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Assassin's Creed III

by Ubisoft
Mature
4.1 out of 5 stars  See all reviews (1,345 customer reviews) 5 answered questions 84 / 100

List Price: $19.99
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Platform: Xbox 360
Edition: Standard
  • As a Native American assassin, eliminate your enemies with guns, bows, tomahawks, and more!
  • From bustling city streets to the chaotic battlefields, play a critical role in the most legendary events of the American Revolution including the Battle of Bunker Hill and Great Fire of New York.
  • Experience the truth behind the most gruesome war in history: the American Revolution.
  • Introducing the Anvil Next game engine, the stunning new technology that will revolutionize gaming with powerful graphics, lifelike animations, immersive combat, and advanced physics.
Assassin's Creed III
Assassin's Creed III: Platinum Hits Edition Is Same As Standard Edition
Please note that this product may arrive in either the Standard Edition packaging or the Platinum Hits Edition packaging. Though the packaging is different, both versions contain the exact same product; there is no difference between the Standard and Platinum Hits versions of the game.

Frequently Bought Together

Assassin's Creed III + Assassin's Creed IV Black Flag - Xbox 360
Price for both: $31.98

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Product Details

Platform: Xbox 360 | Edition: Standard
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0050SYLRK
  • Product Dimensions: 7.5 x 5.3 x 0.6 inches ; 5.3 ounces
  • Media: Video Game
  • Release Date: October 30, 2012
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (1,345 customer reviews)
  • Amazon Best Sellers Rank: #350 in Video Games (See Top 100 in Video Games)

Product Description

Platform: Xbox 360 | Edition: Standard

Product Description

The American Colonies, 1775. It's a time of civil unrest and political upheaval in the Americas. As a Native American assassin fights to protect his land and his people, he will ignite the flames of a young nation's revolution. Assassin's Creed III takes you back to the American Revolutionary War, but not the one you've read about in history books.

Amazon.com

ACIII Screen 4 Image 1 Screen 2 Screen 3

Ignite The American Revolution

The American Colonies, 1775. It’s a time of civil unrest and political upheaval in the Americas. As a Native American assassin fights to protect his land and his people, he will ignite the flames of a young nation’s revolution.

Assassin’s Creed III takes you back to the American Revolutionary War, but not the one you’ve read about in history books.

Critical Acclaim

Over 60 E3 Nominations and Awards

Key Game Features

  • As a Native American assassin, eliminate your enemies with guns, bows, tomahawks, and more!

  • From bustling city streets to the chaotic battlefields, play a critical role in the most legendary events of the American Revolution including the Battle of Bunker Hill and Great Fire of New York.

  • Experience the truth behind the most gruesome war in history: the American Revolution.

  • Introducing the Anvil Next game engine, the stunning new technology that will revolutionize gaming with powerful graphics, lifelike animations, immersive combat, and advanced physics.

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Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews
504 of 597 people found the following review helpful
2.0 out of 5 stars The Least Enjoyable of the AC Series November 11, 2012
By Ben
Platform for Display:Xbox 360|Edition:Standard
It really pains me to say this, but this isn't a fun game. I love the Assassin's Creed series. It's easily one of my favorite.

This game does have some cool features. Hunting, the wilderness, etc etc, but for all of the cool new features, they forgot the features that made this series enjoyable.

One of the biggest problems is the main character is unbearable. This is something that didn't occur to me until playing this game. With Altair and Ezio, I had taken for granted an engrossing protagonist. Their stories were interesting, the cut scenes where they spoke were interesting and their story was interesting. You genuinely liked them. You wanted them to succeed and you became invested in their characters. Connor is a one dimensional schmuck. He says nothing insightful. He's not endearing in anyway. Actually, I found myself hating him. This may seem minor to someone reading this, but it isn't. It turns out it isn't fun to play a 30 hour game when you hate the main character. It becomes a bit of a chore.

Now let me get down to some of the details of why this is the least enjoyable of the AC series.

I had a bad feeling about the game at the outset. The first 1-3 hours are essentially a tutorial. Now, you might say to yourself, "If there are 1-3 hours of tutorial, then I'll be 100% ready to play the game." Well, you'd be wrong. I'm about 40% into the game and I still don't know how to do some of the tasks that should be simply. I had to go online to figure out how to do basic things like recruit other assassins.

The maps are awful and useless. While the "open" nature of this game is cool, it is nearly impossible to navigate the wilderness. The biggest problem is the map isn't topographical. Looking at a map you may see Point A and Point B.
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175 of 206 people found the following review helpful
4.0 out of 5 stars Great addition, but needed more polish November 1, 2012
Platform for Display:Xbox 360|Edition:Standard
Fun: 4.0 out of 5 stars   
Assassins Creed 3 manages to live up to the hype of its runup, provided you are willing to overlook a bit too much cutscening, way too labyrinthian tutorials, and a large portion of graphical glitches. While I applaud the attempt of Ubi to push the envelope, their flagship title probably isn't where they want to do the first breakout of the "new and improved" Anvil engine.

Graphics (5-10/10): Graphics of the environments are simply stunning. Water flows like water on the sea, clouds and landscapes are pristine and crsip, and fog flows naturally and blocks just the right amount of vision. Trees and buildings feel natural and organic, and nothing is left feeling out of place.

People graphics are... very unsettling. The eyes especially always look like polished stones because of a persistent reflective effect. Clothes and weapons go through objects and people rag doll way too much when killed. Stutters from officers are the worst, with partolling officials getting trapped on railings, shimmying like they are doing the ants in the pants dance, or sinking into the floor but somehow spinning like tops to stare directly at you.

The cutscenes are fantastic, but its almost that they're too detailed. The new engine is great, but leaving it at 60% of capability would've removed a large portion of the problems but still allowed for improvements.

Characters (2-10/10): The characters can make or break a story. Alitair was distant but just involved enough that you felt something for the character. Ezio was entertaining, funny, well developed, and flowed organically from one game to the next, plot hole leaps forward in time be damned.

Desmond is like a pair of dress pants you dont like.
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69 of 88 people found the following review helpful
3.0 out of 5 stars 2 steps forward, 5 steps back. November 21, 2012
Platform for Display:Xbox 360| Edition:Standard|Verified Purchase
Fun: 4.0 out of 5 stars   
To display here how much I have enjoyed the Creed series to date would be impossible. The franchise took a chance and ran with it, I remember how new it felt, then Ezio came into the picture, and blew everything out the water, visually, and narratively. Altair was a engaging character, and Ezio was a fun loving personality and a half, which is probably why they centered 3 games around him. Now we are at Creed 3, and just what happened? Like everyone else, I got frustrated at chases in previous itinerations, especially getting a little too close to a wall, and our hero would try to run up it, ok, what did I expect? Here in 3, I could be feet away from a wall and I teleport just to attempt to run up, or attempting to get to an objective in a time limit, mistakenly jumping on a rail/ledge, and he wont get down, no matter how many times I slam the B button, or even try to jump off in one direction, and just jumps to another rail that I cant get down from. really? This has happened more times than I can count.

Some of the mechanics have failed more times than I can describe as well. Examples include defense, blocking and countering, typically while in the Animus (not as Desmond) you have indicators that let you know an enemy is about to strike, sometimes they just don't feel like showing up. I don't have a problem using my counter button without them, but they are helpful, especially when you have a very large crowd of enemies surrounding or crowding you, and you can't tell who is going to strike from where with all the movement.
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Platform: Xbox 360 | Edition: Standard

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