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Archipelago Game

by Asmodee

List Price: $89.99
Price: $59.80 + $3.99 shipping
You Save: $30.19 (34%)
Only 1 left in stock.
Ships from and sold by CoolStuffIncgames.
  • Modular game with vast possibilities
  • A semi-cooperative game by Christophe Boelinger (Dungeon Twister, Earth Reborn)
  • The possibility of choosing the length of your game - from 30 minutes to 5 hours
  • 2 to 5 player game
8 new from $59.80

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Frequently Bought Together

Archipelago Game + Archipelago: Solo Expansion + Archipelago War and Peace
Price for all three: $91.66

These items are shipped from and sold by different sellers.

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WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Details

  • Product Dimensions: 11.5 x 3.4 x 11.5 inches ; 3.8 pounds
  • Shipping Weight: 3.8 pounds (View shipping rates and policies)
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B009W2BLJQ
  • Item model number: ARCH01US
  • Manufacturer recommended age: 14 years and up
  • Amazon Best Sellers Rank: #10,886 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (22 customer reviews)
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Product Description

From the Manufacturer

Discover the world's archipelagos-Each player takes on the role of an explorer and their team, mandated by a European nation to discover, colonize and profit from the archipelagos. These missions are supposed to happen diplomatically, by answering the needs of the local population as much as the regular demands from the continent. Archipelago combines exploration, resource management, optimization, cooperation, strategy, negotiation, corruption, commerce, suspicion, alliances and betrayals, even a hint of investigation.

Product Description

Discover the world's archipelagos

Each player takes on the role of an explorer and their team, mandated by a European nation to discover, colonize and profit from the archipelagos. These missions are supposed to happen diplomatically, by answering the needs of the local population as much as the regular demands from the continent. Archipelago combines exploration, resource management, optimization, cooperation, strategy, negotiation, corruption, commerce, suspicion, alliances and betrayals, even a hint of investigation!

Customer Questions & Answers

Customer Reviews

There is a lot of depth to this game.
h.ayala
My instruction manual had half the instructions printed in English and half in French.
R. Cunningham
Try it out and you'll have fun too !!!
grim norseman

Most Helpful Customer Reviews

26 of 27 people found the following review helpful By N. Yeghiazarian on April 19, 2013
There is no getting around this so I'll get this out of the way first. Archipelago deals with some thorny subject matter, but it never truly confronts or explores it in any meaningful way. There is some thought to be had in the way that players can only win by exploiting native islanders for resources, but I can understand why some would be so offended by the game's inoffensive take on history.

That being said, I believe its important to look past this. Archipelago was an incredibly well designed game in that it's cooperative...yet not. Every players is vying for resources and trying to complete their secret objectives but if players fail on their delivery's too much, the game could be potentially end for everyone, so it is in the player's best interest to keep each other just alive enough to meet Europe's demand of goods. It's cooperative...yet not, and all the more intriguing for it. And because the board is made up of hexes, the board can be different every time, increasing replayability.

Archipelago is a masterfully designed game, and I think it would be unfair to mark it down for its tepid exploration of history. As an educational tool? I wouldn't recommend it. But if you want an incredibly fun game, an incredibly well made game, then look no further than Archipelago.
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14 of 14 people found the following review helpful By M. Milosevic on September 14, 2013
Verified Purchase
This is a great semi-cooperative game, probably the best example of the genre. There's a constant struggle between personal and global goals as every turn unfolds, but you're never paralyzed as in simpler games such as Settlers of Catan where you're a slave to dice rolls and the cooperation of the other players. The mechanics and art are expertly tied into the theme. Exploration feels like exploration, and the huge hexagonal tiles are nothing if not impressive. As for theme, it is a game of European colonialism, but I think people aren't giving it enough credit for self-awareness. I view it as both a kind of critique of games like Settlers of Catan where you're somehow settling a magical "virgin" island with no natives to get in your way. Also, a kind of parody of the lies European powers told themselves: that they were bringing civilization to the natives. If you look very closely at tiles, you can see little natives dragging stone and heavy iron ore on carts from mines, natives working in plantations, and ancestral wooden statues cut down, discarded, and being possibly turned into lumber for export. With cards like slavery, dictatorship, and barbarians its clear that this paradise is being turned into something dark as you slowly expand your reach.

My favorite board game if I have a couple hours.
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8 of 8 people found the following review helpful By Grant C. Walker on June 9, 2013
When I first saw this game, I wasn't certain I would enjoy it. I've seen a lot of board games themed around trading and worker-management, but the beauty in Archipelago is that worker management is just one of many, many systems in the game. Despite the large number of moving parts, though, I found this game surprisingly easy to learn and teach. There's a lot to wrap your head around, but it's all very understandable and wraps quite comfortably.

The semi-cooperative nature of the game is great for people who are looking for a product that has conflict but still demands that players work together. The game also has fantastic component quality--very pretty, and the weight of the parts feel good.

There has been a bit of controversy over the colonial setting of the game, and I admit that certain representations of the natives can make everyone a bit uncomfortable, but the surrounding game is quite robust--and even includes a secret objective card where you help the natives overthrow these stuffy colonists!

Overall, very nice game.
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4 of 4 people found the following review helpful By grim norseman on January 31, 2014
Verified Purchase
I like this game. It's not my favorite, but I've played it 5 times now and had quite a bit of fun. If you really want to see how this game works, checkout BoardGameGeek.com. Watch the videos, they explain how cool the game play is better than I can. The quality is great, the game mechanics are OK, and I am going to keep this game on the front part of my game shelf. Try it out and you'll have fun too !!!
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2 of 2 people found the following review helpful By Sean L Hyde on January 3, 2014
Verified Purchase
The gameplay is really quite good as a psuedo-worker placement with some cooperative or hidden traitor mechanics. Certain objectives seem a lot more fun than others, but a really solid play.
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5 of 7 people found the following review helpful By X on October 13, 2013
Verified Purchase
Archipelago is an engaging game with several interacting mechanics. Rather than being a race between players to find ways to screw each other over, each player has the opportunity to shape the collective colonization to suit their specific goals. It is the kind of game you can safely play with your spouse. However the game is a mess to learn. I can play a fun game with Archipelago, but I don't know if it is the game the designers intended.

The largest obstruction to playing the game is the instruction manual. It feels like the designers skipped the playtest stage where the asked inexperienced players to test without telling them the rules in person. For example, there are progress cards that modify your normal turn actions, but it is unclear and inconsistent from card-to-card if you are supposed to take the action immediately or if you are only modifying the next time you get a chance to act. This vagueness is not game-killing by itself, but it is the fruit on which rulers-lawyers live to screw with people. I have played more complicated games with far less confusion.

Overall, the game CAN be great if you make some reasonable assumptions about how things should work. That said, I will avoid buying games from this publisher in future.
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