on December 17, 2013
I will admit that I am completely in love with the Assassin's Creed franchise. I love the feeling of the games, I love the characters, I love the villains, I love the music, and I really love the storylines that comes along with it. But the greatest storylines of them all had to be Ezio's story in Assassin's Creed II, Assassin's Creed Brotherhood, and Assassin's Creed Revelations. These were the greatest games ever created.
While I did love the first Assassin's Creed game I sort wished we could have gotten more out of Altair. Don't get me wrong Altair was a badass assassin and I thought he was a great way to start off the franchise. But there was a feeling that something was missing from our character. And then we met Ezio in Assassin's Creed II. When I first met this guy (on the screen) I instantly loved his character. He was a rebellious teenager, someone who knew how to fight and speak his mind (even if it was a little too much). Not to mention he was a "ladies-man", which was something I was excited to see in our new character. As the games progressed we got to see Ezio evolve and really develop. Sure he was still the young, rebellious, romancing, badass assassin as we always knew him as. But wow did we see a lot of change in Ezio, both physically and mentally. It was then that I realized that the reason I loved these games more than the first and newer ones is because the character development in Ezio and some other characters is really done well. We could feel that change happening and we could just go along with it without hesitation. It is that very same development that keeps II, Brotherhood, and Revelations all such lovable games. Now that is pretty impressive.
The villains of this trilogy are actually okay. The Templars make such amazing bad guys in this game and I can feel just how much trouble they are to the world and to the assassin. The present-day Templars are very well done and I can feel the excitement of the danger they pose. In past... well... that depends on which game you are playing. Both II and Brotherhood actually did very well in having great villains who control the Templars, in Revelations the villains felt a little weak. But still they all are intimating and that is enough to make a good story.
The music in every one of these games are just amazing. In fact, this is the best music by far in the series. Without it this series wouldn't be so good. Even the emotional settings of this trilogy relies off of this music. Assassin's Creed have created perhaps the greatest music in videogame history.
The storylines of these three games are very compelling and very emotional. Ezio's development and journey serve as the primary focus of the games, which makes all of it even more interesting. We see him taking on impossible odds and also see him struggle against the pain of his past and also the present. If I had to choose which one had the better storyline it would be Brotherhood.
The romance in this trilogy very good, the best the entire franchise has to offer. Ezio is a ladies-man but only three women have ever caught his heart: Cristina Vespucci, Caterina Sforza, and Sofia Sartor. I will admit that there is tons of emotional in these romances of his. There is even a "Romeo and Juliet" type of setting, for which I will not spoil. Heck, we even see Ezio finally settle down with one of these three girls by the events of Revelations. If I had to choose who was the "true" love of Ezio it would be Cristna Vespucci. The romance between the two was so powerful and so beautiful that you could tell that they were meant to be.
The characters of this series are amazingly done, both present and past. Desmond Miles is a very likable character, including Lucy, Sarah, and Shaun. Even the characters from the past like Mario, Leonardo da Vinci, and Octavian just make the game even more fun.
The gameplay of all of these games are just enjoyable, fun, amazing, and just a whole new level in games. You can just enjoy the world of these games and have free-reign (which is freaking awesome). The gameplay in Brotherhood is the reason why Brotherhood is the best game in the entire Assassin's Creed franchise.
I absolutely believe that this trilogy is worth buying. They are all the best games in the series and they are worth the time on your hands. The characters are great, the music is amazing, the storyline is compelling and emotional, the action is enjoyable, and the gameplay is one of the best. Even the character development is just amazingly done. Just buy this game! It is worth it!
on March 19, 2016
Assassin's Creed is arguably one of the best franchises. Besides Resident Evil, of course. Who am I kidding? I like most video games. But the Ezio Trilogy will easily have you sucked in to your Xbox360 for a couple of days going through everything. Ok, maybe a couple of months. I just did the main story stuff mostly. You can learn a lot from Assassin's Creed, since it's based off History. I believe it gets the mind thinking about, "Did that really happen in history?" and next thing you know, you're on Google to verify and look at that, it was true or that person really did exist. Then you connect with it even more because you feel like you're apart of history for a moment watching it all play out. I just finished Assassin's Creed: Unity, which was great also. French Revolution. Not the most exciting time in History, but if you're an Assassin, it is. Check out Black Flag also, that's my favorite.
on October 4, 2014
Assassin's Creed II -
First off, I was trembling on the pros and cons people were making about the Trilogy. What got me into the Trilogy was when I became a fan of Assassin's Creed III and got into the storyline way too much that it made me crave for more historic, made-up Sequences (levels). So I took my chances and went to explore the Ezio Trilogy:
To start, you can tell the graphics were developing and were still in progress the minute they show Desmond's face (protagonist) at Assassin's Creed II; more cubical blends than linear blends, but simple psychology says you'll adapt to new changes. I usually want games with better graphics but the gameplay is what matters.
You get to battle in historical sites (as Ezio Auditore), like the fortress of Monteriggioni - the Villa -, or explore Assassin's tombs in majestic places such as the cathedral of Santa Maria del Fiore, and even meet Leonardo da Vinci (even though his flying objects never confirmed to have flown, it's good to have a feel of them flying, but you get to use them in BROTHERHOOD). The Assassin's Tomb of Torre Grossa is the last and easiest tomb once in the game.
Assassin's Creed II even foreshadows a main event and/or place for the next game in the pack (BROTHERHOOD) involving the Pope (A.K.A., Rodrigo Borgia, responsible for killing Ezio's parents): this is the Basilica di San Marco, head center of the Christian church, beautifully designed with Byzantine architecture (P.S., here in the Vatican is an Assassin's Tomb: a Seal to get as side mission).
POPE: Rodrigo Borgia (Pope Alexander VI), nemesis of Ezio in, again, killing his parents - as mentioned before - and leader of the Italian Templars, wages war against anyone opposing the Templars, and continues killing when becoming Pope (Alexander VI), though this histrionic event is irrelevant to historic documents. But the first Vatican is a walkthrough, especially in the Cappella Sistina (residence of the Pope before remodeled).
Venice in this game even let's you have a peek of the church, Santi Giovanni e Paolo, dedicated to Saint Catherine of Sienna.
What's best than visiting San Zaccaria, a shrine built and dedicated for the father of St. John the Baptist? Here!
P.S., I didn't received the case where it had all the three discs stocked in a pile; they had their plastic page locks, which I'm very thankful for (maybe because they modified it inside).
If the first game is missed, it gets summerized. At the end, Dr. Warren, leader of the modern Templars, explains his needs of the Apple of Eden, and of his obsession with testing people using the Animus to travel back in time, but for evil purposes, assumed (if it's correctly stated for owners of the first piece of the Assassin's Creed series).
Assassin's Creed: Brotherhood -
Starting like a conjunct DCL, Ezio continues in the Pope's personal chapel! - Cappella Sistina! followed by exiting from St. Peter's Basilica, just as succeeding another adventure from where it came the epic conclusion of Assassin's Creed II.
Equipment and currency (500K florins) is left similar as when finishing the last sequel of Assassin's Creed II: 15 diamonds of health, 6 bullets of palm pistol, 15 poison knifes, 15 medicine bottles, 3 smoke grenades, and 15 throwing knifes (sword, knife and others included).
What's new: the achievement of collecting feathers turns from 100/100 to 10/10 ever since AC II (but a new collection of Borgia's flags are to be found of 101 by choice)
The Assassins' Tombs change to being called "Shrines," and you get to burn towers (Borgia Towers) to synchronize (save game) - something added from AC II other than just raising up a viewpoint and go save progress there before doing a 'leap of faith' to jump back down to the street level.
The archers (crossbow-men now) have better accuracy of hitting you (unlike regular archers), as you climb.
My favorite move? Grabbing a foe by holding X during a combat and then press any button for each to make a different killing move, such as using the side arm-pistol without wasting a bullet as one of the commands.
Leonardo da Vinci is missing for the most part on this stage of the Assassin's Creed chronicles, but you get to use his inventions of war only (sadly not other innovations, like his machine for digging trenches). His military weapons - never used in his time - are: his Machine Gun, Naval Cannon, flying Bomber, and Tank.
You can exit the Animus anytime, call horses once you fix a stable around the area, buy a crossbow for 12k florins or enforce your palm-pistol, and recruit Assassins to give you money and also give them XP: and serve you on assassinations with a click of the LB button; it's the best part in the BROTHERHOOD, and more 'Assassins Guild' bar meters stack down to call on them, or also going to Pigeon Coops to assign your assassins missions (but they won't be available if you assign them all missions - until they are done); and after you burn your next Borgia Tower, it will turn into an Assassin Tower so you could manage your assassins there too.
But what's better than returning a hero on a friendly place? That would be the in fortress of Monteriggioni, as well as reuniting with the manager of the city's income (whom she actively deposited you income in Assassin's Creed II): Claudia Auditore.
More about the story?
In the heart of the fortress, Villa Auditore, the stage is set by using it as a battleground with the details unfolded as Ezio's great-grandfather designed it to be: a mechanical fortress other than an architectural setting. A place of good activity for continuing the game, a place to fight with mercenaries, (though mercenaries were historically compulsive). Better yet, to test cannons.
The fortress is run by Niccolo Machiavelli, leader of this Villa (the fortress), and Caterina Sforza (Ezio's temporal and personal new mate), who is also a leader of the Villa's defense system, sequestrated to Castel Sant'Angelo were he discovers Borgia's daughter (the Pope, Rodrigo Borgia, who escaped): Lucretia Borgia, and Borgia's personal aide seen on the trailer of the game: Cesar Borgia: "Captain General of the Papal Forces."
Assassin's Creed - Revelations:
Desmond is subject to murdering one his allies, Lucy, by the unpredictable powers of the Apple of Eden at the end of BROTHERHOOD; Desmond is found in the beginning of the game, inside the Animus, without explanation.
Eagle Vision changes from the "Y" button to the top analog stick (the vision looks better in graphics, similar to the "Shadows of Mordor" video game), the life meter turns from diamonds to tally-mark bars, the weapons you pick up and use are not dropped down after using them, and there is a separation between primary weapons to secondary weapons.
Will keep the rest a surprise since I'm into suspense....