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6 of 7 people found the following review helpful:
5.0 out of 5 stars
Arthurian Legend Fans..., July 25, 2001
This review is from: Arthur's Knights: Tales Of Chivalry (CD-ROM)
If you enjoy Celtic lore (books such as Lawhead's 'Pendragon Cycle', Mallory's Mort d'Arthur, The Once and Future King; or movies such as Excalibur, First Knight and Camelot), you will probably enjoy Arthur's Knights. As mainly an RTS gamer (Civ II, AOE, AOK, Lords of the Realm 2, Pharoah), I am finding AK refreshingly streamlined and unencumbered. Basically, it's a game of wits where you can pursue one of two unique, separate quests: as a Celtic warrior or a Christian knight. Like Myst, you search for clues in a first person mode, with only your direction keys, space bar and right-mouse actions to guide you. On your journey, you proceed through "chapters" in the storyline, moving from one quest to another, answering riddles and gaining knowledge, tools and weapons from characters you encounter along the way (e.g. fairies, warriors, giants, kinsmen, Merlin, Arthur, etc). No resources to gather, armies to build, trade pacts to manage, etc. (just the break I needed!) The gameplay and graphics are captivating, the puzzles and quests enjoyable (yet not too difficult). This is the first game I have played from DreamCaster, and I am impressed. Only caution: occasional crashes make reloads necessary, even though I have a decent processer, video card, etc. "Save often!"
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3 of 3 people found the following review helpful:
3.0 out of 5 stars
Interesting Concept, September 14, 2001
This review is from: Arthur's Knights: Tales Of Chivalry (CD-ROM)
The most interesting thing about _Arthur's Knights_ is the two games in one concept. You can play the main character either from a Pagan/Celtic or Christian point of view; the story is essentially the same but the details are altered. I thought this showed a lot of thought on the part of the developers; they really took trouble over how the same story could be interpreted in different ways over time. AS with _Odyssey_, you have keyboard control of the character. I found it worked better in AK, however; there were not those persepctive shifts that were so annoying in _Odyssey_. The game as whole was far too easy! Partially this was due to the dual game device. Once you had been to a place in one identity, it was far easier figuring things out in your other identity. Some of the freshness was lost. Partially the ease was due to the nature of the "puzzles," which were nearly all of the "take item x to area z" variety. I just don't find that takes much thought, myself. The graphics weren't great. Also, getting around took a really long time. An annoyance to me was that the pronunciation of certain words and names was incorrect (unlike _Beyond Atlantis_, where the Gaelic pronunciations were flawless). My biggest disappointment, actually, is that there were some major problems in the "Celtic" game, one of which kept me from being able to complete that section. This seems to have been the result of a defective disc, however. I'd say, a good game for people new to the genre, or those interested in the time period.
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4 of 5 people found the following review helpful:
1.0 out of 5 stars
Drek, drek, unfettered drek, February 28, 2002
This review is from: Arthur's Knights: Tales Of Chivalry (CD-ROM)
This game is just one giant, horrible, nasty atrocity. It's a frustrating nightmare, from start to finish. The navigation system between areas is just plain annoying - you're on a horse, and you must ride down roads, paths, and such to get to the next area. The trouble is that there's no compass, and the perspective changes constantly, making it really difficult to remember where you've been and how you might get to the next area. The horse is quite slow as well, and there doesn't seem to be a way to skip to different areas quickly. Normally, I'm a huge fan of RPGs, but this one left me cold. I didn't finish this game - in fact, I quit after only 3 hours. That in itself is saying something. In addition to the navigation problems, there's the issue of the verbal clues - an NPC can go on and on, and there's no written log of what was said. Further, there are glitches within the games that disallow going into areas multiple times, historical inaccuracies, and not terribly great graphics. The voice of the knight is truly annoying, and the soundtrack is uninspired. My advice is to seek out another game.
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