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- Modular game with vast possibilities
- A semi-cooperative game by Christophe Boelinger (Dungeon Twister, Earth Reborn)
- The possibility of choosing the length of your game - from 30 minutes to 5 hours
- 2 to 5 player game
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
From the Manufacturer
Top Customer Reviews
That being said, I believe its important to look past this. Archipelago was an incredibly well designed game in that it's cooperative...yet not. Every players is vying for resources and trying to complete their secret objectives but if players fail on their delivery's too much, the game could be potentially end for everyone, so it is in the player's best interest to keep each other just alive enough to meet Europe's demand of goods. It's cooperative...yet not, and all the more intriguing for it. And because the board is made up of hexes, the board can be different every time, increasing replayability.
Archipelago is a masterfully designed game, and I think it would be unfair to mark it down for its tepid exploration of history. As an educational tool? I wouldn't recommend it. But if you want an incredibly fun game, an incredibly well made game, then look no further than Archipelago.
My favorite board game if I have a couple hours.
Archipelago requires a certain mindset to play. Simply put, it's a game of balance. There's even a phase with the word Balance in it. You support your opponents, but all while trying to keep them contained. You help everyone out, but not so much that you leave yourself with nothing. When do you stop infrastructure and gold-making and exploring to start preparing for the end, or are those things a part of the scoring itself? Is someone a traitor? Is the game about to end or are we far from it?
Did I mention there is open bargaining, at all phases/interactions of the game?
Despite all that, Archipelago has its faults. One bad game can leave a bad taste, and it's ridiculously easy for the Rebels to win with new players. Depending on your group, first games will be everyone being greedy, mean, and wondering why the game won so early. Or it will be a colonial hugbox, where suddenly someone wins because they happened to have a few resources in their stash and a church. Your experience with Archipelago crutches directly on the experience and/or quality of your opponents. This game can't be played on auto-pilot, requires a mental positioning different from other games, and the manual is a mess.
The semi-cooperative nature of the game is great for people who are looking for a product that has conflict but still demands that players work together. The game also has fantastic component quality--very pretty, and the weight of the parts feel good.
There has been a bit of controversy over the colonial setting of the game, and I admit that certain representations of the natives can make everyone a bit uncomfortable, but the surrounding game is quite robust--and even includes a secret objective card where you help the natives overthrow these stuffy colonists!
Overall, very nice game.
Most Recent Customer Reviews
Christmas present for my son and he was really surprised and LOVES this.Published 26 days ago by Marilynne Durrett-Johnson
My full video review is here - http://www.gameboygeek.com/#!archipelago/c2owPublished 2 months ago by Game Boy Geek
This game is so difficult to play, I was excited at first since I saw many game reviews on this on Youtube, just played 2 times and now collecting dustPublished 6 months ago by Game Master
This game is a lot of fun. It can be complex to learn at first but when you get the hang of it it is great.Published 7 months ago by A. Wintz
Really great game. It really captures the age of exploration and the semi-cooperative aspect is well done. Read morePublished 8 months ago by gildedrain
I wish it were simpler to get started but this has great potential for gaming over many, many replays. Read morePublished 11 months ago by Lindsey
Great game. Love the deception and complexities of the game. trying to position yourself into the best odds of winning while not letting others know what you know makes for a great... Read morePublished 12 months ago by Andrew Fishman