the population seems to be fine. I have no problems getting merc jobs and you can get in on a good variety of missions that way. I'll also note that I didn't experience too much lag in the games. I see it here and there but its not common.
The PS3 version also apparently suffers from FPS issues. I have not noticed it since it doesn't affect the overall gameplay. I also found this game loads up missions very fast. Even navigating through the menus and going into assembly was a quick load.

If you're a fan of the series I'd add another star on my rating. I knocked it on the SP experience being such a small part of this game and the lack of Arena. It's a good game overall but for the uninitiated it can be tough to get into.

EDIT 04/20/2012
I have to knock down a star in less than a month.
If you are playing purely for Single player and a huge AC fan, then I'd keep the star there.
For people looking to play Multiplayer in the Conquest or Free Battle, you may be disappointed.
Defense missions require players to wait in a room for their territory to be attacked. There is nothing to do but change you're AC configuration and the wait is indefinite.

In Free battle and merc, you need to be on at the right time, otherwise there won't be anyone else on.

In addition to the above issues, there's also Namco Bandai. The japanese version of this game is already on 1.03 to fix various parts balances.
For all other versions:

Thank you for contacting Namco Bandai's Customer Support Department.

We currently have no information regarding any upcoming updates for the North American release of Armored Core V at this time. This information will be posted on the official Armored Core V website and on our Facebook page if any new updates become available. Please keep checking them periodically for any new updates as they become available: [...]

Namco Bandai Games America Inc. Customer Support
E-Mail: [...]
Facebook: [...]

I'd still recommend the game in hopes that a larger community would mean greater leverage in getting NamcoBandai to do something, and better matchmaking for multiplayer.
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35 of 43 people found the following review helpful
4.0 out of 5 stars Great Game, Do Some Research Before You Buy March 21, 2012
Platform for Display:PLAYSTATION 3
Fun: 4.0 out of 5 stars   
Hilarious the number of people on here crying about the game being "constantly online"...Do you guys just blindly buy everything or is it just video games? If you did ANY research at all you would have read in the hundreds of articles/write ups before release that the game has a persistent online world. I personally think it's great to be able to jump into a mission, keep an entire team of friends together, track their stats, work together and trade parts/money together at any time. If none of your team is online, you can hire mercenaries (other real players) to come in and help you out. If your team becomes strong enough, you actually control parts of the world map which other teams will then try to overthrow. The game controls are MUCH improved over AC4/4A and the upgrades are all still there. Tons of parts/mods/weapons/boosters/frames to collect and try. My only gripe is that the visuals somehow look worse than AC4/4A but considering it runs online with little to no lag, I'll accept this minor gripe for the good of the gameplay. The game has a ton of potential to be long lasting, you just have to decide for yourself if you are a turtle in your basement and only want to play by yourself or if you want to take a chance and have some fun with other mech fans. Hop on in!!!
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10 of 11 people found the following review helpful
5.0 out of 5 stars Great Fun, Perhaps A Little Overwhelming For a Few March 21, 2012
By Zaemz
Platform for Display:PLAYSTATION 3
Fun: 5.0 out of 5 stars   
My experience so far with the game has been a great one.

As stated in other reviews and a number of articles online and in magazines, Armored Core V is fixed toward a multiplayer experience. Since it's so close to the game's release, it's difficult to get the best grasp on the game, but for the hours I've played so far, I'm very, very excited to see what's ahead.

The focus is on players creating teams and interacting with their teams taking different territories and getting their rating up. There can be matches of up to 5 vs 5, which I can't imagine with gameplay being intense enough on 1 vs 1. There is an offline mode and one can play through story missions, or simple order missions to take out individual NPC ACs or units of tanks and helicopters. If you do play online, one other person can join with story or order missions, and the help is definitely appreciated. It's not an easy game, so for those looking for a decent challenge, there's one to be had. Like I sad, I haven't even had enough time to completely flesh out the big team aspects of the game, so I haven't seen the 5 vs 5 yet.

The mechs this time around are smaller, quicker, and more nimble. Smaller biped mechs can fit between buildings and climb to the top of taller ones to snipe and hide. It makes the combat much more fast paced.

There's a ridiculous amount of customization when it comes to the mechs. Each part can be painted individually, and can be labeled with completely custom labels. There are 500 parts to choose from, and I'm sure, with the game being a largely online experience, that many more parts will be released. There is also a large amount of customization when it comes to teams as well. There are team emblems, team paint jobs, tag-lines, how players are accepted into teams (player-vote, screening, free-to-join, etc.), even down to how the players are paid after missions are completed.

As for the complaints toward the graphics, if you haven't played the game during the most intense moments, I can understand why it's a little scaled back. I can't imagine it running well when there are 10 mechs battling it out with constant destruction and firing. The game looks awesome enough. The blurring effects are great, lighting is good, firing and explosion effects are fast, and the animation of the mechs themselves is fluid and believable. The textures are a little lower-resolution, but I haven't studied them as much as I could have. I tend to focus more on gameplay, and to say the least, I'm enthralled.

There's a lot to learn initially, and the game pretty much just dumps you into it beside a few tips to read through throughout the menus and the introductory mission. It's been rewarding so far.

I'll come back and edit this review if anything else comes up, or if there is a common frustration that I haven't come across yet.

All-in-all, if you're a fan of the Armored Core series, and don't mind the game being online-focused (which at this point, 90% games are, and I believe is for the better), it's very worth it.

Even if you're new, I would head to your local video rental store, or Gamefly and such to try it first, but don't be surprised to find yourself enjoying it.
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Most Recent Customer Reviews
4.0 out of 5 stars Co-Op
I would only recommend this if you're planning to play the game with your friends :p ...the Co-Op is pretty neat. No interference when communicating and all that. Read more
Published 1 month ago by Daniel
4.0 out of 5 stars a lot of undeserved fan rage
This most recent installment in the series does two major things in my opinion. it calls back to many stylistic points of the old, pre-AC4 series, yet takes a lot of bold risks in... Read more
Published 1 month ago by TCvGII
1.0 out of 5 stars Cannot play online
The game would be awesome except I cannot get it to work in online mode. I've tried all the suggestions I could online to update the game. I play plenty of games on the PSN. Read more
Published 1 month ago by ReikaK
4.0 out of 5 stars If you are a fan of armored core you'll like this
They changed a few things but its still the same game. I dont like the scan mode. this completely renders your weapons useless. But it helps you find your enemies.
Published 1 month ago by Carlos J. Diaz
5.0 out of 5 stars One of my favorite games of the series.
I love the armored core series, and this one was way more fun than the others. The script for the voice actors is a bit cheesy, and the storyline isnt as well thought out as... Read more
Published 2 months ago by Dominic Sebey
1.0 out of 5 stars Love AC but not this one
I really love AC, I have been playing it since the demo came out on PS1. But AC5 is a turn in the wrong direction. Read more
Published 2 months ago by Joe C
5.0 out of 5 stars Great Produce
Everything I expected to get in the game at a great price... Saved $20 over gamestop and walmart. Highly Recommended.
Published 2 months ago by Mitch Lenzi
5.0 out of 5 stars Fantastic
My son loved this game. Couldn't stop playing it. Haven't seen him for days since he started palying it. Hours of fun
Published 4 months ago by Joanne Capuano
5.0 out of 5 stars Really liked the game when it first was started.
Always liked the story line to this game and wonder when they will make a actual movie. Then again why spoil it. Game play is fun but its a rare game to find now a days.
Published 4 months ago by J. Roman
2.0 out of 5 stars Too different
The game is a complete decline from AC: for Answer in both graphics and game play. Do not get this game for its single player! Read more
Published 6 months ago by Exileris
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Topic From this Discussion
Will THIS one be the turning point in the series? lol
I have a feeling it will. I think with an emphasis on tactics, innovative design choices and maybe a good multiplayer/coop this game could really kick ass, it looks like the developers are moving in the right direction, hopefully my feeling is proven correct.
Jun 13, 2011 by Real Talk |  See all 17 posts
Redeeming the Bonus Parts
I also didn't get any kind of bonus code. Bit of a disappointment.
Mar 23, 2012 by J. Simanonok |  See all 4 posts
Release Day Shipping
I wouldn't be surprised if the option didn't come up until early next week. Heck, the option just popped up about a week ago for Tales of Graces f, and that comes out Tuesday. I'm really hoping this'll get RDD, also. I've been checking the site every day for the past few weeks to see if they add... Read more
Mar 8, 2012 by MegaXtreme |  See all 11 posts
March RD!
I knowww! And it's already out in Japan :)
Feb 27, 2012 by Wael El-ahmady |  See all 2 posts
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