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Jaipur

by Asmodee
4.7 out of 5 stars  See all reviews (31 customer reviews)

List Price: $24.99
Price: $20.00 & FREE Shipping on orders over $25. Details
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  • For 2 players
  • Play time of 30 minutes
  • Jaipur is a fast-paced card game, a blend of tactics, risk and luck
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Jaipur + Lost Cities + Forbidden Island
Price for all three: $53.71

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Product Details

  • Product Dimensions: 3.8 x 1.5 x 7.8 inches
  • Shipping Weight: 9.1 ounces (View shipping rates and policies)
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B002SAS26E
  • Item model number: JAI01ASM
  • Manufacturer recommended age: 12 - 16 years
  • Amazon Best Sellers Rank: #11,231 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (31 customer reviews)
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Product Description

From the Manufacturer

My kingdom for a camel. Work hard, earn more than your opponent and become the official merchant of the Maharaja. At the beginning of the game, three camel cards and two merchandise cards are on the table between the players, who already have five cards in hand. On your turn, you can take some cards or sell some. Each time that you take cards, you can take one or more, however if you decide to take more, then you will have to trade in the same amount of cards from your hand that you take. If you decide to take all camel cards, then they can be used later to trade. You can sell all the merchandise that you want, as long as they are all the same type. For each sale, you will receive tokens with various point values. At the end of the game, the player who has the majority of the camels also wins points.

Product Description

My kingdom for a camel. Work hard, earn more than your opponent and become the official merchant of the Maharaja. At the beginning of the game, three camel cards and two merchandise cards are on the table between the players, who already have five cards in hand. On your turn, you can take some cards or sell some. Each time that you take cards, you can take one or more, however if you decide to take more, then you will have to trade in the same amount of cards from your hand that you take. If you decide to take all camel cards, then they can be used later to trade. You can sell all the merchandise that you want, as long as they are all the same type. For each sale, you will receive tokens with various point values. At the end of the game, the player who has the majority of the camels also wins points.

Customer Reviews

Now we play much more aggressively, which makes the game fun and also more interactive. Jonathan L. Schindler  |  17 reviewers made a similar statement
My wife and I love games that play well for 2 players, and Jaipur has been quite fun for us. Sean Georgi  |  5 reviewers made a similar statement
Most Helpful Customer Reviews
29 of 29 people found the following review helpful
5.0 out of 5 stars The Trading Game for Two Players March 29, 2011
Durability: 4.0 out of 5 stars    Educational: 4.0 out of 5 stars    Fun: 5.0 out of 5 stars   
I had heard buzz around the Internet about Jaipur being a great trading game, but I wasn't sure about it, mostly because the pricetag was $25, the box was small, and the components, as far as I could gather, were a deck of cards (granted, beautifully illustrated cards) and a few stacks of pogs. But I decided it was worth a try, and I haven't been disappointed.

Jaipur is a game of trading for two players that is played over three rounds. The winner of each round receives a "seal of excellence," and the player who secures two seals of excellence becomes the Maharaja's personal trader, thus winning the game.

The game starts with three camels being placed in the center of the table in a row, a hand of five cards dealt to each player, and two random cards turned face up to complete the five-card center row (the market). The cards depict either goods or camels. The pogs, which correspond to the goods cards and are divided into expensive goods (diamonds, gold, and silver) and regular goods (cloth, spice, and leather) are organized in descending order by value off to the side. There are also bonus tiles for three-, four-, or five-card trades, which are shuffled and placed off to the side. Players remove any camels from their hands and place these cards in front of them.

On a turn, players may do only one of two actions: "buy" cards (take cards from the market) or "sell" cards (discard cards for pogs). This is such a simple concept, but the way this is done is clever. Here are options for buying cards. A player may:

take one face-up good
take all the camels
take two or more goods, replacing them with cards from his hand and/or camels

Players may also sell goods, one type per turn, discarding cards from their hand and taking an equal number of pogs from that good's pile. If three, four, or five goods are discarded in this way, players also take a corresponding bonus pog. (For example, if five cloth are discarded, a player would take the top five cloth pogs and the top bonus pog on the five pile.) Each pog has a point value on it, and the combined point value of all the pogs players acquire in a round will determine who receives the seal of excellence for that round.

That's the basic concept, but here's where it gets tricky (and deceptively clever). Your hand size can never exceed seven cards, but camels don't count against your hand size. Taking one card from the market is the slowest way to build up your hand, but it also limits the new cards your opponent will get to choose from (as only one card from the deck will replace it). Taking all the camels is a good move sometimes, as it gives you more to work with (camels don't count against your hand size, but they can be exchanged when you want to take more than one card from the market), but taking all the camels also opens up the market for your opponent (taking three camels, for example, gives your opponent three new goods to choose from on his turn). Exchanging goods is a great way to get what's best in the market, but you have to get rid of cards in your hand or camels, which your opponent can then take. Each buying option is a trade-off.

Each selling option also has its set of challenging decisions. I mentioned before that pogs are organized in descending order by value. This means that the most valuable pogs of each good go to the player who sells first. But players get a hefty bonus if they sell three, four, or especially five goods at a time. Should a player wait to trade in more goods, or should he sell early to get the top pogs? The expensive goods (diamonds, gold, and silver) are worth the most points per good, but they also must be sold in sets of at least two (all other goods can be sold one at a time). And the pogs are shorted: there aren't as many pogs representing goods as there are cards of that good in the deck. So if you wait too long to sell, you could be out of luck.

The round is over whenever three piles of pogs are emptied. Whoever has the most camels receives a five-point bonus and points are calculated to determine who receives the seal of excellence.

Jaipur is a fantastic game. A trading game for two players seems like a lame idea, but it is surprisingly excellent in Jaipur. Players don't trade among themselves (a la Settlers of Catan), but the interaction with the market really does make it seem like you're trading with the other player. I like that every decision made in this game has consequences for both players, so it's highly interactive. And it's not a game where one player can really run away with it (at least if the other player is careful) because it is so well balanced.

I also like it because it is so variable. At the beginning of a round, I might start with a hand of three leather, making me think I should collect leather. But when gold or diamonds show up, I have to rethink my strategy on the fly. I could exchange those leather in my hand for gold (which are worth more), but in doing so I would give my opponent the chance to take my leather. I like this constant reevaluation. It keeps the game interesting.

Overall, Jaipur is a blast to play. And it's so simple (that doesn't mean "easy"). I read and understood the rules after one pass through the rulebook (about seven minutes), taught it to my wife in about five minutes, and it takes about twenty minutes to play a full, three-round game (though sometimes a game ends after two rounds, like when my wife smokes me). It is fast-paced, and because there is only one decision per turn (buy or sell?), I don't anticipate "analysis paralysis" setting in for even the most overconscious players. And the game gets deeper the more we play. At first we played conservatively, trying to collect sets. Now we play much more aggressively, which makes the game fun and also more interactive.

The downside of Jaipur? You're paying $25 for cards and pogs. Still, I think the $25 pricetag is worth the amount of fun contained in the game, especially for people who have trouble finding two-player games. Another downside is that Jaipur is a two-player game exclusively. This is great because many two-player games are variants of larger games, few are specifically built for it, but it also limits the chances you'll get to play it in larger settings.

I can't recommend this game more highly. The artwork, components, and theme are great, but the gameplay is phenomenal. Seriously, check this game out.
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8 of 8 people found the following review helpful
5.0 out of 5 stars Fantastic, Under-the-Radar, Two-Player Game! June 21, 2011
Durability: 5.0 out of 5 stars    Educational: 5.0 out of 5 stars    Fun: 5.0 out of 5 stars   
I stumbled upon this game in April (after seeing a review on dicehateme.com) and was amazed by its simplicity, it's strategic weight, and its overall quality of components. A beautiful game (artistically, visually and design) that is somewhat light and quick to play, yet great fun. About the time you think you have a winning strategy, it no longer seems to work. Once you have the rules down (after a game or two), it flows very well and you can play in about 20-30 minutes (the game is played in "rounds" in a best-of-three format, so essentially, each round takes about 10 minutes).

The "camel" gameplay mechanic adds an unbelievable challenge and makes you consider and reconsider each time you have the option to add them to your herd. At the end of the game, whoever has the most camels earns 5 bonus points...you will be surprised how much this comes into play in determining the winner.

I wish I could do the artwork and quality of the game pieces justice, but I can't...just suffice it to say that you will be hard pressed to find a game with higher quality parts and visually appealing art. Also, it comes in a small compact box making it very portable. Great things come in small packages. For anyone looking for a fantastic two-player game, definitely check this one out.
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6 of 6 people found the following review helpful
5.0 out of 5 stars Simple, fast, elegant, and most importantly, fun! August 23, 2011
By Kathy
Amazon Verified Purchase
Durability: 5.0 out of 5 stars    Educational: 2.0 out of 5 stars    Fun: 5.0 out of 5 stars   
Wow! One of the easiest games to pick up and play and so much fun! Essentially, you are trying to collect sets of cards representing market items to sell so you can collect the corresponding tokens. The first tokens of each market item are worth more than later tokens so collecting and selling early is desirable. At the end of the round you add up the points on your tokens and high score wins that round. Three rounds make a game and take about 20-30 minutes altogether.

What makes this game special is the CAMELS! On your turn you may either collect cards or sell cards. You have 5 face up cards to choose from and besides market items, there are camels. You can never pick up both camels and market cards. You may pick up all the camels OR one market card and replace from the draw pile or pick up more than one market card in which case you have to replace however many you take from your hand and/or your herd of camels! Whoever has the most camels at the end of a round gets a 5 pt bonus token also so there're some tough choices to make regarding whether to pick up camels or market cards. Scores are often tight, so each choice is important and can make the difference between winning and losing. Besides playing beautifully, this game is visually and tactilely beautiful also. The market chips are solid, fun to handle and as beautiful as the cards. It all comes in a small box with an incredibly designed insert for storage. Every time I take the lid off the box, I get that same feeling I got the first time--the subtle excitement of anticipation of playing a beautiful game. This is most definitely my favorite 2 player only game.
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Most Recent Customer Reviews
3.0 out of 5 stars OK game
This game is very light on strategy and heavy on the turn of the cards.It's not my first choice when it's game time,but it's not a bad game either.
Published 24 days ago by Russell G.
5.0 out of 5 stars Just bought a second set so we could play with four people! :-)
Our family loves games, we have over 300 to choose from. We enjoy Jaipur so much, that I just bought a second set so we could all play at the same time. Read more
Published 29 days ago by Stacie
5.0 out of 5 stars Terrific two person game.
I'm always on the lookout for good two-player games to play with my partner, and Jaipur has quickly become one of our favorites. Read more
Published 1 month ago by E. Norman
5.0 out of 5 stars Non-gamer wife loves this
This is a really fun game to play, especially if you have a non-gamer wife who you are trying to convert... Read more
Published 1 month ago by M. Gonzales
4.0 out of 5 stars Great 2 Player Game
Don't be put off by the artwork or what appears to be a simplistic game. This is a little gem of a game for 2 players. Read more
Published 1 month ago by The_Rooster
4.0 out of 5 stars Surprising and fast paced
While this two player trading game seems simple on the surface, it really is complex. The first few times you play, the game may seem like it is mainly based on luck, but once you... Read more
Published 2 months ago by Steven Owens
5.0 out of 5 stars A Simple Fun Game
I have now played this with my 9-year-old daughter a few times and she and I have had a lot of fun playing it. This is a pretty light game that relies quite a bit on luck. Read more
Published 2 months ago by Robert W. Gomez
1.0 out of 5 stars Too luck dependent
I've played this game about 5 times now and I have to say that it isn't any fun. I don't understand how people can think that there are meaningful decisions in this game- they... Read more
Published 2 months ago by James
5.0 out of 5 stars The Best 2-Player Game
My wife and I recently have gotten into playing a lot of 2-player board/card games when the kids go to sleep. Read more
Published 3 months ago by McFly1955
5.0 out of 5 stars Fun two player game
My wife and I love games that play well for 2 players, and Jaipur has been quite fun for us. The price fluctuates a lot online, so if you want it, watch it for a while to get the... Read more
Published 4 months ago by Sean Georgi
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