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24 of 25 people found the following review helpful:
5.0 out of 5 stars Online Co-op Makes This Game a Must Have!
This game is way under rated by the other reviews. I bought this game to play online co-op with a buddy over 3,000 miles away. It's blown all my expectations out of the water. Graphics are decent (definitely PS3 appropriate, I don't know where the PS2 comments came from on the other reviews), sound is sweet, and the control is selectable in the options menu (ranging...
Published on March 14, 2008 by Aaron Laine

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8 of 9 people found the following review helpful:
3.0 out of 5 stars So-so
I had mixed expectations of this game at first... I was really excited about it because it's one of the few multiplayer games on PS3, but then after reading some bad reviews I was a little apprehensive about buying it. It turns out to be not as great as I expected before I read the reviews (the huge emphasis on co-op play is overrated), but also not as bad as some people...
Published on May 13, 2008 by egirl


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24 of 25 people found the following review helpful:
5.0 out of 5 stars Online Co-op Makes This Game a Must Have!, March 14, 2008
By 
This review is from: Army of Two (Video Game)
This game is way under rated by the other reviews. I bought this game to play online co-op with a buddy over 3,000 miles away. It's blown all my expectations out of the water. Graphics are decent (definitely PS3 appropriate, I don't know where the PS2 comments came from on the other reviews), sound is sweet, and the control is selectable in the options menu (ranging from slow to twitchy). The big thing is this game plays seamlessly as if my buddy and I were in the next room. What other game can boast online co-op in campaign mode and pull it off like Army of Two?

The "bad guy" AI is pretty good, and they advance and make decisions that make this game a good challenge. Previous reviews said the aiming sucks and the enemy doesn't seem to be phased by direct hits...I don't see it. When you start, your main weapon isn't very accurate, and alot of times you're firing from cover, holding your gun over your head. So, of course it's not going to be easy to aim, and with an inaccurate automatic weapon you're not going to hit the guy who's running 30 yards away.

The co-op mode is a blast, and I thought the single player mode wasn't too bad either. The key is that you have to use the communication tools with the AI partner. The in-play training tips help you learn how to get the AI guy to do what you need him to. I found that once I got the hang of it, he was predictable and even saved my [...] on occasion. Without using the communication tools, the AI partner would be worthless, so I'm thinking the previous reviewers didn't use the tools.

My only negative comment is that the game did crash on me once. That should have been caught by the testers. Even with that, for what this game does with online technology, I definitely give it Five Stars!!
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17 of 19 people found the following review helpful:
4.0 out of 5 stars Excellent split-screen co-op game!, March 20, 2008
By 
= Fun:5.0 out of 5 stars 
This review is from: Army of Two (Video Game)
As a split-screen co-op campaign TPS, there really is no other game like it! (Okay, Resistance is close, but that's an excellent game as well). Having a choice of primary and secondary weapons (and any game that lets you choose a fully automatic P90 as a "secondary" weapon is definitely giving you a great choice of arsenal!), as well as grenades and special weapons (sniper rifle or RPG as examples), as well as the ability to customize weapons (adding scopes, switching barrels, stocks, ammo clips, adding a grenade launcher as examples), you really do have an excellent range of weapon customizations.

One great aspect of the PS3 version is the use of the Sixaxis controller for the tandem paragliding segments. There are parts of some missions where you're doing tandem paragliding, with one person controlling the parachute using the Sixaxis controller (and here's a problem, the manual never tells you that you're supposed to use the Sixaxis controller's tilt function to control movement, so we smacked the mountain a few times till we figured it out!) and the other person shooting, that's pretty unique to this game (and they recommend using a sniper rifle for that segment, but it's so much more fun using a SAW or AUG on full auto to mow down baddies while you're gliding...)

I'm giving this game 4 stars, because the single player buddie AI can use an improvement (patch?) but as a co-op on the splitscreen, this is a great game for me.

Several other reviewers say that enemy AI is stupid, that they just run up to you. I don't know if they're playing it at easy difficulty, but enemies run up to me as well, but they run shooting and swinging!

There is one departure from realism that I'd like to point out, and I'm actually glad they did it this way: You have a primary weapon, a secondary weapon, a grenade, and a special weapon, and you can pick up ammo, as a primary weapon and as a secondary weapon, as opposed to finding M16 ammo, or AK47 ammo, or P90 ammo, or a S&W ammo, or a M134 minigun ammo, etc. This is a needed abstraction, since there are about a dozen each primary, secondary, and special weapons, and if you were to stick to realism, you'd never find the right ammo on the ground for your equipped weapons (needler ammo, anyone?)

Another thing that may be important to you is that the primary protagonists in the game, Rios and Salem, are mercenaries, and will act like mercenaries. There's a bit of swearing, and there's some other guy out there who's more of a wild-dog than Rios and Salem, with a scene where he gouges someone's eyes and beats their head into the ground. Yes, this game is rated M, just like Halo is, but there's definitely more violence and profanity in Ao2 than Halo, for example. So if you want to play this game as a father/son combo, make sure you debrief them afterwards (it's just a game, you can't shoot your classmates in the back, etc)...

Highly recommended.
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8 of 9 people found the following review helpful:
3.0 out of 5 stars So-so, May 13, 2008
= Fun:4.0 out of 5 stars 
This review is from: Army of Two (Video Game)
I had mixed expectations of this game at first... I was really excited about it because it's one of the few multiplayer games on PS3, but then after reading some bad reviews I was a little apprehensive about buying it. It turns out to be not as great as I expected before I read the reviews (the huge emphasis on co-op play is overrated), but also not as bad as some people described. I played this game with my bf in split screen mode, and we never tried single player, so this review is based on co-op mode with 2 people.

Graphics: Pretty good as long as you have an HDTV and HDMI cable for the system. If not, then it's not so great.

Camera: The camera controls took some getting use to, but once you get use to it they're bearable. I had some trouble with the camera while doing co-op stuff like using riot shield and back to back (but maybe that's just me).

Shooting: The shooting (many people complained that it is nearly useless) is actually not as bad as I expected. It's just that the enemy will keep taking cover and sometimes take blind shots at you, resulting in you not being able to kill him in a few shots.

People who complained a lot of the gameplay and shooting probably played it in single player and had trouble working with the AI. I drew all the aggro while my bf sniped, and when he had the aggro I could aim without being shot at. If you strategize and actually aim you can take enemies down with a few shots assuming you've been upgrading your weapons, but some guys will definitely run up shooting at you and force you to melee.

Co-op stuff: This part of the game is a really good idea, but hugely overrated by the developers...
-There are riot shields, but sometimes I don't bother because when facing a lot of enemies it will break under heavy gunfire and leave you in the middle of the room.

-Back to back shooting isn't something you have a choice in... you can't do it anytime you want, you can only do it when the story allows you to.

-You can step jump your partner up a high wall, etc. but only in certain spots where the option pops up (think the top of that trailer makes a sweet sniping spot? o wait, you can't), and the option usually only pops up when it's part of the story to move onto the next area.

-One really nice co-op feature is the first aid. When your partner goes down you can drag him to safety while he shoots at people, then heal him.

-Weapon swapping.... the only time we ever used this was in the beginning when we had the same guns and he ran out of sniper bullets, but then once we bought new weapons we never used it ever again.

Customization: Again, I think highly overrated.
-You can't customize your armor, only your face mask. There are only 3 different types of body armor that automatically gets upgraded as the game goes on, but none of them really match the different face masks and there is no option to change colors or anything...

-Gun customization is pretty fun, but limited. When I read about the gun customization, I was thinking you can pick your favorite gun and put some insane grenade launcher-type upgrades on it, but some of the guns only have one or two options (sometimes not even improving performance, just appearance).

-You also couldn't see what you can customize on each gun until after you buy it, leading to some "nooo why did I buy that" moments. I just didn't really feel the urge to spend a lot of money on guns that suck compared to the one I was using after I got the most powerful one with the most ammo and accuracy.

-I will admit that being able to "pimp" the guns out was awesome because it increases your aggro (and looks pimp) and I was the bait most of the time :P.

Misc. stuff:
-All the ammo looks the same! The good thing is that the bullets are only specific to they type of gun (primary, secondary, or special weapon) since you can choose from so many different ones. The bad thing is that you sometimes need a certain type of ammo while all your other ammo is full and you pick it up thinking it's the one you need and it's not. Then your partner gets bummed out cuz it's the type of ammo that he needed.

-There are some "Heavy" foes that won't go down with gunfire from the front, so you have to pull aggro and have someone sneak around back and shoot him. These guys were the most fun, especially after I got a rocket launcher for my special weapon and blew him up with one shot from the front :). makes me giggle hehe.


Overall we had fun playing this game, but would never replay it. As a matter of fact, after we beat this game once we traded it in at Gamestop for $22. So bottom line is don't buy it, rent it.
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8 of 10 people found the following review helpful:
4.0 out of 5 stars Really fun with two players, but lacks when playing single., March 6, 2008
By 
King Chief 98 "Paul" (Yongsan Garrison, Seoul, Korea) - See all my reviews
= Fun:5.0 out of 5 stars 
This review is from: Army of Two (Video Game)
Army of Two is one of the best games I have ever played. It is really fun when I play with my brother and the story and the dialogue is interesting. For fans of Gears of War and Resistance, this game is highly recommended.

Graphics: The graphics are really good (but not the best). The characters look realistic and the cutscene looks as if you are watching final fantasy (or something similar).

Sounds: The voice acting is good, although there are some bad language, but everything was okay. The music is worth hearing and the gun fire and explosions sound realistic.

Gameplay: The game is a cooperative players dream. This is really fun when you play with someone, such as a relative. Instead of giving painful directions to AIs, you can tell the person directly what to do. The gameplay is long enough and there are several vehicles and weapons/equipment to use. (The game is a third person shooter and not first). The online gaming will not let you down. There are some extra features such as letting you customize your own weapons.

There are few camera angle issues and minor glitches, but this is one of the greatest games I have ever played.
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3 of 3 people found the following review helpful:
4.0 out of 5 stars well worth the $12, June 8, 2009
By 
P.C. Thomas (Fort Myers, FL United States) - See all my reviews
(VINE VOICE)   
= Fun:5.0 out of 5 stars 
This review is from: Army of Two (Video Game)
Pros: fun to play with someone (I played with my wife and we had a blast), excellent and realistic weapons choices with neat upgrades, great graphics, the hovercraft is fun to drive, good story, the armor and masks are cool, we got it for a steal at $12.
Cons: short although it does have good replay value (you won't get to use all the weapons in the first play-through), the melee function is sluggish.
Overall this game is a fun, straightforward shooter and if you can get it for $25 or less it's well worth the money.
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3 of 3 people found the following review helpful:
5.0 out of 5 stars A female gamer's take on a highly underrated action game, March 31, 2009
= Fun:5.0 out of 5 stars 
This review is from: Army of Two (Video Game)
Army of two (Ao2) is a very fun co-op third person shooter whose contemporary story-line is based on real-life current events (i.e. the use of private military contractors by the U.S. government to fight wars/carry out missions in the hot spots of the world: Afghanistan, Iraq, Somalia, Kiev, and China). The heroes of this particular saga are two battle-hardened men Tyson Rios and Elliot Salem. Rios is the Vin Diesel of the group (sort of anyways). He's a big, bald, tough guy, with a deep voice, who comes across as oozing a natural coolness. Also in Rios favor is his innate ability to sense when things are going wrong. Elliot on the other hand is the younger of the two. He's a man who puts his need to make money over any moral dilemmas, he's also a bit cocky, and reckless, but always entertaining. Whatever weakness the two have alone are quickly corrected when they come together to form one of the greatest fighting forces ever.

Pros:
---The Co-op features of this game are the best I've seen on the PS3 from the back-to-back slow motion fighting, co-op sniping, two man battle strategies, Step Jump/Pull Up, riot shield, team pparachuting, the weapon swap, healing, and of course the most innovative and fun feature being able to reward or admonish your partner for their behavior during missions.
----Rios and Salem are likeable
---Customizable Weapons. I even liked the ability to pimp your character's guns.
---Dynamic Environments
---Riveting storyline
---Great voice acting
----Visually stunning and detailed graphics
----Lots of fun
----Great chemistry between both Rios and Salem
----Good use of GPS
----A chance to earn good money for your hard work
---Intelligent AI partner for when you play and can't locate another live person to play with.
---I actually felt like I was a real part of the team and achieving something important.

Rating: A+
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2 of 2 people found the following review helpful:
4.0 out of 5 stars O.K., April 7, 2009
By 
= Fun:4.0 out of 5 stars 
This review is from: Army of Two (Video Game)
the game was ok not good not bad sometimes enemies are too overwhelming the amount of weapon upgrading sucked it really didn't matter if you pimped out your weapon it didn't improve anything
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1 of 1 people found the following review helpful:
2.0 out of 5 stars Army of Suck, November 10, 2010
By 
C. Lambeth (Portland, Oregon) - See all my reviews
(REAL NAME)   
= Fun:2.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Army of Two (Video Game)
Play control makes or breaks first-person shooter games. I like most of these types of games even though they come at a dime a dozen, but this one is really terrible. First of all, the play control is very weak. IF a person with all the character's abilities could do something in real life with relative ease, and a game makes this type of activity execution almost as easy for the character on-screen, then I count it as a bonus for play control. But this is not the case at all with Army of Two, for the player's characters have trouble punching or shooting enemies RIGHT IN FRONT OF THEM. Controls are not intuitive in the least, and the need for fast-paced battlefield decisions does not integrate well with characters' abilities/ menus.

Secondly, the over-the-shoulder perspective and a tiny target site makes it very difficult to aim at enemies, and the contrast of the on-screen target site is absolutely deplorable. There is no way to "lock-on" to a target, and player characters' abilities to fight in close quarters is downright embarrassing. When enemies are close, players press a button and just sort of hope that their character will do something. It works about 50% of the time before the enemy shoots you or body slams you.

Thirdly, in many situations there is no way to clear a battlefield. Enemies will keep regenerating in various stages if players mill around, even if there is no realistic place that these enemies could have come from. Lame.

Finally in my list of criticisms is the game's stupid actions and unnecessarily vulgar dialogue. The characters make liberal use of the worst curse words in the book. It's enough to make a sailor blush, and it adds nothing to the game's storyline or character development. It's just there to be there, and I got sick of it after a single gaming session. Secondly, the soldiers' "Bro" phraseology, air-guitar solos and fist-bumps are reminiscent of what I would expect from a game designed by junior-high boys, but not a reputable gaming scompany like Electronic Arts.

However, to the game's credit, it does offer a nice variety of weapons, almost to a level that rivals Metal Gear Solid 5, and the customization options are equally impressive. Also, the player characters' body armor is very forgiving, especially in the "recruit" and "contractor" modes. This ALMOST makes up for the character's Gumby-like movements and (lack of) abilities. Lastly, I think that Electronic Arts did a fair job at creating a video game that makes use of a two-soldier, first-person shooter that requires teamwork and syncopation. Most dual-screen shooters don't offer such innovative coordination between player-characters, and that is worthy of mention.

All told, however, I would recommend that people steer clear of the Army of Two series; it's just not worth the money or frustration when there are so many better shooter-games for current gaming consoles. Bottom line: The characters are immature and the play control totally sucks.

Thanks for reading me.
-C. Lambeth
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1 of 1 people found the following review helpful:
4.0 out of 5 stars Great game...need a partner, August 11, 2010
= Fun:5.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Army of Two (Video Game)
Great gameplay, good game. A must to play with another real person. Playing with the AI is simply not as fun and you could really just go through the game making him do all the work. What is the point in that?

Cons:
- It is older, so some graphics look great, some graphics looker older.
- Sometimes it is hard to tell where to exactly go. (Even with GPS...in game direction)
- While your buddy AI is good, this game is really meant to be played with 2 real people.
- While the campaign is actually a decent/normal length, it seems short (so kind of a positive too)

Pros:
- Most fun I have had in a campaign in a long time.
- Great coop, it is really fun playing with a buddy.
- It is simple but takes skill to master.

With the price down as it is, get this game. The new Army of Two game made us get this one. Now I want to buy that new one too.
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1 of 1 people found the following review helpful:
3.0 out of 5 stars This game was fun but...., December 28, 2009
= Fun:4.0 out of 5 stars 
This review is from: Army of Two (Video Game)
Overall I enjoyed this game, though I thought the controls were not as tight as some of the other games that I have played. The story was ok, but nothing to exciting IMO. I tried getting my wife to play with me, but she really didn't like the game. We have played some other FPS games before (Resistance FOM, Borderlands) but she had a real problem with the controls. I thought they were a little sluggish, and not as nice as I am use to.

So I played this game on single player after my wife decided she didn't like this game. Overall it was fun, but the allied AI is not very good. I thought the guy with me was a bit of a pain at points, but he would at least save me sometimes, and he didn't die all the time which is nice.
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Army of Two
Army of Two by Electronic Arts (PlayStation 3)
$19.99 $17.82
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