This book offers an in-depth look at the stunning virtual worlds being created by today's leading computer game artists. Subjects range from the purely imaginative vistas of the wildest fantasy and science fiction to the meticulously recreated landscapes and cites of real-world games. Interviews with the artists and game creators give insights into these fabulous worlds, while concept and production artwork reveals masterful details that may go unnoticed in the frantic pace of playing a game.
Dave Morris is a bestselling author - in fact, he was 1990's top-selling author in the UK.
In addition to having written a string of adventure novels and role-playing gamebooks for older kids and young adults, he is also an award-winning videogame designer with two Top Ten hits to his name.
As a mentor in the American Film Institute digital content lab, he has worked with partners like NBC and Microsoft to create new forms of entertainment that fuse the best of traditional storytelling and interactivity. As a scriptwriter he has worked for the BBC, Endemol, Carlton, Pearson and Flextech.
All of these skills of drama, visual storytelling, interactive design and new media come together in his epic 900-page graphic novel saga Mirabilis, part-funded by Random House, which was launched in both digital and print media in early 2011.


