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- Unique card game
- Tons of replay value
- For 2-4 players
- Takes about 30 minutes to play
- Build a civilization
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By Asmadi Games
Playing Time: 60 minutes
Ages: 12 and up
This new game by Carl Chudyk is a journey through innovations from the stone age through modern times. Each player builds a civilization based on various technologies, ideas, and cultural advancements, all represented by cards. Each of these cards has a unique power which will allow further advancement, point scoring, or even attacking other civilizations. Be careful though, as other civilizations may be able to benefit from your ideas as well!
To win, you must score achievements, which you can attain by amassing points or by meeting certain criteria with the innovations you have built. Plan your civilization well, and outmaneuver your opponents, and you will achieve victory!
From the Manufacturer
Top Customer Reviews
It's also worth noting that the theme of inventions and cultural development is pretty much purely decorative here. It's nice decoration, but don't expect to learn anything of to find anything more than a vague connection between the name of an innovation and what it does.
One (usually) wins Innovation by racking up a certain number of achievements, and the most common way of attaining these achievements is by racking up a certain number of points in the scored card section. The catch is that one doesn't spend the points scored to earn the achievement, and only one person can get the achievement for a certain number of points. That means that if one person can get a few points ahead on scoring, the same person can easily get the 10 point achievement, then the 15 point achievement, then the 20 point achievement, etc. all while the players just slightly behind are almost completely prevented from making any progress toward victory despite scoring points, improving their hands, etc.
Yes, there are cards in the game that can disrupt the leader's streak and restore something besides frustration to the other players, but one has to draw the right card, have enough of the icon required by that particular card to use it effectively, etc., which means that it can easily be a longshot even with intelligent play. If you like a lot of a game's outcome to hinge on "Hail Mary" plays and occasional wild swings of fate, then you may well enjoy Innovation a great deal. If, however, you prefer a bit more certainty that intelligent strategy will be rewarded with at least a noticeably closer game, you might find Innovation a bit frustrating. Of the games of Innovation I've played so far, I've found only about 1/3 of them to be balanced enough to be truly interesting, and that's with all of the players being experienced strategy gamers. Thus, I find it hard to recommend for the true strategy game fan.
Have you ever played Civilization, be it the video game or the board game? If you have, then you'd be familiar with the concept of a "tech tree." If you haven't played any sort of game where you're leveling up your civilization, then imagine a giant tree and at the bottom of said tree are the technologies that start your civilization off...things like "writing" and "the wheel." As you go up the tree, you advance in technology, unlocking things like "bronze working" and eventually things like "rocketry." The tree branches out into different areas of tech, covering different aspects of a civilization like the military and economy.
Innovation, as best as I can describe it, is Civilization: The Tech Tree Card Game, sort of. The game consists of cards ranging from ages / techs one through ten, the number is clearly written on the back of the card. On the face of the card is a specific technology like "the wheel" and various icons and actions that affect gameplay.
Players will be drawing cards from these ages starting with the smallest one first (age one) and gradually start working their way up. Their main goal is to score points and achievements. A player wins if they reach the number of achievements required (the number varies based on the number of players) or as indicated by a card that they might draw in the later ages.
A card has actions on them accompanied by an icon, along with icons that run along the bottom and left side of the card. These icons are counted when determining whether or not a player can share in an action or during an "I demand" action by another player.Read more ›
My only reservation in purchasing Innovation, was that gaming would be limited to 4-players, however... it does allow for team play, which has been FANTASTIC and even more fun than gaining a solo victory!
This games low cost is the icing on the cake. I would recommend Innovation whole-heartedly to anyone that considers themself a fairly serious gamer. This must include you... who else would take the time to read this short review? :)
Most Recent Customer Reviews
Too bad I purchased this before the Kickstarter, but this is a really fun game!Published 2 months ago by Purnyxa
Nearly perfect - the only issue was that the instructions randomly misprinted some pages. Some pages were fine, others were totally blank. Read morePublished 2 months ago by Greg Lawler
I very much like this game. I have a short attention span and have no patience for a game that takes too long to learn. Read morePublished 5 months ago by Kathleen Bell
This is my favorite board game. Prepare to spend around 20 minutes learning how to play your first time, but after that it's very straight-forward. Read morePublished 6 months ago by D. Amado
Compared to other strategy games, Innovation is very easy to set up and learn; additionally, the game itself is very compact, making it easy to carry to picnics, game nights, etc. Read morePublished 7 months ago by Micah
This is an awesome game! It's easy to get in to, has a depth of strategy, and can change very very quickly.Published 8 months ago by Nathan Cerny
This is such a great game -- and for less than $20, there's no reason not to give it a chance! Easy to learn, challenging to master -- it quickly became one of my favorite games! Read morePublished 10 months ago by LW26
Innovation is chaos in a box, the best kind of chaos! I've got Innovation and the first expansion, Echoes of the Past. This is unique variety of deck building. Read morePublished 11 months ago by Richard S. Parker