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Art of Murder: Cards of Destiny is a single player, crime-solving, action/adventure for PC. Developed in the best traditions of classic police thrillers, in it players match wits against the cunning of a ruthless serial killer with a macabre signature of leaving playing cards at the scene of his gruesome crimes. An extra variable in this desperate pursuit is that the killer is not only aware of your pursuit, but enjoys it, making it just as dangerous for you as it is for any other potential victims.
A mysterious package begins an epic duel of minds between FBI agent Nicole Bonnet and a ruthless serial killer, who leaves playing cards by the bodies of his victims as signature. But far from a simple chase, things get really serious when the ruthless murderer chooses the young agent as his toy in an ongoing game of life and death. Does Nicole have what it takes to understand the mind of a psychopath that is as complicated as his puzzles? If not, the murders will continue and she may even end up as one of his trophies. Gameplay Art of Murder: Cards of Destiny is a classic single player crime-solving action-adventure. Players must collect and analyze pieces of evidence strewn throughout the various crime scenes found within the game. Because the killer considers your pursuit of him a game he will try to communicate with you through these bits of evidence. You must try to decode the meaning of the messages that he sends, follow his trail, gather all possible evidence and make sense of it all. Remember, even though you have the support of the whole FBI, it’s your wits that matter here most. In addition to evidence left by the killer, players can also gather information from the gameplay area as well as from NPC (non player characters). Evidence, as well as in-game items can be stored and recalled from the game's easily accessible inventory system. Key Game Features
System Requirements
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Most Helpful Customer Reviews
5 of 5 people found the following review helpful:
5.0 out of 5 stars
enjoyed the game,
By
= Fun:5.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Art of Murder: Cards of Destiny (DVD-ROM)
I thoroughly enjoyed the game. Ran smoothly, interesting locations, great graphics, good story, sound effects, music, and really enjoyed the ending with all details explained. Look forward to the next one!
5 of 5 people found the following review helpful:
4.0 out of 5 stars
Pure Eye Candy,
By
= Fun:4.0 out of 5 stars
This review is from: Art of Murder: Cards of Destiny (DVD-ROM)
A very pretty game that runs without any bugs at all. I found this game quite enjoyable because of the large variety of locations to visit. The plot is so-so as is the voice acting and script. The puzzles are excellent however and fun to solve. Overall, it's a great game that had me glued to my screen for over 16 hours. They are hopefully going to make more of these, this one has the great graphics and gameplay of the previous games. A script editor who speaks english would be a plus, but for $19.95 I can tolerate a less than perfect game. With a little polish I could see this game selling for much more.
7 of 8 people found the following review helpful:
2.0 out of 5 stars
annoying,
By
= Fun:3.0 out of 5 stars
This review is from: Art of Murder: Cards of Destiny (DVD-ROM)
This game was far more annoying than the last one in this series. They improved some technical aspects, and the graphics are a bit better, but the voice acting has become so much more annoying.. It sounded like the main character's lines were read completely out of context without any idea what they were supposed to mean. I can't say if it improved after the first few sections, since I got so annoyed that I had to turn down the dialog volume completely (at least it gives you that option while still leaving all the other sounds on). If I'd had to hear her say "nothing doing" in that tone of voice again, I think I would have ended up throwing something at my computer.
There were some annoying aspects of gameplay, too. Things like refusing to pick up items that you know you're going to need until after you've had a particular conversation about something... or having to back and forth from a person to a location over and over again because you have to trigger a certain conversation before a character will give you an item that you need. Anyway, I've played a lot of adventure games, and I'm really not THAT picky, but I think I spent more time being annoyed by this game than I did enjoying it.
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